ruchy 4.2.0

A systems scripting language that transpiles to idiomatic Rust with extreme quality engineering
Documentation
// LANG-COMP-014-01: Basic Structs - Definition and instantiation
// Demonstrates basic struct creation and field access

fn main() {
    // Basic struct definition and creation
    struct Point {
        x: i32,
        y: i32
    }

    let p = Point { x: 10, y: 20 }
    println(p.x)
    println(p.y)

    // Struct with different field types
    struct Person {
        name: String,
        age: i32,
        active: bool
    }

    let person = Person {
        name: "Alice",
        age: 30,
        active: true
    }
    println(person.name)
    println(person.age)
    println(person.active)

    // Mutable struct
    let mut point = Point { x: 0, y: 0 }
    point.x = 5
    point.y = 10
    println(point.x)
    println(point.y)

    // Struct with method syntax for field access
    let coords = Point { x: 100, y: 200 }
    let x_val = coords.x
    let y_val = coords.y
    println(x_val)
    println(y_val)

    // Nested struct fields
    struct Rectangle {
        top_left: Point,
        bottom_right: Point
    }

    let rect = Rectangle {
        top_left: Point { x: 0, y: 0 },
        bottom_right: Point { x: 10, y: 20 }
    }
    println(rect.top_left.x)
    println(rect.bottom_right.y)
}