pub struct HumanTemplate {
pub m_BoneTemplate: Vec<(String, String)>,
pub m_Name: String,
}Expand description
HumanTemplate is a class of the Unity engine since version 4.0.0.
Fields§
§m_BoneTemplate: Vec<(String, String)>§m_Name: StringTrait Implementations§
Source§impl Debug for HumanTemplate
impl Debug for HumanTemplate
Source§impl<'de> Deserialize<'de> for HumanTemplate
impl<'de> Deserialize<'de> for HumanTemplate
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for HumanTemplate
impl RefUnwindSafe for HumanTemplate
impl Send for HumanTemplate
impl Sync for HumanTemplate
impl Unpin for HumanTemplate
impl UnwindSafe for HumanTemplate
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more