pub struct BuildTargetSettings {
pub m_BuildTarget: String,
pub m_TextureFormat: i32,
pub m_AllowsAlphaSplitting: Option<bool>,
pub m_CompressionQuality: Option<i32>,
pub m_LoadingBehavior: Option<i32>,
pub m_MaxTextureSize: Option<i32>,
pub m_TextureHeight: Option<i32>,
pub m_TextureWidth: Option<i32>,
}Expand description
BuildTargetSettings is a sub class of the Unity engine since version 3.4.0.
Fields§
§m_BuildTarget: String§m_TextureFormat: i32§m_AllowsAlphaSplitting: Option<bool>bool: (5.2.0f2 - 5.4.6f3)
m_CompressionQuality: Option<i32>i32: (3.5.0 - 5.4.6f3)
m_LoadingBehavior: Option<i32>i32: (5.5.0f3 - 2017.4.40f1)
m_MaxTextureSize: Option<i32>i32: (3.4.0 - 5.4.6f3)
m_TextureHeight: Option<i32>i32: (5.5.0f3 - 2017.4.40f1)
m_TextureWidth: Option<i32>i32: (5.5.0f3 - 2017.4.40f1)
Trait Implementations§
Source§impl Debug for BuildTargetSettings
impl Debug for BuildTargetSettings
Source§impl<'de> Deserialize<'de> for BuildTargetSettings
impl<'de> Deserialize<'de> for BuildTargetSettings
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for BuildTargetSettings
impl RefUnwindSafe for BuildTargetSettings
impl Send for BuildTargetSettings
impl Sync for BuildTargetSettings
impl Unpin for BuildTargetSettings
impl UnwindSafe for BuildTargetSettings
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more