pub struct ClampVelocityModule {
pub dampen: f32,
pub enabled: bool,
pub magnitude: MinMaxCurve,
pub separateAxis: bool,
pub x: MinMaxCurve,
pub y: MinMaxCurve,
pub z: MinMaxCurve,
pub drag: Option<MinMaxCurve>,
pub inWorldSpace: Option<bool>,
pub multiplyDragByParticleSize: Option<bool>,
pub multiplyDragByParticleVelocity: Option<bool>,
}Expand description
ClampVelocityModule is a sub class of the Unity engine since version 3.5.0.
Fields§
§dampen: f32§enabled: bool§magnitude: MinMaxCurve§separateAxis: bool§x: MinMaxCurve§y: MinMaxCurve§z: MinMaxCurve§drag: Option<MinMaxCurve>MinMaxCurve: (2017.2.0b2 - 2022.3.2f1)
inWorldSpace: Option<bool>bool: (4.0.0 - 2022.3.2f1)
multiplyDragByParticleSize: Option<bool>bool: (2017.2.0b2 - 2022.3.2f1)
multiplyDragByParticleVelocity: Option<bool>bool: (2017.2.0b2 - 2022.3.2f1)
Trait Implementations§
Source§impl Debug for ClampVelocityModule
impl Debug for ClampVelocityModule
Source§impl<'de> Deserialize<'de> for ClampVelocityModule
impl<'de> Deserialize<'de> for ClampVelocityModule
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ClampVelocityModule
impl RefUnwindSafe for ClampVelocityModule
impl Send for ClampVelocityModule
impl Sync for ClampVelocityModule
impl Unpin for ClampVelocityModule
impl UnwindSafe for ClampVelocityModule
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more