pub struct AssetBundleScriptInfo {
pub assemblyName: String,
pub className: String,
pub hash: u32,
pub nameSpace: String,
}Expand description
AssetBundleScriptInfo is a sub class of the Unity engine since version 3.4.0.
Fields§
§assemblyName: String§className: String§hash: u32§nameSpace: StringTrait Implementations§
Source§impl Debug for AssetBundleScriptInfo
impl Debug for AssetBundleScriptInfo
Source§impl<'de> Deserialize<'de> for AssetBundleScriptInfo
impl<'de> Deserialize<'de> for AssetBundleScriptInfo
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for AssetBundleScriptInfo
impl RefUnwindSafe for AssetBundleScriptInfo
impl Send for AssetBundleScriptInfo
impl Sync for AssetBundleScriptInfo
impl Unpin for AssetBundleScriptInfo
impl UnwindSafe for AssetBundleScriptInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more