pub struct ExposedReferenceTable {
pub m_References: Vec<(String, PPtr)>,
}Expand description
ExposedReferenceTable is a sub class of the Unity engine since version 2017.1.0b1.
Fields§
§m_References: Vec<(String, PPtr)>Vec<(String, PPtr<[Object]>)>: (2017.1.0b1 - 2022.3.2f1)
Trait Implementations§
Source§impl Debug for ExposedReferenceTable
impl Debug for ExposedReferenceTable
Source§impl<'de> Deserialize<'de> for ExposedReferenceTable
impl<'de> Deserialize<'de> for ExposedReferenceTable
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ExposedReferenceTable
impl RefUnwindSafe for ExposedReferenceTable
impl Send for ExposedReferenceTable
impl Sync for ExposedReferenceTable
impl Unpin for ExposedReferenceTable
impl UnwindSafe for ExposedReferenceTable
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more