ruma-client-api 0.14.1

Types for the endpoints in the Matrix client-server API.
Documentation
//! `GET /_matrix/client/*/presence/{userId}/status`

pub mod v3 {
    //! `/v3/` ([spec])
    //!
    //! [spec]: https://spec.matrix.org/v1.2/client-server-api/#get_matrixclientv3presenceuseridstatus

    use std::time::Duration;

    use ruma_common::{api::ruma_api, presence::PresenceState, UserId};

    ruma_api! {
        metadata: {
            description: "Get presence status for this user.",
            method: GET,
            name: "get_presence",
            r0_path: "/_matrix/client/r0/presence/:user_id/status",
            stable_path: "/_matrix/client/v3/presence/:user_id/status",
            rate_limited: false,
            authentication: AccessToken,
            added: 1.0,
        }

        request: {
            /// The user whose presence state will be retrieved.
            #[ruma_api(path)]
            pub user_id: &'a UserId,
        }

        response: {
            /// The state message for this user if one was set.
            #[serde(skip_serializing_if = "Option::is_none")]
            pub status_msg: Option<String>,

            /// Whether or not the user is currently active.
            #[serde(skip_serializing_if = "Option::is_none")]
            pub currently_active: Option<bool>,

            /// The length of time in milliseconds since an action was performed by the user.
            #[serde(
                with = "ruma_common::serde::duration::opt_ms",
                default,
                skip_serializing_if = "Option::is_none",
            )]
            pub last_active_ago: Option<Duration>,

            /// The user's presence state.
            pub presence: PresenceState,
        }

        error: crate::Error
    }

    impl<'a> Request<'a> {
        /// Creates a new `Request` with the given user ID.
        pub fn new(user_id: &'a UserId) -> Self {
            Self { user_id }
        }
    }

    impl Response {
        /// Creates a new `Response` with the given presence state.
        pub fn new(presence: PresenceState) -> Self {
            Self { presence, status_msg: None, currently_active: None, last_active_ago: None }
        }
    }
}