LightmapData

Struct LightmapData 

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pub struct LightmapData {
    pub m_Lightmap: PPtr,
    pub m_DirLightmap: Option<PPtr>,
    pub m_IndirectLightmap: Option<PPtr>,
    pub m_ShadowMask: Option<PPtr>,
}
Expand description

LightmapData is a sub class of the Unity engine since version 3.4.0. Exert from Unity’s scripting documentation: Data of a lightmap. A Scene can have several lightmaps stored in it, and Renderer components can use those lightmaps. This makes it possible to use the same material on multiple objects, while each object can refer to a different lightmap or different portion of the same lightmap.You must set the following properties or Unity might render objects incorrectly:

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§m_Lightmap: PPtr

PPtr<Texture2D>: (3.4.0 - 2022.3.2f1)

§m_DirLightmap: Option<PPtr>

PPtr<Texture2D>: (5.6.0f1 - 2022.3.2f1)

§m_IndirectLightmap: Option<PPtr>

PPtr<Texture2D>: (3.4.0 - 5.6.0b1)

§m_ShadowMask: Option<PPtr>

Texture storing occlusion mask per light (ShadowMask, up to four lights). PPtr<Texture2D>: (5.6.0f1 - 2022.3.2f1)

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impl Debug for LightmapData

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for LightmapData

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for LightmapData

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where U: Into<T>,

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,