pub struct AvatarSkeletonMask {
pub elements: Vec<AvatarSkeletonMaskElement>,
pub m_Name: String,
}Expand description
AvatarSkeletonMask is a class of the Unity engine since version 4.0.0.
Fields§
§elements: Vec<AvatarSkeletonMaskElement>§m_Name: StringTrait Implementations§
Source§impl Debug for AvatarSkeletonMask
impl Debug for AvatarSkeletonMask
Source§impl<'de> Deserialize<'de> for AvatarSkeletonMask
impl<'de> Deserialize<'de> for AvatarSkeletonMask
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for AvatarSkeletonMask
impl RefUnwindSafe for AvatarSkeletonMask
impl Send for AvatarSkeletonMask
impl Sync for AvatarSkeletonMask
impl Unpin for AvatarSkeletonMask
impl UnwindSafe for AvatarSkeletonMask
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more