pub struct LevelGameManager {}Expand description
LevelGameManager is a class of the Unity engine since version 4.1.0.
Trait Implementations§
Source§impl Debug for LevelGameManager
impl Debug for LevelGameManager
Source§impl<'de> Deserialize<'de> for LevelGameManager
impl<'de> Deserialize<'de> for LevelGameManager
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for LevelGameManager
impl RefUnwindSafe for LevelGameManager
impl Send for LevelGameManager
impl Sync for LevelGameManager
impl Unpin for LevelGameManager
impl UnwindSafe for LevelGameManager
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more