pub struct SceneIdentifier {
pub guid: GUID,
pub handle: i32,
}Expand description
SceneIdentifier is a sub class of the Unity engine since version 2019.1.0b1.
Fields§
§guid: GUID§handle: i32Trait Implementations§
Source§impl Debug for SceneIdentifier
impl Debug for SceneIdentifier
Source§impl<'de> Deserialize<'de> for SceneIdentifier
impl<'de> Deserialize<'de> for SceneIdentifier
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for SceneIdentifier
impl RefUnwindSafe for SceneIdentifier
impl Send for SceneIdentifier
impl Sync for SceneIdentifier
impl Unpin for SceneIdentifier
impl UnwindSafe for SceneIdentifier
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more