rummy 0.2.0

a crate for the card game Rummy
Documentation
use crossterm::{
    event::{self, DisableMouseCapture, EnableMouseCapture, Event, KeyEventKind},
    execute,
    terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
};
use ratatui::{backend::CrosstermBackend, Terminal};
use std::io;

mod app;
mod ui;

use app::App;
use ui::ui;

fn run_app<B: ratatui::backend::Backend>(terminal: &mut Terminal<B>) -> io::Result<()> {
    let mut app = App::new();

    loop {
        terminal.draw(|f| ui(f, &app))?;

        if let Event::Key(key) = event::read()? {
            if key.kind == KeyEventKind::Press {
                app.handle_input(key.code);
                if app.should_quit {
                    break;
                }
            }
        }
    }

    Ok(())
}

fn main() -> Result<(), Box<dyn std::error::Error>> {
    // Setup terminal
    enable_raw_mode()?;
    let mut stdout = io::stdout();
    execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
    let backend = CrosstermBackend::new(stdout);
    let mut terminal = Terminal::new(backend)?;

    // Run the app
    let res = run_app(&mut terminal);

    // Restore terminal
    disable_raw_mode()?;
    execute!(
        terminal.backend_mut(),
        LeaveAlternateScreen,
        DisableMouseCapture
    )?;
    terminal.show_cursor()?;

    if let Err(err) = res {
        println!("{err:?}");
    }

    Ok(())
}