pub struct NavMeshParams {
pub cellSize: f32,
pub tileSize: f32,
pub walkableClimb: f32,
pub walkableHeight: f32,
pub walkableRadius: f32,
}Expand description
NavMeshParams is a sub class of the Unity engine since version 5.0.0f4.
Fields§
§cellSize: f32§tileSize: f32§walkableClimb: f32§walkableHeight: f32§walkableRadius: f32Trait Implementations§
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more