pub struct LightProbeOcclusion {
pub m_Occlusion: Vec<f32>,
pub m_BakedLightIndex: Option<Vec<i32>>,
pub m_OcclusionMaskChannel: Option<Vec<i8>>,
pub m_ProbeOcclusionLightIndex: Option<Vec<i32>>,
pub m_ShadowMaskChannel: Option<Vec<i8>>,
}Expand description
LightProbeOcclusion is a sub class of the Unity engine since version 5.4.0f3.
Fields§
§m_Occlusion: Vec<f32>§m_BakedLightIndex: Option<Vec<i32>>Vec
m_OcclusionMaskChannel: Option<Vec<i8>>Vec
m_ProbeOcclusionLightIndex: Option<Vec<i32>>Vec
m_ShadowMaskChannel: Option<Vec<i8>>Vec
Trait Implementations§
Source§impl Debug for LightProbeOcclusion
impl Debug for LightProbeOcclusion
Source§impl<'de> Deserialize<'de> for LightProbeOcclusion
impl<'de> Deserialize<'de> for LightProbeOcclusion
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for LightProbeOcclusion
impl RefUnwindSafe for LightProbeOcclusion
impl Send for LightProbeOcclusion
impl Sync for LightProbeOcclusion
impl Unpin for LightProbeOcclusion
impl UnwindSafe for LightProbeOcclusion
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more