pub struct AudioMixerSnapshot {
pub m_AudioMixer: PPtr,
pub m_Name: String,
pub m_SnapshotID: GUID,
}Expand description
AudioMixerSnapshot is a class of the Unity engine since version 5.0.0f4. Exert from Unity’s scripting documentation: Object representing a snapshot in the mixer.
Fields§
§m_AudioMixer: PPtrPPtr<AudioMixer>: (5.0.0f4 - 2022.3.2f1)
m_Name: StringThe name of the object.
m_SnapshotID: GUIDTrait Implementations§
Source§impl Debug for AudioMixerSnapshot
impl Debug for AudioMixerSnapshot
Source§impl<'de> Deserialize<'de> for AudioMixerSnapshot
impl<'de> Deserialize<'de> for AudioMixerSnapshot
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for AudioMixerSnapshot
impl RefUnwindSafe for AudioMixerSnapshot
impl Send for AudioMixerSnapshot
impl Sync for AudioMixerSnapshot
impl Unpin for AudioMixerSnapshot
impl UnwindSafe for AudioMixerSnapshot
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more