use std::collections::hash_map::DefaultHasher;
use std::hash::{Hash, Hasher};
pub fn compute_pipeline_hash_bytes(
shader_bytes: &[u8],
layout_tag: &str,
workgroup_size: Option<u32>,
) -> u64 {
let mut hasher = DefaultHasher::new();
shader_bytes.hash(&mut hasher);
layout_tag.hash(&mut hasher);
if let Some(wg) = workgroup_size {
wg.hash(&mut hasher);
}
hasher.finish()
}