pub struct TransformMaskElement {
pub m_Path: String,
pub m_Weight: f32,
}Expand description
TransformMaskElement is a sub class of the Unity engine since version 4.1.0.
Fields§
§m_Path: String§m_Weight: f32Trait Implementations§
Source§impl Debug for TransformMaskElement
impl Debug for TransformMaskElement
Source§impl<'de> Deserialize<'de> for TransformMaskElement
impl<'de> Deserialize<'de> for TransformMaskElement
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for TransformMaskElement
impl RefUnwindSafe for TransformMaskElement
impl Send for TransformMaskElement
impl Sync for TransformMaskElement
impl Unpin for TransformMaskElement
impl UnwindSafe for TransformMaskElement
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more