HumanBone

Struct HumanBone 

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pub struct HumanBone {
    pub m_BoneName: String,
    pub m_HumanName: String,
    pub m_Limit: SkeletonBoneLimit,
}
Expand description

HumanBone is a sub class of the Unity engine since version 4.0.0. Exert from Unity’s scripting documentation: The mapping between a bone in the model and the conceptual bone in the Mecanim human anatomy. The names of the Mecanim human bone and the bone in the model are stored along with the limiting muscle values that constrain the bone’s rotation during animation. See Also: HumanDescription, AvatarBuilder.

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§m_BoneName: String

The name of the bone to which the Mecanim human bone is mapped.

§m_HumanName: String

The name of the Mecanim human bone to which the bone from the model is mapped.

§m_Limit: SkeletonBoneLimit

The rotation limits that define the muscle for this bone.

Trait Implementations§

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impl Debug for HumanBone

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for HumanBone

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for HumanBone

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,