pub struct ConstantClip {
pub data: Vec<f32>,
}Expand description
ConstantClip is a sub class of the Unity engine since version 4.3.0.
Fields§
§data: Vec<f32>Trait Implementations§
Source§impl Debug for ConstantClip
impl Debug for ConstantClip
Source§impl<'de> Deserialize<'de> for ConstantClip
impl<'de> Deserialize<'de> for ConstantClip
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ConstantClip
impl RefUnwindSafe for ConstantClip
impl Send for ConstantClip
impl Sync for ConstantClip
impl Unpin for ConstantClip
impl UnwindSafe for ConstantClip
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more