rune 0.14.2

The Rune Language, an embeddable dynamic programming language for Rust.
Documentation
use rust_alloc::string::ToString;

use std::fs;
use std::io;

use rust_alloc::borrow::ToOwned;
use std::path::Path;

use crate::alloc::borrow::Cow;
use crate::alloc::{String, Vec};
use crate::runtime::Protocol;
use crate::ItemBuf;

use anyhow::{Context as _, Error, Result};
use base64::display::Base64Display;
use base64::engine::general_purpose::URL_SAFE_NO_PAD;
use relative_path::{RelativePath, RelativePathBuf};
use sha2::{Digest, Sha256};

/// Test parameters.
#[derive(Debug, Default, Clone, Copy)]
pub(crate) struct TestParams {
    /// If the test should not run.
    pub(crate) no_run: bool,
    /// If the test should panic.
    pub(crate) should_panic: bool,
    /// Ignore the test.
    pub(crate) ignore: bool,
}

/// The kind of a test.
#[derive(Default, Debug, Clone, Copy)]
pub(crate) enum TestKind {
    /// The test originates from a free function.
    #[default]
    Free,
    /// The test originates from a protocol function.
    Protocol(&'static Protocol),
}

/// A discovered test.
pub(crate) struct Test {
    /// Item of the test.
    pub(crate) item: ItemBuf,
    /// The kind of a test.
    pub(crate) kind: TestKind,
    /// Lines that make up the tests.
    pub(crate) content: String,
    /// Test parameters.
    pub(crate) params: TestParams,
}

/// A collection of artifacts produced by a documentation build.
///
/// This can be disabled through the [`AssetsQueue::disabled`] constructor in
/// case you don't want any static assets to be built.
pub(crate) struct Artifacts {
    pub(crate) enabled: bool,
    assets: Vec<Asset>,
    tests: Vec<Test>,
}

impl Artifacts {
    /// Construct a new assets queue.
    pub(crate) fn new() -> Self {
        Self {
            enabled: true,
            assets: Vec::new(),
            tests: Vec::new(),
        }
    }

    /// Build a disabled assets queue.
    pub(crate) fn without_assets() -> Self {
        Self {
            enabled: false,
            assets: Vec::new(),
            tests: Vec::new(),
        }
    }

    /// Set captures tests.
    pub(crate) fn set_tests(&mut self, tests: Vec<Test>) {
        self.tests = tests;
    }

    /// Iterate over assets produced by this documentation build.
    ///
    /// This is always empty if the [`Artifacts::without_assets`] constructor
    /// was used.
    pub(crate) fn assets(&self) -> impl Iterator<Item = &Asset> {
        self.assets.iter()
    }

    /// Iterate over tests produced by this documentation build.
    pub(crate) fn tests(&self) -> impl Iterator<Item = &Test> {
        self.tests.iter()
    }

    /// Define an asset artifact.
    pub(crate) fn asset<P, F>(
        &mut self,
        hash: bool,
        path: &P,
        content: F,
    ) -> Result<RelativePathBuf>
    where
        P: ?Sized + AsRef<RelativePath>,
        F: FnOnce() -> Result<Cow<'static, [u8]>>,
    {
        if !self.enabled {
            return Ok(path.as_ref().to_owned());
        }

        let content = content().context("Building asset content")?;

        let path = if hash {
            let mut hasher = Sha256::new();
            hasher.update(content.as_ref());
            let result = hasher.finalize();
            let hash = Base64Display::new(&result[..], &URL_SAFE_NO_PAD);

            let path = path.as_ref();
            let stem = path.file_stem().context("Missing file stem")?;
            let ext = path.extension().context("Missing file extension")?;
            path.with_file_name(format!("{stem}-{hash}.{ext}"))
        } else {
            path.as_ref().to_owned()
        };

        self.assets.try_push(Asset {
            path: path.clone(),
            content,
        })?;

        Ok(path)
    }
}

/// Asset builder.
pub(crate) struct Asset {
    path: RelativePathBuf,
    content: Cow<'static, [u8]>,
}

impl Asset {
    /// Build the given asset.
    pub(crate) fn build(&self, root: &Path) -> Result<()> {
        let p = self.path.to_path(root);
        tracing::info!("Writing: {}", p.display());
        ensure_parent_dir(&p)?;
        fs::write(&p, &self.content).with_context(|| p.display().to_string())?;
        Ok(())
    }
}

/// Ensure parent dir exists.
fn ensure_parent_dir(path: &Path) -> Result<()> {
    if let Some(p) = path.parent() {
        if p.is_dir() {
            return Ok(());
        }

        tracing::info!("create dir: {}", p.display());

        match fs::create_dir_all(p) {
            Ok(()) => {}
            Err(e) if e.kind() == io::ErrorKind::AlreadyExists => {}
            Err(e) => return Err(Error::from(e)).context(p.display().to_string()),
        }
    }

    Ok(())
}