pub struct ClusterInputManager {
pub m_Inputs: Vec<ClusterInput>,
}Expand description
ClusterInputManager is a class of the Unity engine since version 5.3.0f1.
Fields§
§m_Inputs: Vec<ClusterInput>Trait Implementations§
Source§impl Debug for ClusterInputManager
impl Debug for ClusterInputManager
Source§impl<'de> Deserialize<'de> for ClusterInputManager
impl<'de> Deserialize<'de> for ClusterInputManager
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ClusterInputManager
impl RefUnwindSafe for ClusterInputManager
impl Send for ClusterInputManager
impl Sync for ClusterInputManager
impl Unpin for ClusterInputManager
impl UnwindSafe for ClusterInputManager
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more