pub struct StructParameter {
pub m_ArraySize: i32,
pub m_Index: i32,
pub m_MatrixMembers: Vec<MatrixParameter>,
pub m_NameIndex: i32,
pub m_StructSize: i32,
pub m_VectorMembers: Vec<VectorParameter>,
}Expand description
StructParameter is a sub class of the Unity engine since version 2017.3.0b1.
Fields§
§m_ArraySize: i32§m_Index: i32§m_MatrixMembers: Vec<MatrixParameter>§m_NameIndex: i32§m_StructSize: i32§m_VectorMembers: Vec<VectorParameter>Trait Implementations§
Source§impl Debug for StructParameter
impl Debug for StructParameter
Source§impl<'de> Deserialize<'de> for StructParameter
impl<'de> Deserialize<'de> for StructParameter
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for StructParameter
impl RefUnwindSafe for StructParameter
impl Send for StructParameter
impl Sync for StructParameter
impl Unpin for StructParameter
impl UnwindSafe for StructParameter
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more