pub struct VFXLayoutOffset {
pub bucket: u32,
pub element: u32,
pub structure: u32,
}Expand description
VFXLayoutOffset is a sub class of the Unity engine since version 2018.3.0f2.
Fields§
§bucket: u32§element: u32§structure: u32Trait Implementations§
Source§impl Debug for VFXLayoutOffset
impl Debug for VFXLayoutOffset
Source§impl<'de> Deserialize<'de> for VFXLayoutOffset
impl<'de> Deserialize<'de> for VFXLayoutOffset
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for VFXLayoutOffset
impl RefUnwindSafe for VFXLayoutOffset
impl Send for VFXLayoutOffset
impl Sync for VFXLayoutOffset
impl Unpin for VFXLayoutOffset
impl UnwindSafe for VFXLayoutOffset
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more