pub struct SpeedTreeWindAsset {
pub m_Name: String,
pub m_Wind: SpeedTreeWind,
}Expand description
SpeedTreeWindAsset is a class of the Unity engine since version 5.0.0f4.
Fields§
§m_Name: String§m_Wind: SpeedTreeWindTrait Implementations§
Source§impl Debug for SpeedTreeWindAsset
impl Debug for SpeedTreeWindAsset
Source§impl<'de> Deserialize<'de> for SpeedTreeWindAsset
impl<'de> Deserialize<'de> for SpeedTreeWindAsset
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for SpeedTreeWindAsset
impl RefUnwindSafe for SpeedTreeWindAsset
impl Send for SpeedTreeWindAsset
impl Sync for SpeedTreeWindAsset
impl Unpin for SpeedTreeWindAsset
impl UnwindSafe for SpeedTreeWindAsset
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more