rumenx_sixtysix/lib.rs
1//! # sixtysix
2//!
3//! Minimal backend engine + HTTP API for the traditional 24-card trick-taking
4//! game **Sixty-six** (AKA *Schnapsen* variant family).
5//!
6//! # Modules
7//!
8//! - [`engine`] — Core engine: `Game` trait, `Action`, `Session`, `Store` trait, `Engine`.
9//! - [`store`] — In-memory store implementation.
10//! - [`api`] — HTTP server (axum-based).
11//! - [`game`] — Sixty-six game rules implementation.
12
13pub mod api;
14pub mod engine;
15pub mod game;
16pub mod store;