pub struct LayoutDataThree {
pub m_AnotherFloatArray: Vec<f32>,
}Expand description
LayoutDataThree is a sub class of the Unity engine since version 2019.1.0b1.
Fields§
§m_AnotherFloatArray: Vec<f32>Trait Implementations§
Source§impl Debug for LayoutDataThree
impl Debug for LayoutDataThree
Source§impl<'de> Deserialize<'de> for LayoutDataThree
impl<'de> Deserialize<'de> for LayoutDataThree
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for LayoutDataThree
impl RefUnwindSafe for LayoutDataThree
impl Send for LayoutDataThree
impl Sync for LayoutDataThree
impl Unpin for LayoutDataThree
impl UnwindSafe for LayoutDataThree
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more