pub struct EditorSettings {Show 49 fields
pub m_AssetNamingUsesSpace: Option<bool>,
pub m_AssetPipelineMode: Option<i32>,
pub m_AsyncShaderCompilation: Option<bool>,
pub m_Bc7TextureCompressor: Option<i32>,
pub m_CacheServerDownloadBatchSize: Option<i32>,
pub m_CacheServerEnableAuth: Option<bool>,
pub m_CacheServerEnableDownload: Option<bool>,
pub m_CacheServerEnableTls: Option<bool>,
pub m_CacheServerEnableUpload: Option<bool>,
pub m_CacheServerEndpoint: Option<String>,
pub m_CacheServerMode: Option<i32>,
pub m_CacheServerNamespacePrefix: Option<String>,
pub m_CacheServerValidationMode: Option<i32>,
pub m_CachingShaderPreprocessor: Option<bool>,
pub m_CollabEditorSettings: Option<CollabEditorSettings>,
pub m_DefaultBehaviorMode: Option<i32>,
pub m_DisableCookiesInLightmapper: Option<bool>,
pub m_EnableEditorAsyncCPUTextureLoading: Option<bool>,
pub m_EnableEnlightenBakedGI: Option<bool>,
pub m_EnableRoslynAnalyzers: Option<bool>,
pub m_EnableTextureStreamingInEditMode: Option<bool>,
pub m_EnableTextureStreamingInPlayMode: Option<bool>,
pub m_EnterPlayModeOptions: Option<i32>,
pub m_EnterPlayModeOptionsEnabled: Option<bool>,
pub m_EtcTextureBestCompressor: Option<i32>,
pub m_EtcTextureCompressorBehavior: Option<i32>,
pub m_EtcTextureFastCompressor: Option<i32>,
pub m_EtcTextureNormalCompressor: Option<i32>,
pub m_ExternalVersionControlSupport: Option<Enum_i32__String>,
pub m_GameObjectNamingDigits: Option<i32>,
pub m_GameObjectNamingScheme: Option<i32>,
pub m_InspectorUseIMGUIDefaultInspector: Option<bool>,
pub m_LineEndingsForNewScripts: Option<i32>,
pub m_PrefabModeAllowAutoSave: Option<bool>,
pub m_PrefabRegularEnvironment: Option<PPtr>,
pub m_PrefabUIEnvironment: Option<PPtr>,
pub m_ProjectGenerationIncludedExtensions: Option<String>,
pub m_ProjectGenerationRootNamespace: Option<String>,
pub m_RefreshImportMode: Option<i32>,
pub m_SerializationMode: Option<i32>,
pub m_SerializeInlineMappingsOnOneLine: Option<bool>,
pub m_ShowLightmapResolutionOverlay: Option<bool>,
pub m_SpritePackerCacheSize: Option<i32>,
pub m_SpritePackerMode: Option<i32>,
pub m_SpritePackerPaddingPower: Option<i32>,
pub m_UseLegacyProbeSampleCount: Option<bool>,
pub m_UserGeneratedProjectSuffix: Option<String>,
pub m_WebSecurityEmulationEnabled: Option<i32>,
pub m_WebSecurityEmulationHostUrl: Option<String>,
}Expand description
EditorSettings is a class of the Unity engine since version 3.4.0. Exert from Unity’s scripting documentation: User settings for Unity Editor. Use EditorSettings to apply Editor Project Settings to your Unity Project. You can control settings such as version control, streaming settings, and Asset serialization.See Also: Editor Project Settings
Fields§
§m_AssetNamingUsesSpace: Option<bool>bool: (2020.1.0f1 - 2022.3.2f1)
m_AssetPipelineMode: Option<i32>i32: (2019.3.0f1 - 2022.3.2f1)
m_AsyncShaderCompilation: Option<bool>bool: (2019.1.0f2 - 2022.3.2f1)
m_Bc7TextureCompressor: Option<i32>i32: (2021.2.0b1 - 2022.3.2f1)
m_CacheServerDownloadBatchSize: Option<i32>i32: (2021.3.10f1 - 2022.3.2f1)
m_CacheServerEnableAuth: Option<bool>bool: (2020.1.0b1 - 2022.3.2f1)
m_CacheServerEnableDownload: Option<bool>bool: (2019.3.0f1 - 2022.3.2f1)
m_CacheServerEnableTls: Option<bool>bool: (2020.1.0b1 - 2022.3.2f1)
m_CacheServerEnableUpload: Option<bool>bool: (2019.3.0f1 - 2022.3.2f1)
m_CacheServerEndpoint: Option<String>String: (2019.3.0f1 - 2022.3.2f1)
m_CacheServerMode: Option<i32>i32: (2019.3.0f1 - 2022.3.2f1)
m_CacheServerNamespacePrefix: Option<String>String: (2019.3.0f1 - 2022.3.2f1)
m_CacheServerValidationMode: Option<i32>i32: (2019.4.40f1 - 2022.3.2f1)
m_CachingShaderPreprocessor: Option<bool>bool: (2020.1.0b1 - 2022.1.0a9)
m_CollabEditorSettings: Option<CollabEditorSettings>CollabEditorSettings: (2017.1.0f2 - 2020.1.0a12)
m_DefaultBehaviorMode: Option<i32>i32: (4.3.0 - 2022.3.2f1)
m_DisableCookiesInLightmapper: Option<bool>bool: (2020.1.0b1 - 2022.3.2f1)
m_EnableEditorAsyncCPUTextureLoading: Option<bool>bool: (2022.1.0b1 - 2022.3.2f1)
m_EnableEnlightenBakedGI: Option<bool>bool: (2022.2.0b1 - 2022.3.2f1)
m_EnableRoslynAnalyzers: Option<bool>bool: (2020.2.0a12 - 2020.2.0a16)
m_EnableTextureStreamingInEditMode: Option<bool>bool: (2019.1.0b1 - 2022.3.2f1)
m_EnableTextureStreamingInPlayMode: Option<bool>bool: (2018.2.0b1 - 2022.3.2f1)
m_EnterPlayModeOptions: Option<i32>i32: (2019.3.0b1 - 2022.3.2f1)
m_EnterPlayModeOptionsEnabled: Option<bool>bool: (2019.3.0b1 - 2022.3.2f1)
m_EtcTextureBestCompressor: Option<i32>i32: (2017.2.0b2 - 2022.3.2f1)
m_EtcTextureCompressorBehavior: Option<i32>i32: (2017.2.0b2 - 2022.3.2f1)
m_EtcTextureFastCompressor: Option<i32>i32: (2017.2.0b2 - 2022.3.2f1)
m_EtcTextureNormalCompressor: Option<i32>i32: (2017.2.0b2 - 2022.3.2f1)
m_ExternalVersionControlSupport: Option<Enum_i32__String>i32: (3.4.0 - 3.5.7); String: (4.0.0 - 2020.1.0a12)
m_GameObjectNamingDigits: Option<i32>i32: (2020.1.0f1 - 2022.3.2f1)
m_GameObjectNamingScheme: Option<i32>i32: (2020.1.0f1 - 2022.3.2f1)
m_InspectorUseIMGUIDefaultInspector: Option<bool>bool: (2022.2.0b1 - 2022.3.2f1)
m_LineEndingsForNewScripts: Option<i32>i32: (2017.3.0b1 - 2022.3.2f1)
m_PrefabModeAllowAutoSave: Option<bool>bool: (2020.2.0b1 - 2022.3.2f1)
m_PrefabRegularEnvironment: Option<PPtr>PPtr<[SceneAsset]>: (2018.3.0f2 - 2022.3.2f1)
m_PrefabUIEnvironment: Option<PPtr>PPtr<[SceneAsset]>: (2018.3.0f2 - 2022.3.2f1)
m_ProjectGenerationIncludedExtensions: Option<String>String: (5.2.0f2 - 2022.3.2f1)
m_ProjectGenerationRootNamespace: Option<String>String: (5.2.0f2 - 2022.3.2f1)
m_RefreshImportMode: Option<i32>i32: (2021.2.0b1 - 2022.3.2f1)
m_SerializationMode: Option<i32>i32: (3.5.0 - 2022.3.2f1)
m_SerializeInlineMappingsOnOneLine: Option<bool>bool: (2020.1.0b1 - 2022.3.2f1)
m_ShowLightmapResolutionOverlay: Option<bool>bool: (2019.2.0b1 - 2020.1.0a12)
m_SpritePackerCacheSize: Option<i32>i32: (2022.1.0b1 - 2022.3.2f1)
m_SpritePackerMode: Option<i32>i32: (4.3.0 - 2022.3.2f1)
m_SpritePackerPaddingPower: Option<i32>i32: (5.1.0f1 - 2022.3.2f1)
m_UseLegacyProbeSampleCount: Option<bool>bool: (2019.3.0b1 - 2022.3.2f1)
m_UserGeneratedProjectSuffix: Option<String>String: (5.5.0f3 - 2018.2.21f1)
m_WebSecurityEmulationEnabled: Option<i32>i32: (3.4.0 - 5.4.6f3)
m_WebSecurityEmulationHostUrl: Option<String>String: (3.4.0 - 5.4.6f3)