pub struct ComputeBufferCounter {
pub bindpoint: i32,
pub offset: i32,
}Expand description
ComputeBufferCounter is a sub class of the Unity engine since version 5.2.3f1.
Fields§
§bindpoint: i32§offset: i32Trait Implementations§
Source§impl Debug for ComputeBufferCounter
impl Debug for ComputeBufferCounter
Source§impl<'de> Deserialize<'de> for ComputeBufferCounter
impl<'de> Deserialize<'de> for ComputeBufferCounter
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ComputeBufferCounter
impl RefUnwindSafe for ComputeBufferCounter
impl Send for ComputeBufferCounter
impl Sync for ComputeBufferCounter
impl Unpin for ComputeBufferCounter
impl UnwindSafe for ComputeBufferCounter
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more