1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
//! Implementation methods for the GUI plot window
#[cfg(feature = "gui")]
use super::plot_overlay::{OverlayConfig, OverlayMetrics, PlotOverlay};
#[cfg(feature = "gui")]
use super::{PlotWindow, WindowConfig};
#[cfg(feature = "gui")]
use crate::core::PipelineType;
#[cfg(feature = "gui")]
use egui_winit::State as EguiState;
#[cfg(feature = "gui")]
use glam::{Mat4, Vec2, Vec3, Vec4};
#[cfg(feature = "gui")]
use runmat_time::Instant;
#[cfg(feature = "gui")]
use std::sync::atomic::{AtomicBool, Ordering};
#[cfg(feature = "gui")]
use std::sync::Arc;
#[cfg(feature = "gui")]
use tracing::debug;
#[cfg(feature = "gui")]
use winit::{dpi::PhysicalSize, event::Event, event_loop::EventLoop, window::WindowBuilder};
#[cfg(feature = "gui")]
impl<'window> PlotWindow<'window> {
fn update_subplot_camera_aspects_for_rect(&mut self, plot_rect: egui::Rect) {
let (rows, cols) = self.plot_renderer.figure_axes_grid();
if rows * cols <= 1 {
let plot_width = plot_rect.width();
let plot_height = plot_rect.height();
if plot_width > 0.0 && plot_height > 0.0 {
self.plot_renderer
.camera_mut()
.update_aspect_ratio(plot_width / plot_height);
}
return;
}
let rects: Vec<egui::Rect> = if self.plot_overlay.axes_plot_rects().len() == rows * cols {
self.plot_overlay.axes_plot_rects().to_vec()
} else {
self.plot_overlay
.compute_subplot_plot_rects(plot_rect, &self.plot_renderer, 1.0)
};
for (i, r) in rects.iter().enumerate() {
let w = r.width();
let h = r.height();
if w > 0.0 && h > 0.0 {
if let Some(cam) = self.plot_renderer.axes_camera_mut(i) {
cam.update_aspect_ratio(w / h);
}
}
}
}
/// Create a new interactive plot window
pub async fn new(config: WindowConfig) -> Result<Self, Box<dyn std::error::Error>> {
// Create a new EventLoop (assumes this is the only EventLoop creation)
let event_loop =
EventLoop::new().map_err(|e| format!("Failed to create EventLoop: {e}"))?;
let window = WindowBuilder::new()
.with_title(&config.title)
.with_inner_size(PhysicalSize::new(config.width, config.height))
.with_resizable(config.resizable)
.with_maximized(config.maximized)
.build(&event_loop)?;
let window = Arc::new(window);
// Reuse shared context when available; fall back to creating a dedicated device otherwise.
let shared_ctx = crate::context::shared_wgpu_context();
let (instance, surface, shared_ctx) = if let Some(ctx) = shared_ctx {
let surface = ctx.instance.create_surface(window.clone())?;
(ctx.instance.clone(), surface, Some(ctx))
} else {
let instance = Arc::new(wgpu::Instance::new(wgpu::InstanceDescriptor {
backends: wgpu::Backends::all(),
..Default::default()
}));
let surface = instance.create_surface(window.clone())?;
(instance, surface, None)
};
let (adapter, device, queue) = if let Some(ctx) = shared_ctx {
(ctx.adapter, ctx.device, ctx.queue)
} else {
let adapter = instance
.request_adapter(&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::HighPerformance,
compatible_surface: Some(&surface),
force_fallback_adapter: false,
})
.await
.ok_or("Failed to request adapter")?;
let (device, queue) = adapter
.request_device(
&wgpu::DeviceDescriptor {
label: Some("RunMat Plot Device"),
required_features: wgpu::Features::empty(),
required_limits: wgpu::Limits::default(),
},
None,
)
.await?;
(Arc::new(adapter), Arc::new(device), Arc::new(queue))
};
// Configure surface
let surface_caps = surface.get_capabilities(adapter.as_ref());
let surface_format = surface_caps
.formats
.iter()
.find(|f| f.is_srgb())
.copied()
.unwrap_or(surface_caps.formats[0]);
let surface_config = wgpu::SurfaceConfiguration {
usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
format: surface_format,
width: config.width,
height: config.height,
present_mode: if config.vsync {
wgpu::PresentMode::AutoVsync
} else {
wgpu::PresentMode::AutoNoVsync
},
alpha_mode: surface_caps.alpha_modes[0],
view_formats: vec![],
desired_maximum_frame_latency: 2,
};
surface.configure(&device, &surface_config);
// Create depth texture
let depth_texture = device.create_texture(&wgpu::TextureDescriptor {
label: Some("Depth Texture"),
size: wgpu::Extent3d {
width: config.width,
height: config.height,
depth_or_array_layers: 1,
},
mip_level_count: 1,
sample_count: 1,
dimension: wgpu::TextureDimension::D2,
format: wgpu::TextureFormat::Depth32Float,
usage: wgpu::TextureUsages::RENDER_ATTACHMENT | wgpu::TextureUsages::TEXTURE_BINDING,
view_formats: &[],
});
let depth_view = depth_texture.create_view(&wgpu::TextureViewDescriptor::default());
// Create unified plot renderer
let plot_renderer =
crate::core::PlotRenderer::new(device.clone(), queue.clone(), surface_config).await?;
let plot_overlay = crate::gui::PlotOverlay::new();
// Setup egui with modern dark theme
let egui_ctx = egui::Context::default();
// Apply our beautiful modern dark theme to egui
let theme = crate::styling::ModernDarkTheme::default();
theme.apply_to_egui(&egui_ctx);
let egui_state = EguiState::new(
egui_ctx.clone(),
egui::viewport::ViewportId::ROOT,
&window,
Some(window.scale_factor() as f32),
None,
);
let egui_renderer = egui_wgpu::Renderer::new(
&device,
surface_format,
None, // egui doesn't need depth buffer
1,
);
Ok(Self {
window,
event_loop: Some(event_loop),
plot_renderer,
plot_overlay,
surface,
depth_texture,
depth_view,
egui_ctx,
egui_state,
egui_renderer,
config,
mouse_position: Vec2::ZERO,
is_mouse_over_plot: true,
needs_initial_redraw: true,
pixels_per_point: 1.0,
mouse_left_down: false,
active_drag_axes: None,
close_signal: None,
})
}
/// Add a simple line plot to the scene for testing
pub fn add_test_plot(&mut self) {
use crate::core::vertex_utils;
// Create some test data
let x_data: Vec<f64> = (0..100).map(|i| i as f64 * 0.1).collect();
let y_data: Vec<f64> = x_data.iter().map(|x| x.sin()).collect();
// Create vertices for the line plot
let vertices =
vertex_utils::create_line_plot(&x_data, &y_data, Vec4::new(0.0, 0.5, 1.0, 1.0));
// Create a scene node
let mut render_data = crate::core::RenderData {
pipeline_type: PipelineType::Lines,
vertices,
indices: None,
gpu_vertices: None,
bounds: None,
material: crate::core::Material::default(),
draw_calls: vec![crate::core::DrawCall {
vertex_offset: 0,
vertex_count: (x_data.len() - 1) * 2, // Each line segment has 2 vertices
index_offset: None,
index_count: None,
instance_count: 1,
}],
image: None,
};
// Set material color
render_data.material.albedo = Vec4::new(0.0, 0.5, 1.0, 1.0);
let node = crate::core::SceneNode {
id: 0, // Will be set by scene
name: "Test Line Plot".to_string(),
transform: Mat4::IDENTITY,
visible: true,
cast_shadows: false,
receive_shadows: false,
axes_index: 0,
parent: None,
children: Vec::new(),
render_data: Some(render_data),
bounds: crate::core::BoundingBox::from_points(
&x_data
.iter()
.zip(y_data.iter())
.map(|(&x, &y)| Vec3::new(x as f32, y as f32, 0.0))
.collect::<Vec<_>>(),
),
lod_levels: Vec::new(),
current_lod: 0,
};
self.plot_renderer.scene.add_node(node);
// Fit camera to show the plot
let bounds_min = Vec3::new(-1.0, -1.5, -1.0);
let bounds_max = Vec3::new(10.0, 1.5, 1.0);
self.plot_renderer
.camera_mut()
.fit_bounds(bounds_min, bounds_max);
}
/// Set the figure to display in this window (clears existing content)
pub fn set_figure(&mut self, figure: crate::plots::Figure) {
// Use the unified plot renderer
self.plot_renderer.set_figure(figure);
}
/// Attach a signal that lets external callers request the window to close.
pub fn install_close_signal(&mut self, signal: Arc<AtomicBool>) {
self.close_signal = Some(signal);
}
/// Run the interactive plot window event loop
pub async fn run(&mut self) -> Result<(), Box<dyn std::error::Error>> {
let event_loop = self
.event_loop
.take()
.ok_or("Event loop already consumed")?;
let window = self.window.clone();
let mut last_render_time = Instant::now();
let close_signal = self.close_signal.clone();
event_loop.run(move |event, target| {
if let Some(signal) = close_signal.as_ref() {
if signal.load(Ordering::Relaxed) {
target.exit();
return;
}
}
target.set_control_flow(winit::event_loop::ControlFlow::Poll);
// Track current modifiers for Command/Ctrl shortcuts
static mut MODIFIERS: Option<winit::keyboard::ModifiersState> = None;
// Handle egui events and record consumption
let mut repaint = false;
let mut egui_consumed = false;
if let Event::WindowEvent { ref event, .. } = event {
let response = self.egui_state.on_window_event(&window, event);
repaint = response.repaint;
egui_consumed = response.consumed;
}
if repaint {
window.request_redraw();
}
match event {
winit::event::Event::WindowEvent {
window_id,
event: winit::event::WindowEvent::ModifiersChanged(mods),
} if window_id == window.id() => unsafe {
MODIFIERS = Some(mods.state());
},
winit::event::Event::WindowEvent {
window_id,
event: winit::event::WindowEvent::CloseRequested,
} if window_id == window.id() => {
target.exit();
}
winit::event::Event::WindowEvent {
window_id,
event: winit::event::WindowEvent::Resized(new_size),
} if window_id == window.id() => {
// Resize surface and depth texture
if new_size.width > 0 && new_size.height > 0 {
self.resize(new_size.width, new_size.height);
}
}
winit::event::Event::WindowEvent {
window_id,
event: winit::event::WindowEvent::RedrawRequested,
} if window_id == window.id() => {
let now = Instant::now();
let dt = now - last_render_time;
last_render_time = now;
match self.render(dt) {
Ok(_) => {}
Err(wgpu::SurfaceError::Lost) => {
self.resize(self.config.width, self.config.height)
}
Err(wgpu::SurfaceError::OutOfMemory) => target.exit(),
Err(e) => eprintln!("Render error: {e:?}"),
}
}
// Exit on Escape key for quick UX
winit::event::Event::WindowEvent {
window_id,
event:
winit::event::WindowEvent::KeyboardInput {
event: key_event, ..
},
} if window_id == window.id() => {
if key_event.state == winit::event::ElementState::Pressed {
if let winit::keyboard::PhysicalKey::Code(
winit::keyboard::KeyCode::Escape,
) = key_event.physical_key
{
target.exit();
}
// macOS-like Command+Q (and Ctrl+Q on other platforms) to quit
if let Some(text) = key_event.text {
if text == "\u{11}" { /* ignore control chars */ }
}
// Handle Q with Command or Control modifier
if let winit::keyboard::PhysicalKey::Code(winit::keyboard::KeyCode::KeyQ) =
key_event.physical_key
{
let mods = unsafe {
MODIFIERS.unwrap_or_else(winit::keyboard::ModifiersState::empty)
};
if mods.super_key() || mods.control_key() {
target.exit();
}
}
}
}
winit::event::Event::WindowEvent {
window_id,
event: winit::event::WindowEvent::MouseInput { button, state, .. },
} if window_id == window.id() => {
// Allow interactions inside plot even if egui reports consumed elsewhere
let mut route = !egui_consumed;
if let Some(plot_rect) = self.plot_overlay.plot_area() {
let ppp = self.pixels_per_point.max(0.5);
let mx = self.mouse_position.x;
let my = self.mouse_position.y;
let px_min_x = plot_rect.min.x * ppp;
let px_min_y = plot_rect.min.y * ppp;
let px_w = plot_rect.width() * ppp;
let px_h = plot_rect.height() * ppp;
if mx >= px_min_x
&& mx <= px_min_x + px_w
&& my >= px_min_y
&& my <= px_min_y + px_h
{
route = true;
if let Some(tb) = self.plot_overlay.toolbar_rect() {
if my >= tb.min.y * ppp && my <= tb.max.y * ppp {
route = false;
}
}
if let Some(sb) = self.plot_overlay.sidebar_rect() {
if mx >= sb.min.x * ppp
&& mx <= sb.max.x * ppp
&& my >= sb.min.y * ppp
&& my <= sb.max.y * ppp
{
route = false;
}
}
}
}
if route {
// Track left button state to avoid stray pan starts
use winit::event::{ElementState, MouseButton};
if button == MouseButton::Left {
self.mouse_left_down = state == ElementState::Pressed;
}
self.handle_mouse_input(button, state);
window.request_redraw();
}
}
winit::event::Event::WindowEvent {
window_id,
event: winit::event::WindowEvent::CursorMoved { position, .. },
} if window_id == window.id() => {
let mut route = !egui_consumed;
if let Some(plot_rect) = self.plot_overlay.plot_area() {
let ppp = self.pixels_per_point.max(0.5);
let mx = position.x as f32;
let my = position.y as f32;
let px_min_x = plot_rect.min.x * ppp;
let px_min_y = plot_rect.min.y * ppp;
let px_w = plot_rect.width() * ppp;
let px_h = plot_rect.height() * ppp;
if mx >= px_min_x
&& mx <= px_min_x + px_w
&& my >= px_min_y
&& my <= px_min_y + px_h
{
route = true;
}
}
if route {
self.handle_mouse_move(position);
window.request_redraw();
}
}
winit::event::Event::WindowEvent {
window_id,
event: winit::event::WindowEvent::MouseWheel { delta, .. },
} if window_id == window.id() => {
let mut route = !egui_consumed;
if let Some(plot_rect) = self.plot_overlay.plot_area() {
let ppp = self.pixels_per_point.max(0.5);
let mx = self.mouse_position.x;
let my = self.mouse_position.y;
let px_min_x = plot_rect.min.x * ppp;
let px_min_y = plot_rect.min.y * ppp;
let px_w = plot_rect.width() * ppp;
let px_h = plot_rect.height() * ppp;
if mx >= px_min_x
&& mx <= px_min_x + px_w
&& my >= px_min_y
&& my <= px_min_y + px_h
{
route = true;
}
}
if route {
self.handle_mouse_scroll(delta);
window.request_redraw();
}
}
winit::event::Event::AboutToWait => {
// Always request the first redraw; afterwards, only redraw when needed
if self.needs_initial_redraw || repaint {
self.needs_initial_redraw = false;
window.request_redraw();
}
}
_ => {}
}
})?;
Ok(())
}
/// Handle window resize
fn resize(&mut self, width: u32, height: u32) {
if width == 0 || height == 0 {
return; // Skip invalid sizes that could cause crashes
}
self.config.width = width;
self.config.height = height;
// Recreate surface configuration with error handling
let surface_config = wgpu::SurfaceConfiguration {
usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
format: self.plot_renderer.wgpu_renderer.surface_config.format,
width,
height,
present_mode: if self.config.vsync {
wgpu::PresentMode::AutoVsync
} else {
wgpu::PresentMode::AutoNoVsync
},
alpha_mode: wgpu::CompositeAlphaMode::Auto,
view_formats: vec![],
desired_maximum_frame_latency: 2,
};
// Update renderer's surface config
self.plot_renderer.wgpu_renderer.surface_config = surface_config.clone();
self.surface
.configure(&self.plot_renderer.wgpu_renderer.device, &surface_config);
// Recreate depth texture
self.depth_texture =
self.plot_renderer
.wgpu_renderer
.device
.create_texture(&wgpu::TextureDescriptor {
label: Some("Depth Texture"),
size: wgpu::Extent3d {
width,
height,
depth_or_array_layers: 1,
},
mip_level_count: 1,
sample_count: 1,
dimension: wgpu::TextureDimension::D2,
format: wgpu::TextureFormat::Depth32Float,
usage: wgpu::TextureUsages::RENDER_ATTACHMENT
| wgpu::TextureUsages::TEXTURE_BINDING,
view_formats: &[],
});
self.depth_view = self
.depth_texture
.create_view(&wgpu::TextureViewDescriptor::default());
let (rows, cols) = self.plot_renderer.figure_axes_grid();
if rows * cols > 1 {
if let Some(plot_rect) = self.plot_overlay.plot_area() {
self.update_subplot_camera_aspects_for_rect(plot_rect);
}
} else {
self.plot_renderer
.camera_mut()
.update_aspect_ratio(width as f32 / height as f32);
}
}
/// Render a frame
fn render(&mut self, _dt: std::time::Duration) -> Result<(), wgpu::SurfaceError> {
// Get the next frame
let output = self.surface.get_current_texture()?;
let view = output
.texture
.create_view(&wgpu::TextureViewDescriptor::default());
// Camera updates will be handled by simple interaction code
// Create command encoder
let mut encoder = self
.plot_renderer
.wgpu_renderer
.device
.create_command_encoder(&wgpu::CommandEncoderDescriptor {
label: Some("Render Encoder"),
});
// Render egui
let raw_input = self.egui_state.take_egui_input(&self.window);
// Get UI data before borrowing
let scene_stats = self.plot_renderer.scene.statistics();
let _camera_pos = self
.plot_renderer
.axes_camera(0)
.unwrap_or_else(|| self.plot_renderer.camera())
.position;
// Track the plot area for WGPU rendering
let mut plot_area: Option<egui::Rect> = None;
// Ensure data bounds are current before drawing overlay (keeps axes in sync with render)
let _ = self.plot_renderer.calculate_data_bounds();
let full_output = self.egui_ctx.run(raw_input, |ctx| {
// Use PlotOverlay for unified UI rendering - no more duplicate sidebar code!
let overlay_config = OverlayConfig {
// Grid drawn under data in WGPU; overlay handles axes/labels/titles only
show_grid: self.plot_renderer.overlay_show_grid(),
show_axes: true,
show_title: true,
title: self
.plot_renderer
.overlay_title()
.cloned()
.or(Some("Plot".to_string())),
x_label: self
.plot_renderer
.overlay_x_label()
.cloned()
.or(Some("X".to_string())),
y_label: self
.plot_renderer
.overlay_y_label()
.cloned()
.or(Some("Y".to_string())),
..Default::default()
};
let overlay_metrics = OverlayMetrics {
vertex_count: scene_stats.total_vertices,
triangle_count: scene_stats.total_triangles,
render_time_ms: 0.0, // TODO: Add timing
fps: 60.0, // TODO: Calculate actual FPS
};
let frame_info = self.plot_overlay.render(
ctx,
&self.plot_renderer,
&overlay_config,
overlay_metrics,
);
plot_area = frame_info.plot_area;
});
// Update pixels-per-point for input mapping and calculate data bounds
let ppp_now = full_output.pixels_per_point;
if ppp_now > 0.0 {
// store for later mapping
// SAFETY: field exists in window struct
self.pixels_per_point = ppp_now;
}
// Calculate data bounds (kept for potential overlay/tick use)
let _data_bounds = self.plot_renderer.data_bounds();
// Handle toolbar actions requested by overlay
let (save_png, save_svg, reset_view, toggle_grid_opt, toggle_legend_opt) =
self.plot_overlay.take_toolbar_actions();
if let Some(show) = toggle_grid_opt {
// mutate last_figure and overlay flag
if let Some(mut fig) = self.plot_renderer.last_figure.clone() {
let (rows, cols) = fig.axes_grid();
let axes_count = (rows * cols).max(1);
for idx in 0..axes_count {
fig.set_axes_grid_enabled(idx, show);
}
self.plot_renderer.set_figure(fig);
}
}
if let Some(show) = toggle_legend_opt {
if let Some(mut fig) = self.plot_renderer.last_figure.clone() {
fig.legend_enabled = show;
self.plot_renderer.set_figure(fig);
}
}
if reset_view {
// Refit camera to data (explicit Fit Extents)
self.plot_renderer.fit_extents();
}
if save_png || save_svg {
// OS Save Dialog to select path
#[cfg(any(target_os = "macos", target_os = "windows", target_os = "linux"))]
{
if save_png {
if let Some(path) = rfd::FileDialog::new()
.add_filter("PNG Image", &["png"])
.set_file_name("plot.png")
.save_file()
{
let mut fig_for_save = self.plot_renderer.export_figure_clone();
let _ = std::thread::spawn(move || {
let rt = tokio::runtime::Builder::new_current_thread()
.enable_all()
.build();
if let Ok(rt) = rt {
rt.block_on(async move {
if let Ok(exporter) =
crate::export::image::ImageExporter::new().await
{
let _ = exporter.export_png(&mut fig_for_save, &path).await;
}
});
}
});
}
}
if save_svg {
if let Some(path) = rfd::FileDialog::new()
.add_filter("SVG", &["svg"])
.set_file_name("plot.svg")
.save_file()
{
let mut fig_for_save = self.plot_renderer.export_figure_clone();
let exporter = crate::export::vector::VectorExporter::new();
let _ = exporter.export_svg(&mut fig_for_save, &path);
}
}
}
#[cfg(not(any(target_os = "macos", target_os = "windows", target_os = "linux")))]
{
// Fallback to temp directory
if save_png {
let mut fig = self.plot_renderer.export_figure_clone();
let tmp = std::env::temp_dir().join("runmat_export.png");
let _ = std::thread::spawn(move || {
let rt = tokio::runtime::Builder::new_current_thread()
.enable_all()
.build();
if let Ok(rt) = rt {
rt.block_on(async move {
if let Ok(exporter) =
crate::export::image::ImageExporter::new().await
{
let _ = exporter.export_png(&mut fig, &tmp).await;
}
});
}
});
}
if save_svg {
let mut fig = self.plot_renderer.export_figure_clone();
let tmp = std::env::temp_dir().join("runmat_export.svg");
let exporter = crate::export::vector::VectorExporter::new();
let _ = exporter.export_svg(&mut fig, &tmp);
}
}
}
// Now we have the plot area, update camera and WGPU rendering accordingly
if let Some(plot_rect) = plot_area {
// Update subplot-aware camera aspect ratios to match the visible plot rectangles.
self.update_subplot_camera_aspects_for_rect(plot_rect);
}
self.egui_state
.handle_platform_output(&self.window, full_output.platform_output);
let tris = self
.egui_ctx
.tessellate(full_output.shapes, full_output.pixels_per_point);
for (id, image_delta) in &full_output.textures_delta.set {
self.egui_renderer.update_texture(
&self.plot_renderer.wgpu_renderer.device,
&self.plot_renderer.wgpu_renderer.queue,
*id,
image_delta,
);
}
self.egui_renderer.update_buffers(
&self.plot_renderer.wgpu_renderer.device,
&self.plot_renderer.wgpu_renderer.queue,
&mut encoder,
&tris,
&egui_wgpu::ScreenDescriptor {
size_in_pixels: [self.config.width, self.config.height],
pixels_per_point: full_output.pixels_per_point,
},
);
// First render the plot data into the scissored viewport (MSAA-friendly)
if let Some(plot_rect) = plot_area {
// Use egui's pixels-per-point for exact device pixel mapping
let ppp = self.pixels_per_point.max(0.5);
let (rows, cols) = self.plot_renderer.figure_axes_grid();
let axes_plot_rects = if rows * cols > 1 {
if self.plot_overlay.axes_plot_rects().len() == rows * cols {
self.plot_overlay.axes_plot_rects().to_vec()
} else {
self.plot_overlay.compute_subplot_plot_rects_snapped(
plot_rect,
&self.plot_renderer,
1.0,
ppp,
)
}
} else {
vec![PlotOverlay::snap_rect_to_pixels(plot_rect, ppp)]
};
let axes_plot_sizes_px: Vec<(u32, u32)> = axes_plot_rects
.iter()
.map(|r| {
(
(r.width() * ppp).round().max(1.0) as u32,
(r.height() * ppp).round().max(1.0) as u32,
)
})
.collect();
self.plot_renderer
.ensure_scene_viewport_dependent_geometry_for_axes(&axes_plot_sizes_px);
let primary_rect = axes_plot_rects.first().copied().unwrap_or(plot_rect);
let vx = (primary_rect.min.x * ppp).round();
let vy = (primary_rect.min.y * ppp).round();
let vw = (primary_rect.width() * ppp).round().max(1.0);
let vh = (primary_rect.height() * ppp).round().max(1.0);
// Clamp to surface dimensions
let sw = self.config.width as f32;
let sh = self.config.height as f32;
let cvx = vx.max(0.0);
let cvy = vy.max(0.0);
let mut cvw = vw;
let mut cvh = vh;
if cvx + cvw > sw {
cvw = (sw - cvx).max(1.0);
}
if cvy + cvh > sh {
cvh = (sh - cvy).max(1.0);
}
// Scissor rectangle is specified in physical pixels as u32
let scissor = (cvx as u32, cvy as u32, cvw as u32, cvh as u32);
{
let bg = self
.plot_renderer
.theme
.build_theme()
.get_background_color();
let clear_pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
label: Some("runmat-window-overlay-clear"),
color_attachments: &[Some(wgpu::RenderPassColorAttachment {
view: &view,
resolve_target: None,
ops: wgpu::Operations {
load: wgpu::LoadOp::Clear(wgpu::Color {
r: bg.x as f64,
g: bg.y as f64,
b: bg.z as f64,
a: bg.w as f64,
}),
store: wgpu::StoreOp::Store,
},
})],
depth_stencil_attachment: None,
occlusion_query_set: None,
timestamp_writes: None,
});
drop(clear_pass);
}
// If this figure has a subplot grid > 1, split into axes rectangles and render each
if rows * cols > 1 {
let mut viewports: Vec<(u32, u32, u32, u32)> = Vec::new();
let mut hovered_axes: Option<usize> = None;
// Detect hovered subplot for camera interaction
let mouse_pos = self.mouse_position;
for (i, r) in axes_plot_rects.iter().enumerate() {
let rx = (r.min.x * ppp).round();
let ry = (r.min.y * ppp).round();
let rw = (r.width() * ppp).round().max(1.0);
let rh = (r.height() * ppp).round().max(1.0);
// clamp each to surface
let svx = rx.max(0.0);
let svy = ry.max(0.0);
let mut svw = rw;
let mut svh = rh;
if svx + svw > sw {
svw = (sw - svx).max(1.0);
}
if svy + svh > sh {
svh = (sh - svy).max(1.0);
}
debug!(
target: "runmat_plot.axes_viewport_native",
axes_index = i,
viewport_x = svx as u32,
viewport_y = svy as u32,
viewport_w = svw as u32,
viewport_h = svh as u32,
content_min_x = r.min.x,
content_min_y = r.min.y,
content_max_x = r.max.x,
content_max_y = r.max.y,
pixels_per_point = ppp,
"prepared native subplot viewport"
);
viewports.push((svx as u32, svy as u32, svw as u32, svh as u32));
if hovered_axes.is_none() {
let px_min_x = rx;
let px_min_y = ry;
if mouse_pos.x >= px_min_x
&& mouse_pos.x <= px_min_x + rw
&& mouse_pos.y >= px_min_y
&& mouse_pos.y <= px_min_y + rh
{
hovered_axes = Some(i);
}
}
}
// Do not overwrite per-axes cameras; keep their independent state for interaction
let subplot_cfg = crate::core::plot_renderer::PlotRenderConfig {
width: self.plot_renderer.wgpu_renderer.surface_config.width.max(1),
height: self
.plot_renderer
.wgpu_renderer
.surface_config
.height
.max(1),
msaa_samples: 4,
theme: self.plot_renderer.theme.clone(),
background_color: self
.plot_renderer
.theme
.build_theme()
.get_background_color(),
..Default::default()
};
let _ = self.plot_renderer.render_axes_to_viewports(
&mut encoder,
&view,
&viewports,
4,
&subplot_cfg,
);
} else {
debug!(
target: "runmat_plot.axes_viewport_native",
axes_index = 0,
viewport_x = scissor.0,
viewport_y = scissor.1,
viewport_w = scissor.2,
viewport_h = scissor.3,
content_min_x = primary_rect.min.x,
content_min_y = primary_rect.min.y,
content_max_x = primary_rect.max.x,
content_max_y = primary_rect.max.y,
pixels_per_point = ppp,
"prepared native single-axes viewport"
);
// Single axes fallback: Render into the scissored viewport using camera path
let cfg = crate::core::plot_renderer::PlotRenderConfig {
width: scissor.2,
height: scissor.3,
msaa_samples: 4,
theme: self.plot_renderer.theme.clone(),
background_color: self
.plot_renderer
.theme
.build_theme()
.get_background_color(),
..Default::default()
};
let cam = self.plot_renderer.camera().clone();
let _ = self.plot_renderer.render_camera_to_viewport(
&mut encoder,
&view,
scissor,
&cfg,
&cam,
0,
true,
);
}
}
// Then render the UI overlay on top (legend, labels, etc.)
{
let mut render_pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
label: Some("Egui Render Pass"),
color_attachments: &[Some(wgpu::RenderPassColorAttachment {
view: &view,
resolve_target: None,
ops: wgpu::Operations {
load: wgpu::LoadOp::Load,
store: wgpu::StoreOp::Store,
},
})],
depth_stencil_attachment: None,
occlusion_query_set: None,
timestamp_writes: None,
});
self.egui_renderer.render(
&mut render_pass,
&tris,
&egui_wgpu::ScreenDescriptor {
size_in_pixels: [self.config.width, self.config.height],
pixels_per_point: full_output.pixels_per_point,
},
);
}
for id in &full_output.textures_delta.free {
self.egui_renderer.free_texture(id);
}
// Submit commands
self.plot_renderer
.wgpu_renderer
.queue
.submit(std::iter::once(encoder.finish()));
output.present();
Ok(())
}
/// Handle mouse input
fn handle_mouse_input(
&mut self,
button: winit::event::MouseButton,
state: winit::event::ElementState,
) {
use winit::event::{ElementState, MouseButton};
match (button, state) {
(MouseButton::Left, ElementState::Pressed) => {
// Only start panning if press occurs inside the plot area (or a subplot rect)
self.is_mouse_over_plot = false;
self.active_drag_axes = None;
if let Some(plot_rect) = self.plot_overlay.plot_area() {
let mx = self.mouse_position.x;
let my = self.mouse_position.y;
let (rows, cols) = self.plot_renderer.figure_axes_grid();
if rows * cols > 1 {
let rects = self.plot_overlay.compute_subplot_plot_rects(
plot_rect,
&self.plot_renderer,
1.0,
);
for (i, r) in rects.into_iter().enumerate() {
let rx = r.min.x * self.pixels_per_point;
let ry = r.min.y * self.pixels_per_point;
let rw = r.width() * self.pixels_per_point;
let rh = r.height() * self.pixels_per_point;
if mx >= rx && mx <= rx + rw && my >= ry && my <= ry + rh {
self.is_mouse_over_plot = true;
self.active_drag_axes = Some(i);
break;
}
}
} else {
let ppp = self.pixels_per_point.max(0.5);
let px_min_x = plot_rect.min.x * ppp;
let px_min_y = plot_rect.min.y * ppp;
let px_w = plot_rect.width() * ppp;
let px_h = plot_rect.height() * ppp;
self.is_mouse_over_plot = mx >= px_min_x
&& mx <= px_min_x + px_w
&& my >= px_min_y
&& my <= px_min_y + px_h;
if self.is_mouse_over_plot {
self.active_drag_axes = Some(0);
}
}
}
}
(MouseButton::Left, ElementState::Released) => {
self.is_mouse_over_plot = false;
self.active_drag_axes = None;
}
_ => {}
}
}
/// Handle mouse movement
fn handle_mouse_move(&mut self, position: winit::dpi::PhysicalPosition<f64>) {
let new_position = glam::Vec2::new(position.x as f32, position.y as f32);
let delta = if self.mouse_left_down {
new_position - self.mouse_position
} else {
glam::Vec2::ZERO
};
self.mouse_position = new_position;
// Pan when left mouse button is held down: shift orthographic bounds in world units
if self.is_mouse_over_plot && delta.length() > 0.0 {
if let Some(plot_rect) = self.plot_overlay.plot_area() {
let (rows, cols) = self.plot_renderer.figure_axes_grid();
if rows * cols > 1 {
// Pan only the subplot captured on mouse-down.
if let Some(i) = self.active_drag_axes {
let rects = self.plot_overlay.compute_subplot_plot_rects(
plot_rect,
&self.plot_renderer,
1.0,
);
if let Some(r) = rects.get(i) {
let rw = r.width() * self.pixels_per_point;
let rh = r.height() * self.pixels_per_point;
if let Some(cam) = self.plot_renderer.axes_camera_mut(i) {
if let crate::core::camera::ProjectionType::Orthographic {
left,
right,
bottom,
top,
..
} = cam.projection
{
let pw = rw.max(1.0);
let ph = rh.max(1.0);
let world_w = right - left;
let world_h = top - bottom;
let dx_world = (delta.x / pw) * world_w;
let dy_world = (delta.y / ph) * world_h;
cam.projection =
crate::core::camera::ProjectionType::Orthographic {
left: left - dx_world,
right: right - dx_world,
bottom: bottom + dy_world,
top: top + dy_world,
near: -1.0,
far: 1.0,
};
cam.mark_dirty();
self.plot_renderer.note_axes_camera_interaction(i);
}
}
}
}
} else {
let cam = self.plot_renderer.camera_mut();
if let crate::core::camera::ProjectionType::Orthographic {
left,
right,
bottom,
top,
..
} = &mut cam.projection
{
let pw = (plot_rect.width() * self.pixels_per_point).max(1.0);
let ph = (plot_rect.height() * self.pixels_per_point).max(1.0);
let world_w = *right - *left;
let world_h = *top - *bottom;
let dx_world = (delta.x / pw) * world_w;
let dy_world = (delta.y / ph) * world_h;
*left -= dx_world;
*right -= dx_world;
*bottom += dy_world;
*top += dy_world;
cam.mark_dirty();
self.plot_renderer.note_axes_camera_interaction(0);
}
}
}
}
}
/// Handle mouse scroll
fn handle_mouse_scroll(&mut self, delta: winit::event::MouseScrollDelta) {
let scroll_delta = match delta {
winit::event::MouseScrollDelta::LineDelta(_, y) => y,
winit::event::MouseScrollDelta::PixelDelta(pos) => pos.y as f32 / 100.0,
};
// Zoom in/out by scaling the orthographic projection. Anchor zoom at cursor when inside plot area.
if let Some(plot_rect) = self.plot_overlay.plot_area() {
let (rows, cols) = self.plot_renderer.figure_axes_grid();
if rows * cols > 1 {
let rects = self.plot_overlay.compute_subplot_plot_rects(
plot_rect,
&self.plot_renderer,
1.0,
);
for (i, r) in rects.iter().enumerate() {
let rx = r.min.x * self.pixels_per_point;
let ry = r.min.y * self.pixels_per_point;
let rw = r.width() * self.pixels_per_point;
let rh = r.height() * self.pixels_per_point;
let mx = self.mouse_position.x;
let my = self.mouse_position.y;
if mx >= rx && mx <= rx + rw && my >= ry && my <= ry + rh {
if let Some(cam) = self.plot_renderer.axes_camera_mut(i) {
if let crate::core::camera::ProjectionType::Orthographic {
left,
right,
bottom,
top,
..
} = cam.projection
{
let factor = (1.0 - scroll_delta * 0.1).clamp(0.2, 5.0);
let tx = (mx - rx) / rw;
let ty = (my - ry) / rh;
let w = right - left;
let h = top - bottom;
let pivot_x = left + tx * w;
let pivot_y = top - ty * h;
let new_left = pivot_x - (pivot_x - left) * factor;
let new_right = pivot_x + (right - pivot_x) * factor;
let new_bottom = pivot_y - (pivot_y - bottom) * factor;
let new_top = pivot_y + (top - pivot_y) * factor;
cam.projection =
crate::core::camera::ProjectionType::Orthographic {
left: new_left,
right: new_right,
bottom: new_bottom,
top: new_top,
near: -1.0,
far: 1.0,
};
cam.mark_dirty();
self.plot_renderer.note_axes_camera_interaction(i);
}
}
break;
}
}
} else {
let cam = self.plot_renderer.camera_mut();
if let crate::core::camera::ProjectionType::Orthographic {
left,
right,
bottom,
top,
..
} = &mut cam.projection
{
let factor = (1.0 - scroll_delta * 0.1).clamp(0.2, 5.0);
let px_min_x = plot_rect.min.x * self.pixels_per_point;
let px_min_y = plot_rect.min.y * self.pixels_per_point;
let px_w = plot_rect.width() * self.pixels_per_point;
let px_h = plot_rect.height() * self.pixels_per_point;
let mx = self.mouse_position.x;
let my = self.mouse_position.y;
let mut pivot_x = (*left + *right) * 0.5;
let mut pivot_y = (*bottom + *top) * 0.5;
if mx >= px_min_x
&& mx <= px_min_x + px_w
&& my >= px_min_y
&& my <= px_min_y + px_h
{
let tx = (mx - px_min_x) / px_w;
let ty = (my - px_min_y) / px_h;
let w = *right - *left;
let h = *top - *bottom;
pivot_x = *left + tx * w;
pivot_y = *top - ty * h;
}
let new_left = pivot_x - (pivot_x - *left) * factor;
let new_right = pivot_x + (*right - pivot_x) * factor;
let new_bottom = pivot_y - (pivot_y - *bottom) * factor;
let new_top = pivot_y + (*top - pivot_y) * factor;
*left = new_left;
*right = new_right;
*bottom = new_bottom;
*top = new_top;
cam.mark_dirty();
self.plot_renderer.note_axes_camera_interaction(0);
}
}
}
}
}