rucc_codegen/finish.rs
1//! The prologue, the epilogue, and the moves the allocator asked for.
2//!
3//! Design: `spec/10-backend.md` sections 10.4 and 10.7.
4//!
5//! [`crate::frame`] works out what a function's stack looks like and writes nothing. This is what
6//! writes it. Three things are still missing from a function the allocator has finished with, and
7//! all three of them are instructions no lowering rule chose:
8//!
9//! ```text
10//! the prologue takes the frame the layout worked out, and puts away the registers a call
11//! leaves alone that this function writes anyway
12//! the moves every spill, every reload and every copy the allocator handed back as an
13//! edit, in the place it said and in the order it said
14//! the epilogue gives the frame back and puts the registers back, at the end of every block
15//! the function returns from
16//! ```
17//!
18//! There is a fourth thing and it is not an instruction but a number. The lowering wrote an
19//! instruction for every `alloca` that computes the address of the memory it asked for, and could
20//! not write how far into the frame that memory is, because when it ran there was no frame. So
21//! the displacement of each of those is filled in here, out of the same [`Frame`] everything else
22//! here reads, and off the same stack pointer every other offset in it is from.
23//!
24//! There is a fifth thing on a command line that asked for the stack to be touched a page at a
25//! time, and it is the only one of them that is written into the middle of a block rather than at
26//! one end of the function. A variable length array moves the stack pointer by a number that is not
27//! known until the declaration runs, so walking it a page at a time is a loop written around the one
28//! instruction the lowering left, and that turns the block the declaration was in into four.
29//!
30//! The loads that read the arguments the caller passed on the stack are waiting on the same number
31//! and on one more. Those bytes are the caller's rather than this function's, and a frame that had
32//! to force its own alignment cannot say how far away the caller's stack pointer was, so it reaches
33//! back through the frame pointer instead. Which register a load reads through is therefore settled
34//! here too, and it is the only base register in a finished function that was not settled by
35//! whoever wrote the instruction.
36//!
37//! After this the function is one an encoder can read: every register is physical, every offset
38//! into the frame is a constant, and the stack pointer is where the convention says it should be
39//! at every instruction that could look.
40//!
41//! # Why the moves go in first
42//!
43//! Every offset the frame reports is from the stack pointer as it stands in the body of the
44//! function. A spill written before the prologue exists would be written in front of the
45//! instruction it belongs to and behind nothing, which is where the prologue then goes, so the
46//! prologue ends up in front of it and the offsets stay true. Writing them the other way round
47//! would put the first reload above the instruction that takes the frame, and it would read from
48//! an address that is one frame out.
49//!
50//! # Where a return is
51//!
52//! A block that goes nowhere is a block the function leaves from. Mostly that is a return, and
53//! the other kind is a block ending in `unreachable`, which is a point the front end says control
54//! does not arrive at and which the lowering writes no instruction for. Both want the same thing
55//! here. A return wants the epilogue because that is what a return is once the frame is known,
56//! and an unreachable block wants it because the alternative is a function whose last instruction
57//! falls into whatever the assembler put after it, which is worse than an epilogue nothing runs.
58//! So the epilogue goes at the end of every block with an empty successor list, and there may be
59//! several, because nothing here insists a function has one exit.
60//!
61//! # What is target-specific here
62//!
63//! The names, and only the names. Which instruction pushes a register and which one moves the
64//! stack pointer is [`rucc_target::FrameInsts`], which the target says and this reads, so what
65//! is written below is the shape of a prologue rather than any particular machine's. That is
66//! `spec/10-backend.md` section 10.8 as it applies to the one pass that would otherwise be full
67//! of `x64.` by hand.
68
69use rucc_base::Interner;
70use rucc_base::hash::Map;
71use rucc_diag::Span;
72use rucc_mir::{Block, BlockCall, CfiOp, Func, Inst, Mem, Opcode, Operand, Patch, Reg, Role};
73use rucc_regalloc::Allocation;
74use rucc_regalloc::assign::Place;
75use rucc_regalloc::rewrite::{At, Edit};
76use rucc_target::{BranchInsts, CallRegs, Chkstk, FrameInsts, Guard, PhysReg, Probe, RegClass};
77
78use crate::frame::Frame;
79use crate::lower::Stack;
80
81/// What the stack protector's check needs beyond the frame, in a function that has one.
82///
83/// Three things that come from three places, which is why they arrive together rather than being
84/// looked up here. Where the word the canary is copied from lives is a fact about the runtime the
85/// code is linked against. What a branch on a register is is a fact about the machine. And the two
86/// registers are neither: they are the ones the allocator was told to hold back, which is a
87/// decision about the allocator, and they are free at a return for exactly that reason.
88#[derive(Debug, Clone, Copy)]
89pub struct Protect<'a> {
90 /// Where the word the canary is a copy of lives, and what to call when the copy has changed.
91 pub guard: &'a Guard,
92 /// What a branch on a register is, which is what the check ends its block with.
93 pub branch: &'a BranchInsts,
94 /// The two registers the check may use, which are two the allocator never handed out.
95 pub scratch: [PhysReg; 2],
96}
97
98/// What a function that takes its stack a page at a time needs beyond the frame.
99///
100/// What `-fstack-clash-protection` asks for, and the same three kinds of thing [`Protect`] is:
101/// one fact about the platform, one about the machine, and two registers that are neither. See
102/// [`rucc_target::Probe`] for what the sequence is defending against.
103///
104/// Read in two places, because a function has two ways of moving its stack pointer and the flag is
105/// about both of them. The prologue takes the frame the layout worked out, and a variable length
106/// array takes however many bytes its declaration asked for while the function runs. The same three
107/// things answer both.
108#[derive(Debug, Clone, Copy)]
109pub struct Probing<'a> {
110 /// What touches a page and how far apart the pages are.
111 pub probe: &'a Probe,
112 /// What a branch on a register is, which is what the loop under a large frame ends with.
113 pub branch: &'a BranchInsts,
114 /// The two registers the sequence may use, which are two the allocator never handed out.
115 pub scratch: [PhysReg; 2],
116}
117
118/// What a profiler's hook at the top of a function is, in a function that has one.
119///
120/// What `-pg` asks for. See [`rucc_target::Trace`] for why there are two of these and what each of
121/// them lets the hook see. Only the name survives to here, because by this point the flag has been
122/// read against the target and a prologue that has the name has everything it needs.
123#[derive(Debug, Clone, Copy)]
124pub struct Tracing {
125 /// What is called, which is a routine the runtime provides and not one the program wrote.
126 pub name: &'static str,
127 /// Whether the call goes in front of the prologue rather than once the frame is taken.
128 pub early: bool,
129}
130
131/// The room at the top of a function for something to be written over later, in a function that
132/// was promised any.
133///
134/// What `-fpatchable-function-entry=` asks for. The room is a run of the shortest instruction the
135/// machine has that does nothing, and what makes it worth reserving is that it is never run for
136/// long: a tracer or a live patcher writes a jump or a call over it once the program is up, and
137/// what it needs from the compiler is a known address and a known number of bytes.
138///
139/// Two counts because the room can be on either side of the function's own label. Only the half
140/// after it is written here, since the stream starts at the label and there is nowhere in it to put
141/// the other half; the half in front is carried through so that whatever lays the function down can
142/// lay that many bytes ahead of the symbol.
143#[derive(Debug, Clone, Copy)]
144pub struct Padding {
145 /// What the instruction that does nothing is called on this target.
146 pub name: &'static str,
147 /// How many of them go in front of the function's own label.
148 pub before: u32,
149 /// How many go after it.
150 pub after: u32,
151}
152
153/// What the convention this function is compiled for says a frame is.
154///
155/// Seven answers to the one question, which is why they travel together: where it puts things,
156/// which instructions build one, whether this function's carries a protector, whether it is taken a
157/// page at a time, whether the function opens with a landing pad, whether it calls a profiler on
158/// the way in, and how much room it opens with for a patcher. The last five are the only ones about
159/// this function rather than about every function on the target, and they are here because what
160/// they need is the other two and nothing else.
161#[derive(Debug, Clone, Copy)]
162pub struct Convention<'a> {
163 /// Where the convention puts things.
164 pub regs: &'a CallRegs,
165 /// The instructions a prologue, an epilogue, a spill and a reload are made of on it.
166 pub insts: &'a FrameInsts,
167 /// What this function's stack protector needs, or `None` in a function with none.
168 pub protect: Option<Protect<'a>>,
169 /// What this function's probing prologue needs, or `None` when the frame is taken in one
170 /// subtraction, which is what a command line that did not ask asks for.
171 pub probe: Option<Probing<'a>>,
172 /// What says an indirect branch may arrive at the top of this function, or `None` when the
173 /// command line did not ask for one and on a target that has no such instruction.
174 ///
175 /// See [`rucc_target::FrameInsts::landing`]. A name rather than a flag because the flag has
176 /// already been read against the target by the time this is built, and because a prologue that
177 /// has the name has everything it needs.
178 pub landing: Option<&'static str>,
179 /// What this function's call to a profiler is, or `None` in one that makes none, which is every
180 /// function on a command line that did not ask.
181 pub trace: Option<Tracing>,
182 /// What room this function opens with for a patcher, or `None` in one that was promised none,
183 /// which is every function on a command line that did not ask.
184 pub pad: Option<Padding>,
185}
186
187/// The furthest below the frame pointer an ARM64 Windows unwind code can say the stack pointer
188/// is, which is 255 eights.
189const MOST_ADD_FP: i32 = 2040;
190
191impl<'a> Convention<'a> {
192 /// That convention, for a function with no stack protector, no probing, no landing pad, no
193 /// call to a profiler and no room for a patcher, which is most of them.
194 #[must_use]
195 pub fn new(regs: &'a CallRegs, insts: &'a FrameInsts) -> Self {
196 Self { regs, insts, protect: None, probe: None, landing: None, trace: None, pad: None }
197 }
198}
199
200/// Which instruction each of the allocator's moves became.
201///
202/// A spill and a copy are both a `mov` once they are written, and so is an instruction the lowering
203/// wrote that happens to move the same register to the same address. Telling them apart afterwards
204/// by looking at them is guesswork, and a pass that guesses wrong about a store to a volatile
205/// variable deletes a read the program insisted on. So what the allocator asked for is recorded as
206/// it is written, and a later pass that is only allowed to touch the allocator's own moves has the
207/// list rather than a heuristic. See [`crate::copies`], which is the one pass that reads this.
208///
209/// It is kept by instruction number rather than in a hash map, because that pass asks about every
210/// instruction in the function and the numbers are dense.
211#[derive(Debug, Default)]
212pub struct Moves(Vec<Option<Edit>>);
213
214impl Moves {
215 /// What the allocator asked for at this instruction, or `None` at an instruction that is not
216 /// one of its moves.
217 #[must_use]
218 pub fn at(&self, inst: Inst) -> Option<Edit> {
219 self.0.get(inst.index()).copied().flatten()
220 }
221
222 /// Records that this instruction is what that move came to.
223 pub fn record(&mut self, inst: Inst, edit: Edit) {
224 if self.0.len() <= inst.index() {
225 self.0.resize(inst.index() + 1, None);
226 }
227 self.0[inst.index()] = Some(edit);
228 }
229}
230
231/// Writes the moves, the prologue and the epilogue into a function the allocator has finished
232/// with.
233///
234/// Hands back which instruction each of the allocator's moves became, for the one pass that is
235/// allowed to take one of them out again.
236///
237/// # Panics
238///
239/// Panics on a function with no blocks in it, on a frame whose slots or locals the allocation and
240/// the lowering do not match, and on a move of a class the target did not say how to move. All of
241/// them are the caller handing it a frame and a function that were not worked out from each other.
242pub fn finish(
243 func: &mut Func,
244 allocation: &Allocation,
245 frame: &Frame,
246 stack: &Stack,
247 convention: Convention<'_>,
248 names: &mut Interner,
249) -> Moves {
250 let Convention { regs: conv, insts, protect, probe, landing, trace, pad } = convention;
251 let entry = func.entry().expect("a function with a block in it");
252
253 // Before anything is written, because these are instructions the lowering already put in the
254 // function and every one of them is somewhere the prologue is about to go in front of, which
255 // is what makes an offset from the stack pointer the right thing to write into them. In a
256 // frame that grows it is an offset from the frame pointer instead, so the base register is
257 // rewritten the way an incoming argument's is, and for a version of the same reason.
258 //
259 // Added rather than assigned. The instruction named here is the `lea` the lowering wrote, or
260 // whatever [`crate::fold`] folded that `lea` into, and a reader that took it brought a
261 // displacement of its own: the address of a local is where the object starts and reading a
262 // field of it is some way past that. Assigning would throw the field offset away and read the
263 // front of the object every time.
264 for &(inst, local) in &stack.addresses {
265 let at = frame.local(local).expect("a local the frame was worked out from");
266 let mem = func[inst].mem.expect("the address of a local is an address");
267 func[mem].disp += at;
268 if frame.grows() {
269 rebase(func, inst, conv.frame_pointer);
270 }
271 }
272
273 // The bytes a variable length array takes are already off the stack pointer by the time one of
274 // these runs, so what is left to write is how far above the new stack pointer the array starts,
275 // which is however much of the bottom of the frame belongs to the arguments of a call. That
276 // area stays at the bottom wherever the bottom has moved to. Added rather than assigned for the
277 // reason the loop above is: one of these folds into its readers like any other address, and a
278 // reader that took it brought a displacement of its own.
279 for &inst in &stack.dynamic {
280 let mem = func[inst].mem.expect("the address of a growable local is an address");
281 func[mem].disp += offset(frame.below());
282 }
283
284 // The same, one area further up, and through the frame pointer when that is what reaches it.
285 // These are in the entry block ahead of everything, so the prologue still goes in front of
286 // them, which is what makes both registers hold what these offsets are counted from.
287 let incoming = frame.incoming();
288 for &(inst, up) in &stack.arguments {
289 let mem = func[inst].mem.expect("an argument read out of memory is read from an address");
290 func[mem].disp += incoming.at + offset(up);
291 if incoming.through_frame_pointer {
292 rebase(func, inst, conv.frame_pointer);
293 }
294 }
295
296 // Every offset the frame reports is from this one register, which is the stack pointer in an
297 // ordinary frame and the frame pointer in one that moves the stack pointer while it runs.
298 let base = if frame.grows() { conv.frame_pointer } else { conv.stack_pointer };
299 let mut writer = Writer { func, conv, insts, names, base, ahead: None };
300
301 let mut cursors: Map<At, Inst> = Map::default();
302 let mut moves = Moves::default();
303 for edit in &allocation.edits {
304 let inst = writer.mov(edit, frame);
305 writer.put(&mut cursors, edit.at, inst);
306 moves.record(inst, *edit);
307 }
308
309 // Before the epilogues, because this is what turns one block into four and the last of the four
310 // is the one the function goes on to return from. A block that went nowhere before a variable
311 // length array was walked in the middle of it is not the block that goes nowhere afterwards, and
312 // an epilogue written into the wrong one of them gives the frame back before the body has run.
313 if let Some(probing) = probe {
314 for &took in &stack.grown {
315 writer.walk(took, probing);
316 }
317 }
318
319 // Almost nothing of either in a naked function, which is the whole of what the attribute asks
320 // for and the only place in this file that knows the word. The frame is empty by the time one
321 // gets here, since [`crate::pipeline`] refuses a naked function that wanted bytes, so what is
322 // left to leave out is the part of the prologue that is written on somebody's instruction
323 // rather than on the frame's: the room a patcher was promised and the profiler's hook, both of
324 // which are a call or a run of bytes in front of a body that said it is the whole of the
325 // function. The protector and the probe are already off, the first because the pipeline turned
326 // it off and the second because it only fires on a frame there is none of.
327 //
328 // The landing pad stays. It is not the compiler adding something to the function, it is the
329 // address of the function being made one an indirect branch may arrive at, and gcc writes it
330 // in a naked function too.
331 //
332 // The epilogue is the one that matters. It is what writes the `ret`, and a naked function ends
333 // where its own text ends, which for micropython's `nlr_push` is a jump somewhere else and for
334 // everything else is the `ud2` the lowering put there.
335 let bare = frame.naked();
336 let prologue = writer.prologue(
337 frame,
338 protect,
339 probe.filter(|_| !bare),
340 landing,
341 trace.filter(|_| !bare),
342 pad.filter(|_| !bare),
343 );
344 for &inst in prologue.iter().rev() {
345 writer.func.prepend_inst(entry, inst);
346 }
347 let returns: Vec<Block> = if bare {
348 Vec::new()
349 } else {
350 writer.func.blocks().filter(|&block| writer.func[block].succs.is_empty()).collect()
351 };
352 for block in returns {
353 // The check goes in front of the epilogue and takes the return with it. What is left in
354 // the block the function used to return from is the check, and the block the epilogue then
355 // goes in is the arm the canary was unchanged on.
356 let block = match protect {
357 Some(protect) => writer.check(block, frame, protect),
358 None => block,
359 };
360 let epilogue = writer.epilogue(frame);
361 for inst in epilogue {
362 writer.func.append_inst(block, inst);
363 }
364 }
365
366 // Last of everything, because the blocks a probing prologue made have to come in front of the
367 // block the function used to begin with and the ones the protector's check makes are made
368 // after that. Nothing has been laid out yet: `crate::layout` runs after this and puts every
369 // block in its own order, and all this decides is which block the function is entered at.
370 if let Some(ahead) = writer.ahead {
371 let rest: Vec<Block> =
372 writer.func.blocks().filter(|block| !ahead.contains(block)).collect();
373 let order: Vec<Block> = ahead.into_iter().chain(rest).collect();
374 writer.func.set_block_order(&order);
375 }
376 moves
377}
378
379/// Points every access to the frame that its instruction cannot carry the offset of at a scratch
380/// register holding most of the address.
381///
382/// Nothing to do on x86, where every offset a frame has fits in the instruction. An AArch64 load
383/// reaches a few kilobytes up from the stack pointer and `add` reaches four, so a local deep in a
384/// large frame is written as `add x16, sp, #4096` and then the access four thousand and some bytes
385/// closer, which is what gcc writes. The part left in the instruction is the low bits when the
386/// instruction can carry those and nothing when it cannot, which is the unaligned offset a scaled
387/// load refuses.
388///
389/// After the allocator's moves have been cleaned up rather than here in [`finish`], because that
390/// pass reads what each scratch register holds between one move and the next and an address
391/// written into one in the middle is not a move it knows about. The scratch register is one the
392/// instruction does not read, and one of the two always is, since an access through the stack
393/// pointer has no base register of its own to have been reloaded into a scratch.
394pub fn far(
395 func: &mut Func,
396 insts: &FrameInsts,
397 conv: &CallRegs,
398 scratch: &[PhysReg],
399 names: &mut Interner,
400) {
401 let Some(reaches) = insts.reaches else { return };
402 let lea = Opcode::new(names.intern(&format!("{}{}", insts.prefix, insts.lea)));
403 let frame = [conv.stack_pointer, conv.frame_pointer];
404 let all: Vec<Inst> = func.blocks().flat_map(|block| func.insts(block)).collect();
405 for inst in all {
406 let Some(mem) = func[inst].mem else { continue };
407 let amode = func[mem];
408 let plain = amode.index.is_none()
409 && amode.symbol.is_none()
410 && amode.block.is_none()
411 && amode.table.is_none()
412 && amode.segment.is_none();
413 let Some(at) = amode.base.filter(|_| plain) else { continue };
414 let operands = func[inst].operands;
415 let Some(from) = func[operands][usize::from(at)].reg.phys() else { continue };
416 let Some(name) = names.resolve(func[inst].opcode.name()).strip_prefix(insts.prefix) else {
417 continue;
418 };
419 if !frame.contains(&from) || reaches(name, amode.disp) {
420 continue;
421 }
422 let read = |reg: PhysReg| {
423 func[operands].iter().any(|op| op.role != Role::Def && op.reg.phys() == Some(reg))
424 };
425 let written = |reg: PhysReg| {
426 func[operands].iter().any(|op| op.role == Role::Def && op.reg.phys() == Some(reg))
427 };
428 // A scratch register the instruction writes is free for the address, and so is one
429 // nothing reads again. The cleanup keeps a value in scratch from one instruction to the
430 // next, so a register this instruction does not read can still be holding one. Taking
431 // that register put the frame address in `x16` just before a store read the value it had.
432 let free = |reg: PhysReg| !read(reg) && (written(reg) || !live_after(func, inst, reg));
433 let loaded = || {
434 func[operands]
435 .iter()
436 .filter(|op| op.role == Role::Def && op.class == conv.int_class)
437 .filter_map(|op| op.reg.phys())
438 .find(|®| !read(reg) && !frame.contains(®))
439 };
440 // With neither free, one the instruction does not read is pushed around it and popped
441 // back after, which moves the stack pointer and so every offset counted from it. That is
442 // a store of one scratch register while the other is still wanted, which is rare. The
443 // unwind table is not told, so a backtrace taken on one of those few instructions in a
444 // function with no frame pointer is sixteen bytes off.
445 let (into, saved) = match scratch.iter().copied().find(|®| free(reg)).or_else(loaded) {
446 Some(reg) => (reg, false),
447 None => match scratch.iter().copied().find(|®| !read(reg)) {
448 Some(reg) => (reg, true),
449 None => continue,
450 },
451 };
452 let moved = if saved && from == conv.stack_pointer { offset(conv.push) } else { 0 };
453 let disp = amode.disp + moved;
454 let sign = disp.signum();
455 let mut steps: Vec<i32> =
456 insts.steps(disp.unsigned_abs()).into_iter().map(|step| offset(step) * sign).collect();
457 let last = steps.last().copied().unwrap_or(0);
458 let keep = if steps.len() > 1 && reaches(name, last) {
459 steps.pop();
460 last
461 } else {
462 0
463 };
464 let class = conv.int_class;
465 if saved {
466 let push = Opcode::new(names.intern(&format!("{}{}", insts.prefix, insts.push)));
467 let pop = Opcode::new(names.intern(&format!("{}{}", insts.prefix, insts.pop)));
468 let push = func.build_loose(push).uses(Reg::physical(into), class).finish();
469 func.insert_before(inst, push);
470 let pop = func.build_loose(pop).def(Reg::physical(into), class).finish();
471 func.insert_after(inst, pop);
472 }
473 let mut base = from;
474 for step in steps {
475 let address = func
476 .build_loose(lea)
477 .def(Reg::physical(into), class)
478 .mem(Mem::at(Operand::read(Reg::physical(base), class)).plus(step))
479 .finish();
480 func.insert_before(inst, address);
481 base = into;
482 }
483 func[operands][usize::from(at)].reg = Reg::physical(into);
484 func[mem].disp = keep;
485 }
486}
487
488/// Whether something after that instruction in its block reads the register before anything
489/// writes it again.
490///
491/// Only the block, because a scratch register is not live into another one. The cleanup follows
492/// what one holds from a move to its reader and starts again at the top of every block.
493fn live_after(func: &Func, inst: Inst, reg: PhysReg) -> bool {
494 let Some(block) = func.block_of(inst) else { return true };
495 for next in func.insts(block).skip_while(|&at| at != inst).skip(1) {
496 let operands = func[next].operands;
497 let holds = |def: bool| {
498 func[operands].iter().any(|op| op.role.is_def() == def && op.reg.phys() == Some(reg))
499 };
500 if holds(false) {
501 return true;
502 }
503 if holds(true) {
504 return false;
505 }
506 }
507 false
508}
509
510/// How many pages a probing prologue touches one after another before it writes a loop instead.
511///
512/// Three, which is what gcc unrolls to. The loop is four instructions however many pages it walks
513/// and a page written out is two, so three is the last size at which the straight line is no
514/// longer than the loop, and the straight line has no branch in it and needs no register.
515const UNROLLED: u32 = 3;
516
517/// One function having its frame written into it.
518/// Points an address the lowering left counted from the stack pointer at another register.
519///
520/// The base register is an operand of the instruction and the addressing mode holds where in the
521/// operand vector it is, so the register is changed there and not in the mode.
522fn rebase(func: &mut Func, inst: Inst, to: PhysReg) {
523 let mem = func[inst].mem.expect("an address");
524 let at = func[mem].base.expect("an address the lowering wrote a base register into");
525 let operands = func[inst].operands;
526 func[operands][usize::from(at)].reg = Reg::physical(to);
527}
528
529struct Writer<'a> {
530 func: &'a mut Func,
531 conv: &'a CallRegs,
532 insts: &'a FrameInsts,
533 names: &'a mut Interner,
534 /// Which register every offset into the frame is counted from, which is the stack pointer
535 /// unless the function moves it while it runs. See `Growing` in [`crate::frame`].
536 base: PhysReg,
537 /// The blocks a probing prologue made, which go in front of the one the function began with.
538 ///
539 /// Empty in every function whose frame is taken in one subtraction, which is every function
540 /// on a command line that did not ask for the stack to be touched a page at a time and most
541 /// of them on one that did. See [`Writer::pages`].
542 ahead: Option<[Block; 2]>,
543}
544
545impl Writer<'_> {
546 /// The instructions the prologue is, in the order they run.
547 ///
548 /// The order is the one the epilogue undoes and it is not free. The frame pointer is saved
549 /// before anything else, so that it points at a fixed place whatever else happens. The
550 /// registers are pushed before the alignment is forced, so that the epilogue can find them
551 /// again from the frame pointer, since after the alignment is forced nothing else can. And the
552 /// vector registers are stored last, because until the frame has been taken there is nowhere
553 /// to store them.
554 ///
555 /// Where the pointer is pointed at the frame is the one part of that order the platform gets a
556 /// say in. Windows wants it after the frame has been taken rather than before, because the
557 /// unwind record it reads has no way to describe the other order, so on that target the move
558 /// goes between the frame and the vector stores instead. See `Late` in [`crate::frame`].
559 ///
560 /// The landing pad is in front of all of it, because the address it makes reachable is the
561 /// address of the function and the address of the function is where the first instruction is.
562 /// It has to be written here rather than after the fact, since a probing prologue moves the
563 /// instructions written so far into a block of its own and the pad has to move with them.
564 ///
565 /// The room a patcher was promised goes after the pad, because a patcher wants somewhere it can
566 /// write a call that happens before anything else, and the pad is the one instruction that has
567 /// to come first for a reason of its own.
568 ///
569 /// A profiler's hook goes next, or at the end when it is the kind that reads the frame pointer.
570 /// The early one is in front of everything the frame does for a reason of its own: what makes
571 /// it worth replacing while the program runs is that the stack at that instruction is exactly
572 /// what a call leaves, and a prologue that had already run would have changed it.
573 fn prologue(
574 &mut self,
575 frame: &Frame,
576 protect: Option<Protect<'_>>,
577 probe: Option<Probing<'_>>,
578 landing: Option<&'static str>,
579 trace: Option<Tracing>,
580 pad: Option<Padding>,
581 ) -> Vec<Inst> {
582 let sp = self.conv.stack_pointer;
583 let fp = self.conv.frame_pointer;
584 let int = self.conv.int_class;
585 let sse = self.conv.sse_class;
586 let word = offset(self.conv.word);
587 let push = offset(self.conv.push);
588 let mut out = Vec::new();
589 // What the prologue wrote before it had described anything, which is what decides whether
590 // there is a rule to remember at the end of it. Neither of these moves a register or takes
591 // a frame, so a function whose whole prologue is one of them has no rows and must not be
592 // given a pair of them that cancel out.
593 let mut quiet = Vec::new();
594 if let Some(name) = landing {
595 let opcode = self.opcode(name);
596 let inst = self.func.build_loose(opcode).finish();
597 out.push(inst);
598 quiet.push(inst);
599 }
600 // After the pad and in front of everything else, which is where gcc puts it. The pad is the
601 // function's first instruction because the address an indirect branch may arrive at is the
602 // address of the function, and the room comes next because what gets written over it is a
603 // call and the point of that call is that it happens before the function has done anything.
604 //
605 // Nothing is described for any of it. A byte that does nothing does not move the stack
606 // pointer, and what a patcher writes over it later is its own problem rather than this
607 // function's: the rules here say what this function did, and it did nothing.
608 if let Some(pad) = pad {
609 let opcode = self.opcode(pad.name);
610 let mut first = None;
611 for _ in 0..pad.after {
612 let inst = self.func.build_loose(opcode).finish();
613 out.push(inst);
614 quiet.push(inst);
615 first.get_or_insert(inst);
616 }
617 self.func.patch = Some(Patch { before: pad.before, pad: opcode, after: first });
618 }
619 // Nothing is described for it and nothing needs to be: the call pushes a return address and
620 // the hook pops it, so the frame is the same on both sides, and the hook preserves every
621 // register because it is written in assembly for exactly this. That is also why the
622 // allocator, which ran before any of this, never saw the call and did not have to.
623 if let Some(trace) = trace.filter(|trace| trace.early) {
624 let inst = self.hook(trace);
625 out.push(inst);
626 quiet.push(inst);
627 }
628 // How far the stack pointer is below the canonical frame address, and whether the address
629 // is still counted from the stack pointer at all. It starts at the return address the
630 // call itself pushed, which is the rule the CIE already states, so the first row here is
631 // the first thing this function does on top of that.
632 let mut below = offset(self.conv.return_address);
633 let mut from_sp = true;
634 // The home area of a variadic function on Windows on AArch64, before the frame record, so
635 // that the argument registers the body stores into it end directly below the arguments the
636 // caller left on the stack. Nothing is saved into it here, which the body does, so the one
637 // row is the distance.
638 if frame.home() > 0 {
639 let sub = self.opcode(self.insts.sub);
640 let inst = self.arith(sub, i64::from(frame.home()));
641 out.push(inst);
642 below += offset(frame.home());
643 self.row(inst, CfiOp::DefCfaOffset(below));
644 }
645 if frame.frame_pointer() {
646 let inst = self.push_frame();
647 out.push(inst);
648 below += push;
649 self.row(inst, CfiOp::DefCfaOffset(below));
650 self.saved(inst, int, fp, -below);
651 // The frame record, where the return address a call left in a register goes on with
652 // the frame pointer and sits the word above it.
653 if let Some(link) = self.record() {
654 self.saved(inst, int, link, word - below);
655 }
656 // Straight away unless the platform wants it after the frame, where the same two
657 // instructions go at the bottom of this function instead. See `Late` in
658 // [`crate::frame`].
659 if !frame.late() {
660 let mov = self.opcode(self.insts.moves(int).expect("a move").mov);
661 let inst = self.two(mov, fp, sp);
662 out.push(inst);
663 let number = self.dwarf(int, fp);
664 self.row(inst, CfiOp::DefCfaRegister(number));
665 from_sp = false;
666 }
667 }
668 for regs in frame.pushed_int() {
669 let inst = self.push_int(regs);
670 out.push(inst);
671 below += push;
672 if from_sp {
673 self.row(inst, CfiOp::DefCfaOffset(below));
674 }
675 // The first of a pair at the lower address and the second a word above it, which is
676 // what the pair instruction does and where [`Self::push_frame`] puts its two as well.
677 for (®, above) in regs.iter().zip([0, offset(self.conv.word)]) {
678 self.saved(inst, int, reg, above - below);
679 }
680 }
681 // Where the frame pointer is again, for an unwinder that can only get past what comes
682 // next from there. See `CallRegs::unwind_codes`. Before the stack is aligned, which moves
683 // it by an amount nothing can say, and at the end of the prologue of a body that grows the
684 // frame, unless the frame is too far below the frame pointer for the code to say that, and
685 // then here, with the rest of the prologue left to the body.
686 let pushed = push * (self.pushes(frame) - i32::from(frame.frame_pointer()));
687 let restate = self.conv.unwind_codes && frame.frame_pointer() && !frame.late();
688 let whole = pushed + offset(frame.size());
689 let grows = restate && frame.grows() && frame.realign().is_none() && whole > 0;
690 let (early, end) = match grows {
691 true if whole <= MOST_ADD_FP => (false, true),
692 true => (pushed > 0, false),
693 false => (restate && frame.realign().is_some() && pushed > 0, false),
694 };
695 if early {
696 let lea = self.opcode(self.insts.lea);
697 out.push(self.address(lea, fp, sp, pushed));
698 }
699 if let Some(to) = frame.realign().filter(|_| !frame.late()) {
700 // Nothing is written for this and nothing can be. After it the stack pointer is a
701 // rounded-down version of where it was rather than a fixed distance from it, which is
702 // exactly what a rule cannot say. It is also why a frame that realigns is a frame
703 // with a frame pointer: by here the address is already counted from that instead.
704 assert!(!from_sp, "a frame that forces its own alignment has a frame pointer");
705 let and = self.opcode(self.insts.align);
706 out.push(self.arith(and, -i64::from(to)));
707 }
708 if frame.size() > 0 {
709 self.take(&mut out, frame.size(), &mut below, from_sp, probe);
710 }
711 // The other half of the pair above, for the platform whose record counts everything from
712 // where the stack pointer ends the prologue. Here it is that register the pointer is a copy
713 // of, so what the row says is the whole distance rather than that nothing has changed, and
714 // the frame is described before it rather than after, which is the whole of what the record
715 // could not say about the early order.
716 if frame.late() && frame.frame_pointer() {
717 let mov = self.opcode(self.insts.moves(int).expect("a move").mov);
718 let inst = self.two(mov, fp, sp);
719 out.push(inst);
720 let number = self.dwarf(int, fp);
721 self.row(inst, CfiOp::DefCfa { reg: number, offset: below });
722 }
723 for save in frame.saved_sse() {
724 let inst = self.save_sse(save.reg, save.at);
725 out.push(inst);
726 // Where it went is an offset from whichever register the frame counts from, and the
727 // address is a constant above that register, so the two make one constant. In an
728 // ordinary frame that register is the stack pointer and the constant is `below`. In one
729 // that grows it is the frame pointer, which the address has been counted from since the
730 // prologue pointed it at where it saved the caller's copy, so the constant is the two
731 // words above it and nothing the prologue did afterwards changes it. Unless the pointer
732 // went up late, where it holds what the stack pointer holds and the constant is `below`
733 // again, which is why the question is about both. A realigned frame has no such constant
734 // at all and the rule is left out rather than guessed. On SysV that costs nothing, since
735 // it preserves no vector register for a prologue to save. On Windows it would be a save
736 // with no row, and what stops that reaching an object file is that a realigned frame
737 // there takes the late order, where the saves happen before the alignment is forced
738 // and `below` is still the constant. See `Late` in [`crate::frame`].
739 if frame.realign().is_none() || frame.late() {
740 let above = if frame.grows() && !frame.late() {
741 push + offset(self.conv.return_address)
742 } else {
743 below
744 };
745 self.saved(inst, sse, save.reg, save.at - above);
746 }
747 }
748 // The alignment a late frame forces, once everything the record describes is done. No row,
749 // for the reason the early order has none, and none is needed: the address is counted from
750 // the frame pointer by now. The body counts from the stack pointer this leaves.
751 if end {
752 let lea = self.opcode(self.insts.lea);
753 out.push(self.address(lea, fp, sp, whole));
754 }
755 if let Some(to) = frame.realign().filter(|_| frame.late()) {
756 let and = self.opcode(self.insts.align);
757 out.push(self.arith(and, -i64::from(to)));
758 }
759 // Before the canary and after the frame, which is where gcc puts it. The hook reads the
760 // frame pointer to find out who called this function, so it has to run once there is one,
761 // and it is a call, so it has to run before anything the function is keeping in the frame
762 // could be read back.
763 if let Some(trace) = trace.filter(|trace| !trace.early) {
764 let inst = self.hook(trace);
765 out.push(inst);
766 }
767 // Last of everything, because it writes into the frame and there is no frame to write into
768 // until the stack pointer has moved. Nothing is described for either instruction: they
769 // write a slot rather than save a register, and no unwinder wants to put a canary back.
770 if let Some(protect) = protect {
771 let at = frame.canary().expect("a protected function has a slot for its canary");
772 let [into, _] = protect.scratch;
773 out.push(self.read_guard(into, protect.guard));
774 out.push(self.store(self.conv.int_class, into, at));
775 }
776 // The rules the body runs under, kept so that each epilogue can put them back rather than
777 // leaving the next block reading whatever the last one ended on. See `epilogue`.
778 //
779 // Nothing is kept in a function whose whole prologue is the pieces that describe nothing.
780 // See `quiet` above.
781 if let Some(&last) = out.last() {
782 if !quiet.contains(&last) {
783 self.row(last, CfiOp::RememberState);
784 }
785 }
786 out
787 }
788
789 /// The call to a profiler's hook.
790 ///
791 /// No arguments and no result. Which function is being entered is not passed, because the hook
792 /// reads its own return address to find out, and that is the whole reason the call is written
793 /// rather than something cheaper.
794 fn hook(&mut self, trace: Tracing) -> Inst {
795 let call = self.opcode(self.insts.call);
796 let symbol = self.names.intern(trace.name);
797 self.func.build_loose(call).symbol(symbol).finish()
798 }
799
800 /// Takes the frame, which is one subtraction unless the command line asked for the stack to be
801 /// touched a page at a time.
802 ///
803 /// `below` is how far the canonical frame address is above the stack pointer, and it comes
804 /// back as what it is once the frame has been taken.
805 fn take(
806 &mut self,
807 out: &mut Vec<Inst>,
808 size: u32,
809 below: &mut i32,
810 from_sp: bool,
811 probe: Option<Probing<'_>>,
812 ) {
813 // In front of everything else, because a platform with a routine for this has it for every
814 // frame rather than for the ones a flag was passed about, and because the routine does the
815 // whole of what the walk below would have done. See [`rucc_target::Chkstk`].
816 let page = self.insts.probe.map_or(u32::MAX, |probe| probe.interval);
817 if let Some(chkstk) = self.conv.chkstk.filter(|_| size > page) {
818 let inst = self.reach(out, chkstk, size);
819 *below += offset(size);
820 if from_sp {
821 self.row(inst, CfiOp::DefCfaOffset(*below));
822 }
823 return;
824 }
825 let Some(probing) = probe.filter(|probing| size > probing.probe.interval) else {
826 for step in self.insts.steps(size) {
827 let inst = self.sub(step);
828 out.push(inst);
829 *below += offset(step);
830 if from_sp {
831 self.row(inst, CfiOp::DefCfaOffset(*below));
832 }
833 }
834 return;
835 };
836 // Every step but the last is a whole page and is followed by a touch, and the last is
837 // whatever is left over, which is between one byte and one whole page. So the stack
838 // pointer never moves further than a page without something being written where it landed,
839 // and the unmapped page an operating system leaves below a stack cannot be stepped over.
840 //
841 // That is why the count is worked out from one less than the size. A frame that is an
842 // exact number of pages gets one fewer touch than it has pages, and the step left over is
843 // a whole page, which is a step that lands on the next page boundary rather than past it.
844 // gcc touches that last page as well, so this is one instruction shorter on a frame whose
845 // size is a multiple of the page and the same everywhere else.
846 let interval = probing.probe.interval;
847 let pages = (size - 1) / interval;
848 let rest = size - pages * interval;
849 let mut walked = false;
850 if pages <= UNROLLED {
851 for _ in 0..pages {
852 let inst = self.sub(interval);
853 out.push(inst);
854 *below += offset(interval);
855 if from_sp {
856 self.row(inst, CfiOp::DefCfaOffset(*below));
857 }
858 let touch = self.touch(probing.probe);
859 out.push(touch);
860 }
861 } else {
862 self.pages(out, pages, below, from_sp, probing);
863 walked = from_sp;
864 }
865 let inst = self.sub(rest);
866 out.push(inst);
867 *below += offset(rest);
868 if from_sp {
869 // A loop leaves the address counted from the register the stack pointer was compared
870 // against, since that is the one thing in it that holds still. This is where it goes
871 // back to being counted from the stack pointer, and it is written behind this
872 // instruction rather than behind the branch because a row is written behind an
873 // instruction and the branch is not one that survives [`crate::layout`].
874 let op = if walked {
875 let number = self.dwarf(self.conv.int_class, self.conv.stack_pointer);
876 CfiOp::DefCfa { reg: number, offset: *below }
877 } else {
878 CfiOp::DefCfaOffset(*below)
879 };
880 self.row(inst, op);
881 }
882 }
883
884 /// Reaches the pages of a frame by calling the routine this platform has for it, and then takes
885 /// the frame.
886 ///
887 /// Three instructions, and the third is the one that moves anything:
888 ///
889 /// ```text
890 /// the size into a register which register is the platform's answer rather than ours
891 /// the call touches every page from here down to that many bytes below
892 /// the subtraction takes the frame, of the register the size is still in
893 /// ```
894 ///
895 /// The routine comes back having moved nothing, which is what makes the third instruction
896 /// necessary and is also what makes it a subtraction of a register rather than of the constant
897 /// written again. Writing the constant twice would be the same number of bytes of code and one
898 /// more place for the two to disagree.
899 ///
900 /// Nothing is described to the unwinder for the first two. The call pushes a return address and
901 /// the routine pops it, so the frame is the same on both sides of it, which is the same argument
902 /// the profiler's hook makes a few lines above. The row goes behind the subtraction, where the
903 /// stack pointer has actually moved.
904 ///
905 /// No register here has to be asked about. The size goes in one the convention passes no
906 /// argument in, which is what lets the platform name it at all, and the routine destroys two
907 /// that are exactly the two the allocator was told to hold back. A prologue is also the one
908 /// place in a function where the only live values are the ones that arrived in the convention's
909 /// own registers.
910 fn reach(&mut self, out: &mut Vec<Inst>, chkstk: Chkstk, size: u32) -> Inst {
911 let class = self.conv.int_class;
912 let sp = Reg::physical(self.conv.stack_pointer);
913 let count = Reg::physical(chkstk.size);
914
915 // ARM64 counts the size in sixteens, which the frame always is a whole number of, and
916 // takes the frame with the register shifted back by the same amount.
917 let units = size >> chkstk.shift;
918 let imm = self.opcode(self.insts.imm);
919 // A machine that writes a constant sixteen bits at a time writes the low half and then
920 // puts the high half in above it, which is a frame of a megabyte or more on ARM64.
921 let (low, high) = match self.insts.insert {
922 Some(insert) if units > 0xffff => (units & 0xffff, Some((insert, units >> 16))),
923 _ => (units, None),
924 };
925 let inst = self.func.build_loose(imm).def(count, class).imm(i64::from(low)).finish();
926 out.push(inst);
927 if let Some((insert, high)) = high {
928 let insert = self.opcode(insert);
929 let inst = self
930 .func
931 .build_loose(insert)
932 .def(count, class)
933 .uses(count, class)
934 .imm(i64::from(high))
935 .finish();
936 out.push(inst);
937 }
938 let call = self.opcode(self.insts.call);
939 let symbol = self.names.intern(chkstk.name);
940 let inst = self.func.build_loose(call).symbol(symbol).finish();
941 out.push(inst);
942 let scaled = self.insts.scaled.filter(|_| chkstk.shift > 0);
943 let grow = self.opcode(scaled.unwrap_or(self.insts.grow));
944 let inst =
945 self.func.build_loose(grow).def(sp, class).uses(sp, class).uses(count, class).finish();
946 out.push(inst);
947 inst
948 }
949
950 /// The loop that takes a frame too large for the touches to be written one after another.
951 ///
952 /// Three blocks, and the first two are new and go in front of the one the function began with:
953 ///
954 /// ```text
955 /// what the function is entered at everything the prologue did before this, and then the
956 /// address the stack pointer is walking down to
957 /// the loop one page, the touch, and the question of whether the
958 /// stack pointer has got there yet
959 /// what the function began with the rest of the prologue, and then the body
960 /// ```
961 ///
962 /// The instructions the prologue has written so far move into the first of them, because a
963 /// block is entered at the top and they have to run before the loop does. Nothing is laid out
964 /// here: which block comes first in memory is [`crate::layout`]'s answer, and all this decides
965 /// is which one the function is entered at.
966 fn pages(
967 &mut self,
968 out: &mut Vec<Inst>,
969 pages: u32,
970 below: &mut i32,
971 from_sp: bool,
972 probing: Probing<'_>,
973 ) {
974 let class = self.conv.int_class;
975 let sp = self.conv.stack_pointer;
976 let all = offset(pages * probing.probe.interval);
977 let [limit, byte] = probing.scratch;
978
979 let head = self.func.create_block();
980 for &inst in out.iter() {
981 self.func.append_inst(head, inst);
982 }
983 out.clear();
984 // Where the stack pointer is walking down to, worked out before it starts moving. A loop
985 // that counted down instead would need somewhere to keep the count, and this is somewhere
986 // to keep it that the comparison can read without arithmetic.
987 let lea = self.opcode(self.insts.lea);
988 let inst = self.address(lea, limit, sp, -all);
989 self.func.append_inst(head, inst);
990 if from_sp {
991 // The address is counted from that register for as long as the loop runs, and it has
992 // to be: the stack pointer moves once an iteration, so no fixed distance from it is
993 // true twice, and this register was written so that one distance is.
994 let number = self.dwarf(class, limit);
995 self.row(inst, CfiOp::DefCfa { reg: number, offset: *below + all });
996 }
997
998 let body = self.func.create_block();
999 *self.func.succs_mut(head) = vec![BlockCall::to(body)];
1000 let inst = self.sub(probing.probe.interval);
1001 self.func.append_inst(body, inst);
1002 let touch = self.touch(probing.probe);
1003 self.func.append_inst(body, touch);
1004 let differ = self.opcode(self.insts.differ);
1005 let inst = self
1006 .func
1007 .build_loose(differ)
1008 .def(Reg::physical(byte), class)
1009 .uses(Reg::physical(sp), class)
1010 .uses(Reg::physical(limit), class)
1011 .finish();
1012 self.func.append_inst(body, inst);
1013 let cond = Opcode::new(
1014 self.names.intern(&format!("{}{}", probing.branch.prefix, probing.branch.cond)),
1015 );
1016 let inst = self.func.build_loose(cond).uses(Reg::physical(byte), class).finish();
1017 self.func.append_inst(body, inst);
1018 // The first arm is the one taken when the condition held, and the condition is that the
1019 // stack pointer and the address it is walking down to still differ, so the first arm is
1020 // another page.
1021 let began = self.func.entry().expect("a function with a block in it");
1022 *self.func.succs_mut(body) = vec![BlockCall::to(body), BlockCall::to(began)];
1023 *below += all;
1024 self.ahead = Some([head, body]);
1025 }
1026
1027 /// Walks the pages a variable length array takes, at the declaration that takes them.
1028 ///
1029 /// The prologue's own pages are counted when it is written, so it can step down to an address
1030 /// it worked out in advance and stop when it gets there. A declaration in the body cannot: how
1031 /// many bytes it asked for arrives in a register, so where it is going is arithmetic rather than
1032 /// a constant, and how many pages that is is a number nothing has. What is written instead is a
1033 /// loop that steps a page and asks whether it has arrived yet, which is the same walk with the
1034 /// count taken out of it.
1035 ///
1036 /// The one instruction the lowering wrote becomes four blocks:
1037 ///
1038 /// ```text
1039 /// what the block was everything it did before the declaration, and then where the
1040 /// stack pointer is going, worked out before it starts moving
1041 /// the step one page, and whether the stack pointer is still above there
1042 /// the page it stepped onto the touch, and round again
1043 /// the rest of the block the stack pointer put where it was going, and then the body
1044 /// ```
1045 ///
1046 /// The touch is behind the question rather than in front of it, so the only page ever written
1047 /// is one the array reaches. The last step down is a whole page whatever is left, which puts the
1048 /// stack pointer at or past the end of the array, and the block that follows puts it back on the
1049 /// end. Nothing is touched there and nothing has to be: that is a move of less than a page from
1050 /// a page this loop has already been to, which is the whole of what a guard page asks.
1051 ///
1052 /// Nothing is described to the unwinder for any of it. A function with a variable length array
1053 /// in it keeps a frame pointer, because its own stack pointer is not a fixed distance from
1054 /// anything, and by here the frame is already counted from that register rather than from the
1055 /// stack pointer. So the rule that was true before the walk is still true after it.
1056 fn walk(&mut self, took: Inst, probing: Probing<'_>) {
1057 let class = self.conv.int_class;
1058 let sp = self.conv.stack_pointer;
1059 let span = self.func.span(took);
1060 let block = self.func.block_of(took).expect("an instruction the lowering put in a block");
1061
1062 // Which register the bytes arrived in, and which two the walk may use. The bytes may be in
1063 // one of the two, because a reload the rewriter wrote is written into one of them, and a
1064 // value that arrived that way is read by the one instruction it was written in front of and
1065 // is dead after it. So the limit goes in whichever of the pair the bytes are not in, and the
1066 // other one is free from the moment the limit has been worked out.
1067 let operands = self.func[took].operands;
1068 let bytes = self.func[operands][2].reg.phys().expect("a register the allocator settled");
1069 let [first, second] = probing.scratch;
1070 let (limit, flag) = if bytes == first { (second, first) } else { (first, second) };
1071
1072 let tail: Vec<Inst> = {
1073 let mut rest = self.func.insts(block).skip_while(|&inst| inst != took);
1074 rest.next();
1075 rest.collect()
1076 };
1077 let step = self.func.create_block();
1078 let onto = self.func.create_block();
1079 let done = self.func.create_block();
1080
1081 let mov = self.opcode(self.insts.moves(class).expect("a class the target can move").mov);
1082 let inst = self.two(mov, sp, limit);
1083 self.func.append_inst(done, inst);
1084 for inst in tail {
1085 self.func.remove_inst(inst);
1086 self.func.append_inst(done, inst);
1087 }
1088 let succs = std::mem::take(self.func.succs_mut(block));
1089 *self.func.succs_mut(done) = succs;
1090
1091 // The subtraction the lowering wrote is what the loop is instead of, so it goes. What is
1092 // left in the block it was in is where the stack pointer is walking down to.
1093 self.func.remove_inst(took);
1094 let inst = self.two(mov, limit, sp);
1095 self.func.append_inst(block, inst);
1096 let grow = self.opcode(self.insts.grow);
1097 let inst = self
1098 .func
1099 .build_loose(grow)
1100 .at(span)
1101 .def(Reg::physical(limit), class)
1102 .uses(Reg::physical(limit), class)
1103 .uses(Reg::physical(bytes), class)
1104 .finish();
1105 self.func.append_inst(block, inst);
1106 *self.func.succs_mut(block) = vec![BlockCall::to(step)];
1107
1108 let inst = self.sub(probing.probe.interval);
1109 self.func.append_inst(step, inst);
1110 let above = self.opcode(self.insts.above);
1111 let inst = self
1112 .func
1113 .build_loose(above)
1114 .def(Reg::physical(flag), class)
1115 .uses(Reg::physical(sp), class)
1116 .uses(Reg::physical(limit), class)
1117 .finish();
1118 self.func.append_inst(step, inst);
1119 let cond = Opcode::new(
1120 self.names.intern(&format!("{}{}", probing.branch.prefix, probing.branch.cond)),
1121 );
1122 let inst = self.func.build_loose(cond).uses(Reg::physical(flag), class).finish();
1123 self.func.append_inst(step, inst);
1124 // The first arm is the one taken when the condition held, and the condition is that the
1125 // stack pointer is still above where the array ends, so the first arm is the page it has
1126 // just stepped onto being written and another time round.
1127 *self.func.succs_mut(step) = vec![BlockCall::to(onto), BlockCall::to(done)];
1128
1129 let touch = self.touch(probing.probe);
1130 self.func.append_inst(onto, touch);
1131 *self.func.succs_mut(onto) = vec![BlockCall::to(step)];
1132 }
1133
1134 /// Writes the page the stack pointer is on without changing what is there.
1135 fn touch(&mut self, probe: &Probe) -> Inst {
1136 let opcode = self.opcode(probe.inst);
1137 let base = Operand::read(Reg::physical(self.conv.stack_pointer), self.conv.int_class);
1138 self.func.build_loose(opcode).imm(0).mem(Mem::at(base)).finish()
1139 }
1140
1141 /// Takes that many bytes off the stack pointer.
1142 fn sub(&mut self, bytes: u32) -> Inst {
1143 let sub = self.opcode(self.insts.sub);
1144 self.arith(sub, i64::from(bytes))
1145 }
1146
1147 /// The stack protector's check, written at the end of a block the function returns from.
1148 ///
1149 /// Gives back the block the epilogue goes in, which is a new one: the check has to be the last
1150 /// thing the old block does, and what follows it is one of two arms rather than the return.
1151 ///
1152 /// ```text
1153 /// block that returned reload the slot, read the word again, compare, branch
1154 /// the arm it changed on call the function that does not come back, and nothing after
1155 /// the arm it did not the epilogue, which the caller writes into what this gives back
1156 /// ```
1157 ///
1158 /// The two registers are the ones the allocator was told to hold back, so nothing here has to
1159 /// ask what is live: a scratch register holds nothing at the end of a block, because the only
1160 /// thing that writes one is a move the rewriter put in and every one of those is read by the
1161 /// instruction it was put in front of.
1162 fn check(&mut self, block: Block, frame: &Frame, protect: Protect<'_>) -> Block {
1163 let class = self.conv.int_class;
1164 let at = frame.canary().expect("a protected function has a slot for its canary");
1165 let [ours, theirs] = protect.scratch;
1166
1167 let inst = self.load(class, ours, at);
1168 self.func.append_inst(block, inst);
1169 let inst = self.read_guard(theirs, protect.guard);
1170 self.func.append_inst(block, inst);
1171 let differ = self.opcode(self.insts.differ);
1172 let inst = self
1173 .func
1174 .build_loose(differ)
1175 .def(Reg::physical(theirs), class)
1176 .uses(Reg::physical(ours), class)
1177 .uses(Reg::physical(theirs), class)
1178 .finish();
1179 self.func.append_inst(block, inst);
1180
1181 let failed = self.func.create_block();
1182 let ok = self.func.create_block();
1183 let cond = Opcode::new(
1184 self.names.intern(&format!("{}{}", protect.branch.prefix, protect.branch.cond)),
1185 );
1186 let inst = self.func.build_loose(cond).uses(Reg::physical(theirs), class).finish();
1187 self.func.append_inst(block, inst);
1188 // The first arm is the one taken when the condition held, and the condition is that the
1189 // two words differ, so the first arm is the one the canary was overwritten on.
1190 *self.func.succs_mut(block) = vec![BlockCall::to(failed), BlockCall::to(ok)];
1191
1192 let call = self.opcode(self.insts.call);
1193 let symbol = self.names.intern(protect.guard.fail);
1194 self.func.build(failed, call).symbol(symbol).finish();
1195 ok
1196 }
1197
1198 /// Reads the word the canary is a copy of into a register.
1199 ///
1200 /// The address is a constant and names no register at all, because where the block a thread
1201 /// has to itself begins is something only the machine knows and the segment register is what
1202 /// holds it.
1203 fn read_guard(&mut self, into: PhysReg, guard: &Guard) -> Inst {
1204 let class = self.conv.int_class;
1205 let load = self.opcode(self.insts.moves(class).expect("a class to load").load);
1206 self.func
1207 .build_loose(load)
1208 .def(Reg::physical(into), class)
1209 .mem(Mem::in_segment(guard.segment, guard.at))
1210 .finish()
1211 }
1212
1213 /// The instructions the epilogue is, in the order they run.
1214 ///
1215 /// The vector registers are read back while the stack pointer is still where the body left it,
1216 /// because that is what their offsets are from. Then the stack pointer goes back to the last
1217 /// register the prologue pushed, which is arithmetic when the prologue knew how far it had
1218 /// moved and a read of the frame pointer when it did not.
1219 fn epilogue(&mut self, frame: &Frame) -> Vec<Inst> {
1220 let sp = self.conv.stack_pointer;
1221 let fp = self.conv.frame_pointer;
1222 let int = self.conv.int_class;
1223 let sse = self.conv.sse_class;
1224 let push = self.conv.push;
1225 let described = !self.func.cfi.is_empty();
1226 let mut out = Vec::new();
1227 // Where the body left things, which is where every epilogue starts from.
1228 let mut below = offset(self.conv.return_address)
1229 + offset(frame.home())
1230 + offset(push) * self.pushes(frame)
1231 + offset(frame.size());
1232 let from_sp = !frame.frame_pointer();
1233 // A late frame that forced its alignment has the stack pointer somewhere below where the
1234 // prologue left it, and the frame pointer holds where that was. Putting it back first makes
1235 // the rest of this the epilogue of any other late frame.
1236 if frame.late() && frame.realign().is_some() {
1237 let mov = self.opcode(self.insts.moves(int).expect("a move").mov);
1238 out.push(self.two(mov, sp, fp));
1239 }
1240 for save in frame.saved_sse() {
1241 let inst = self.restore_sse(save.reg, save.at);
1242 out.push(inst);
1243 if frame.realign().is_none() || frame.late() {
1244 self.restored(inst, sse, save.reg);
1245 }
1246 }
1247 let pushed = u32::try_from(frame.pushed_int().len()).expect("a frame");
1248 if frame.frame_pointer() {
1249 // No row for either of these. The address is counted from the frame pointer here and
1250 // this is what moves the stack pointer rather than the frame pointer, so the rule that
1251 // was true before it is still true after it.
1252 //
1253 // Where the pointer is decides how far back this has to go. The early order left it one
1254 // push above the first push, so the pops start that many pushes below it. The late one
1255 // left it where the body's stack pointer was, so they start the whole frame above it,
1256 // and in both cases the distance is a constant even in a frame that grew while it ran,
1257 // which is why this is written rather than an addition to the stack pointer.
1258 let back = if frame.late() { offset(frame.size()) } else { -offset(push * pushed) };
1259 if back == 0 {
1260 let mov = self.opcode(self.insts.moves(int).expect("a move").mov);
1261 out.push(self.two(mov, sp, fp));
1262 } else {
1263 let lea = self.opcode(self.insts.lea);
1264 out.push(self.address(lea, sp, fp, back));
1265 }
1266 } else if frame.size() > 0 {
1267 let add = self.opcode(self.insts.add);
1268 for step in self.insts.steps(frame.size()) {
1269 let inst = self.arith(add, i64::from(step));
1270 out.push(inst);
1271 below -= offset(step);
1272 self.row(inst, CfiOp::DefCfaOffset(below));
1273 }
1274 }
1275 for regs in frame.pushed_int().rev() {
1276 let inst = self.pop_int(regs);
1277 out.push(inst);
1278 for ® in regs {
1279 self.restored(inst, int, reg);
1280 }
1281 below -= offset(push);
1282 if from_sp {
1283 self.row(inst, CfiOp::DefCfaOffset(below));
1284 }
1285 }
1286 if frame.frame_pointer() {
1287 let inst = self.pop_frame();
1288 out.push(inst);
1289 self.restored(inst, int, fp);
1290 if let Some(link) = self.record() {
1291 self.restored(inst, int, link);
1292 }
1293 // The frame pointer holds the caller's value again, so the address goes back to being
1294 // counted from the stack pointer, which by now is at the return address.
1295 let number = self.dwarf(int, sp);
1296 let at = offset(self.conv.return_address) + offset(frame.home());
1297 self.row(inst, CfiOp::DefCfa { reg: number, offset: at });
1298 }
1299 // And the home area last, which is the first thing the prologue took.
1300 if frame.home() > 0 {
1301 let add = self.opcode(self.insts.add);
1302 let inst = self.arith(add, i64::from(frame.home()));
1303 out.push(inst);
1304 self.row(inst, CfiOp::DefCfaOffset(offset(self.conv.return_address)));
1305 }
1306 let ret = self.opcode(self.insts.ret);
1307 let inst = self.func.build_loose(ret).finish();
1308 out.push(inst);
1309 // These take effect at the address just past the return, which is where the next block
1310 // begins, and the next block is body again. Popping the body's rules and pushing them
1311 // straight back leaves the stack one deep however many blocks the function returns from,
1312 // which is what makes one remembering in the prologue enough for all of them.
1313 if described {
1314 self.row(inst, CfiOp::RestoreState);
1315 self.row(inst, CfiOp::RememberState);
1316 }
1317 // And where all of it came from, which is the closing brace. Nothing here has a span of its
1318 // own: an epilogue is the frame going back the way it came and no expression in the source
1319 // asked for any of it, so without this the bytes are covered by whatever the last statement
1320 // of the body was. That is the hole the prologue used to have, at the other end, and gcc
1321 // fills it the same way it fills the other one, with the brace. A function whose body this
1322 // does not know is left alone and keeps covering those bytes with the last row before them.
1323 let closing = ending(self.func.declared);
1324 if !closing.is_dummy() {
1325 for &inst in &out {
1326 self.func.set_span(inst, closing);
1327 }
1328 }
1329 out
1330 }
1331
1332 /// How many pushes the prologue made, the frame pointer's included, which on a machine that
1333 /// pushes two at a time is fewer than the registers they saved.
1334 fn pushes(&self, frame: &Frame) -> i32 {
1335 let saved = i32::try_from(frame.pushed_int().len()).expect("a frame");
1336 saved + i32::from(frame.frame_pointer())
1337 }
1338
1339 /// One row of the unwind table, taking effect after that instruction.
1340 fn row(&mut self, inst: Inst, op: CfiOp) {
1341 self.func.cfi.push((inst, op));
1342 }
1343
1344 /// A row saying the caller's copy of that register is that far from the canonical frame
1345 /// address, which is below it and so is negative.
1346 fn saved(&mut self, inst: Inst, class: RegClass, reg: PhysReg, from_cfa: i32) {
1347 let number = self.dwarf(class, reg);
1348 self.row(inst, CfiOp::Offset { reg: number, offset: from_cfa });
1349 }
1350
1351 /// A row saying that register holds what the caller left in it again.
1352 fn restored(&mut self, inst: Inst, class: RegClass, reg: PhysReg) {
1353 let number = self.dwarf(class, reg);
1354 self.row(inst, CfiOp::Restore(number));
1355 }
1356
1357 /// What an unwind table calls that register.
1358 fn dwarf(&self, class: RegClass, reg: PhysReg) -> u16 {
1359 self.conv.dwarf(class, reg).expect("a register a frame saves is one the table can name")
1360 }
1361
1362 /// One edit as the instruction that makes it true.
1363 fn mov(&mut self, edit: &Edit, frame: &Frame) -> Inst {
1364 let moves = self.insts.moves(edit.class).expect("a class the target says how to move");
1365 match (edit.mov.to, edit.mov.from) {
1366 (Place::Reg(to), Place::Reg(from)) => {
1367 let mov = self.opcode(moves.mov);
1368 self.func
1369 .build_loose(mov)
1370 .def(Reg::physical(to), edit.class)
1371 .uses(Reg::physical(from), edit.class)
1372 .finish()
1373 }
1374 (Place::Reg(to), Place::Slot(slot)) => {
1375 let at = self.slot(frame, slot);
1376 self.load(edit.class, to, at)
1377 }
1378 (Place::Slot(slot), Place::Reg(from)) => {
1379 let at = self.slot(frame, slot);
1380 self.store(edit.class, from, at)
1381 }
1382 // The allocator expands this into two moves through a register of its own, because a
1383 // machine that could do it in one is not a machine any of this is written for.
1384 (Place::Slot(_), Place::Slot(_)) => {
1385 unreachable!("a move from one stack slot straight into another")
1386 }
1387 }
1388 }
1389
1390 /// Puts an instruction where an edit says it goes, after whatever earlier edits went there.
1391 ///
1392 /// The edits at one place are in the order they have to be made in, so each one goes behind
1393 /// the last, and the first of them is what the place itself means.
1394 fn put(&mut self, cursors: &mut Map<At, Inst>, at: At, inst: Inst) {
1395 if let Some(cursor) = cursors.get_mut(&at) {
1396 self.func.insert_after(*cursor, inst);
1397 *cursor = inst;
1398 return;
1399 }
1400 match at {
1401 At::Before(before) => self.func.insert_before(before, inst),
1402 At::After(after) => self.func.insert_after(after, inst),
1403 At::StartOf(block) => self.func.prepend_inst(block, inst),
1404 // Behind everything in the block. A block the allocator puts an edge's moves at the
1405 // end of is one with a single edge out of it, and an edge like that is not an
1406 // instruction here: [`crate::layout`] writes the jump it becomes after this has run.
1407 // So the last instruction is an ordinary one, which may still be waiting on moves of
1408 // its own that have to be made before the edge's are.
1409 At::EndOf(block) => self.func.append_inst(block, inst),
1410 }
1411 cursors.insert(at, inst);
1412 }
1413
1414 /// Where a spill slot is, from the stack pointer in the body of the function.
1415 fn slot(&self, frame: &Frame, slot: u32) -> i32 {
1416 frame.slot(slot).expect("a slot the frame was worked out from")
1417 }
1418
1419 /// Reads a register out of the frame.
1420 fn load(&mut self, class: RegClass, reg: PhysReg, at: i32) -> Inst {
1421 let load = self.insts.moves(class).expect("a class to load").load;
1422 self.load_as(load, class, reg, at)
1423 }
1424
1425 /// Reads a register out of the frame with that load.
1426 fn load_as(&mut self, load: &str, class: RegClass, reg: PhysReg, at: i32) -> Inst {
1427 let load = self.opcode(load);
1428 let base = Operand::read(Reg::physical(self.base), self.conv.int_class);
1429 self.func
1430 .build_loose(load)
1431 .def(Reg::physical(reg), class)
1432 .mem(Mem::at(base).plus(at))
1433 .finish()
1434 }
1435
1436 /// Writes a register into the frame.
1437 fn store(&mut self, class: RegClass, reg: PhysReg, at: i32) -> Inst {
1438 let store = self.insts.moves(class).expect("a class to store").store;
1439 self.store_as(store, class, reg, at)
1440 }
1441
1442 /// The part of a vector register the prologue owes the caller, into the frame. The whole of it
1443 /// unless the convention keeps only part, and then that part and no more. See
1444 /// [`rucc_target::Kept`].
1445 fn save_sse(&mut self, reg: PhysReg, at: i32) -> Inst {
1446 let sse = self.conv.sse_class;
1447 match self.insts.kept.filter(|_| self.conv.sse_kept.is_some()) {
1448 Some(kept) => self.store_as(kept.store, sse, reg, at),
1449 None => self.store(sse, reg, at),
1450 }
1451 }
1452
1453 /// What [`Self::save_sse`] wrote, back out of the frame.
1454 fn restore_sse(&mut self, reg: PhysReg, at: i32) -> Inst {
1455 let sse = self.conv.sse_class;
1456 match self.insts.kept.filter(|_| self.conv.sse_kept.is_some()) {
1457 Some(kept) => self.load_as(kept.load, sse, reg, at),
1458 None => self.load(sse, reg, at),
1459 }
1460 }
1461
1462 /// Writes a register into the frame with that store.
1463 fn store_as(&mut self, store: &str, class: RegClass, reg: PhysReg, at: i32) -> Inst {
1464 let store = self.opcode(store);
1465 let base = Operand::read(Reg::physical(self.base), self.conv.int_class);
1466 self.func
1467 .build_loose(store)
1468 .uses(Reg::physical(reg), class)
1469 .mem(Mem::at(base).plus(at))
1470 .finish()
1471 }
1472
1473 /// Puts one general purpose register on the stack, or two with the pair instruction. See
1474 /// [`crate::frame::Layout::pairs`].
1475 fn push_int(&mut self, regs: &[PhysReg]) -> Inst {
1476 let &[first, second] = regs else { return self.push(regs[0]) };
1477 let pair = self.insts.pair.expect("a frame that pairs is on a machine that can");
1478 let push = self.opcode(pair.push);
1479 let class = self.conv.int_class;
1480 self.func
1481 .build_loose(push)
1482 .uses(Reg::physical(first), class)
1483 .uses(Reg::physical(second), class)
1484 .finish()
1485 }
1486
1487 /// Takes back what [`Self::push_int`] put on the stack.
1488 fn pop_int(&mut self, regs: &[PhysReg]) -> Inst {
1489 let &[first, second] = regs else { return self.pop(regs[0]) };
1490 let pair = self.insts.pair.expect("a frame that pairs is on a machine that can");
1491 let pop = self.opcode(pair.pop);
1492 let class = self.conv.int_class;
1493 self.func
1494 .build_loose(pop)
1495 .def(Reg::physical(first), class)
1496 .def(Reg::physical(second), class)
1497 .finish()
1498 }
1499
1500 /// Puts a general purpose register on the stack.
1501 fn push(&mut self, reg: PhysReg) -> Inst {
1502 let push = self.opcode(self.insts.push);
1503 self.func.build_loose(push).uses(Reg::physical(reg), self.conv.int_class).finish()
1504 }
1505
1506 /// Takes a general purpose register back off the stack.
1507 fn pop(&mut self, reg: PhysReg) -> Inst {
1508 let pop = self.opcode(self.insts.pop);
1509 self.func.build_loose(pop).def(Reg::physical(reg), self.conv.int_class).finish()
1510 }
1511
1512 /// The register that goes on the stack with the frame pointer, which is the one a call leaves
1513 /// the return address in on a machine that pushes the two together, and nothing anywhere else.
1514 fn record(&self) -> Option<PhysReg> {
1515 self.conv.link.filter(|_| self.insts.pair.is_some())
1516 }
1517
1518 /// Puts the caller's frame pointer on the stack, together with the return address on a machine
1519 /// that keeps it in a register. The frame pointer goes at the lower address, so the pointer set
1520 /// to it straight after names the caller's copy and the return address is the word above.
1521 fn push_frame(&mut self) -> Inst {
1522 let fp = self.conv.frame_pointer;
1523 let (Some(link), Some(pair)) = (self.record(), self.insts.pair) else {
1524 return self.push(fp);
1525 };
1526 let push = self.opcode(pair.push);
1527 let class = self.conv.int_class;
1528 self.func
1529 .build_loose(push)
1530 .uses(Reg::physical(fp), class)
1531 .uses(Reg::physical(link), class)
1532 .finish()
1533 }
1534
1535 /// Takes back what [`Self::push_frame`] put on the stack.
1536 fn pop_frame(&mut self) -> Inst {
1537 let fp = self.conv.frame_pointer;
1538 let (Some(link), Some(pair)) = (self.record(), self.insts.pair) else {
1539 return self.pop(fp);
1540 };
1541 let pop = self.opcode(pair.pop);
1542 let class = self.conv.int_class;
1543 self.func
1544 .build_loose(pop)
1545 .def(Reg::physical(fp), class)
1546 .def(Reg::physical(link), class)
1547 .finish()
1548 }
1549
1550 /// One general purpose register written with another.
1551 fn two(&mut self, opcode: Opcode, to: PhysReg, from: PhysReg) -> Inst {
1552 let class = self.conv.int_class;
1553 self.func
1554 .build_loose(opcode)
1555 .def(Reg::physical(to), class)
1556 .uses(Reg::physical(from), class)
1557 .finish()
1558 }
1559
1560 /// Two-address arithmetic on the stack pointer, which reads it and writes it back.
1561 fn arith(&mut self, opcode: Opcode, value: i64) -> Inst {
1562 let class = self.conv.int_class;
1563 let sp = Reg::physical(self.conv.stack_pointer);
1564 self.func.build_loose(opcode).def(sp, class).uses(sp, class).imm(value).finish()
1565 }
1566
1567 /// One register written with an address rather than with what is at it.
1568 fn address(&mut self, opcode: Opcode, to: PhysReg, base: PhysReg, disp: i32) -> Inst {
1569 let class = self.conv.int_class;
1570 let base = Operand::read(Reg::physical(base), class);
1571 self.func
1572 .build_loose(opcode)
1573 .def(Reg::physical(to), class)
1574 .mem(Mem::at(base).plus(disp))
1575 .finish()
1576 }
1577
1578 /// The opcode of that name, in the machine IR's spelling, which is the target's prefix and
1579 /// then the name the target gave.
1580 fn opcode(&mut self, name: &str) -> Opcode {
1581 Opcode::new(self.names.intern(&format!("{}{name}", self.insts.prefix)))
1582 }
1583}
1584
1585/// A distance in a frame, as the signed number every offset is.
1586fn offset(bytes: u32) -> i32 {
1587 i32::try_from(bytes).expect("a frame under two gigabytes")
1588}
1589
1590/// The last character of a span, which for the span of a function body is its closing brace.
1591///
1592/// A span runs from the first byte to one past the last, so the brace is the byte before the end
1593/// rather than the end. [`Span::DUMMY`] for a function that came from no C source, which is what
1594/// the tests and the IR parser build, and for the empty span that cannot have a last character.
1595fn ending(body: Span) -> Span {
1596 if body.is_dummy() || body.hi <= body.lo {
1597 return Span::DUMMY;
1598 }
1599 Span::new(body.hi - 1, body.hi)
1600}
1601
1602#[cfg(test)]
1603mod tests {
1604 use rucc_base::Interner;
1605 use rucc_mir::{BlockCall, print_func};
1606 use rucc_regalloc::assign::Env;
1607 use rucc_target::x86_64::{
1608 BRANCH, FRAME, GPR, PROBE, R10, R11, RAX, REGS, SYSV, WIN64, XMM, xmm,
1609 };
1610
1611 use super::*;
1612 use crate::frame::{Layout, Local};
1613
1614 /// The closing brace of a body is the last character of its span and not the end of it, since a
1615 /// span runs to one past what it covers. A function that came from no source has no brace and
1616 /// asks for no row, which is what keeps the epilogue of one the IR parser built covered by the
1617 /// row before it rather than by a position in a file that is not there.
1618 #[test]
1619 fn the_end_of_a_body_is_its_closing_brace_and_not_one_past_it() {
1620 assert_eq!(ending(Span::new(10, 40)), Span::new(39, 40));
1621 assert_eq!(ending(Span::DUMMY), Span::DUMMY);
1622 assert_eq!(ending(Span::new(7, 7)), Span::DUMMY);
1623 }
1624
1625 /// An environment offering that many of the convention's registers, with everything after
1626 /// them held back as scratch.
1627 fn env(conv: &CallRegs, count: usize) -> Env {
1628 Env::new().with(GPR, &conv.int_order[..count], &conv.int_order[count..])
1629 }
1630
1631 /// A function of that many values, every one written before any is read, allocated with that
1632 /// many registers to hand out. The same shape the frame layout's own tests are written
1633 /// against, so that a frame here is one that has already been checked there.
1634 fn pressure(conv: &CallRegs, values: usize, count: usize) -> (Func, Allocation, Interner) {
1635 let mut names = Interner::new();
1636 let mut func = Func::new(names.intern("f"));
1637 let opcode = Opcode::new(names.intern("x64.nop"));
1638 let block = func.create_block();
1639 let regs: Vec<Reg> = (0..values).map(|_| func.new_vreg(GPR)).collect();
1640 for ® in ®s {
1641 func.build(block, opcode).def(reg, GPR).finish();
1642 }
1643 for ® in ®s {
1644 func.build(block, opcode).uses(reg, GPR).finish();
1645 }
1646 let allocation = rucc_regalloc::run(&mut func, &env(conv, count), "test", true);
1647 (func, allocation, names)
1648 }
1649
1650 /// The function with its frame written into it, as the lines a dump would show.
1651 fn written(
1652 func: &mut Func,
1653 allocation: &Allocation,
1654 layout: &Layout<'_>,
1655 names: &mut Interner,
1656 ) -> Vec<String> {
1657 with_protector(func, allocation, layout, None, names)
1658 }
1659
1660 /// The same, for a function the caller has decided is protected or is not.
1661 fn with_protector(
1662 func: &mut Func,
1663 allocation: &Allocation,
1664 layout: &Layout<'_>,
1665 protect: Option<Protect<'_>>,
1666 names: &mut Interner,
1667 ) -> Vec<String> {
1668 let convention = Convention { protect, ..Convention::new(layout.conv, &FRAME) };
1669 under(func, allocation, layout, &Stack::default(), convention, names)
1670 }
1671
1672 /// The same, for a function whose frame the caller has decided is taken a page at a time.
1673 fn with_probing(
1674 func: &mut Func,
1675 allocation: &Allocation,
1676 layout: &Layout<'_>,
1677 probe: Option<Probing<'_>>,
1678 names: &mut Interner,
1679 ) -> Vec<String> {
1680 let convention = Convention { probe, ..Convention::new(layout.conv, &FRAME) };
1681 under(func, allocation, layout, &Stack::default(), convention, names)
1682 }
1683
1684 /// A function whose one block takes a run of bytes off the stack pointer, which is what the
1685 /// lowering writes for a variable length array, with the count already in the register given.
1686 fn growing(count: PhysReg) -> (Func, Allocation, Interner, Stack) {
1687 let mut names = Interner::new();
1688 let mut func = Func::new(names.intern("f"));
1689 let block = func.create_block();
1690 let sp = Reg::physical(SYSV.stack_pointer);
1691 let grow = Opcode::new(names.intern("x64.sub_rr_64"));
1692 let took = func
1693 .build(block, grow)
1694 .def(sp, GPR)
1695 .uses(sp, GPR)
1696 .uses(Reg::physical(count), GPR)
1697 .finish();
1698 let nop = Opcode::new(names.intern("x64.nop"));
1699 func.build(block, nop).finish();
1700 let allocation = rucc_regalloc::run(&mut func, &env(&SYSV, 4), "test", true);
1701 (func, allocation, names, Stack { grown: vec![took], ..Stack::default() })
1702 }
1703
1704 /// The function with its frame written into it under that convention.
1705 fn under(
1706 func: &mut Func,
1707 allocation: &Allocation,
1708 layout: &Layout<'_>,
1709 stack: &Stack,
1710 convention: Convention<'_>,
1711 names: &mut Interner,
1712 ) -> Vec<String> {
1713 let frame = Frame::of(func, allocation, layout);
1714 finish(func, allocation, &frame, stack, convention, names);
1715 print_func(func, names, ®S)
1716 .lines()
1717 .filter(|line| !line.is_empty())
1718 .map(|line| line.trim().to_string())
1719 .collect()
1720 }
1721
1722 /// Just the lines the frame put in, which is every line that is not the function it was
1723 /// given and not the shape of the dump around it.
1724 fn added(lines: &[String]) -> Vec<&str> {
1725 lines
1726 .iter()
1727 .map(String::as_str)
1728 .filter(|line| !line.contains("x64.nop"))
1729 .filter(|line| !line.starts_with("mfunc") && !line.starts_with("block") && *line != "}")
1730 .collect()
1731 }
1732
1733 #[test]
1734 fn a_function_that_needs_no_frame_is_given_a_return_and_nothing_else() {
1735 let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1736 let lines = written(&mut func, &allocation, &Layout::new(&SYSV, REGS), &mut names);
1737
1738 // Two values and four registers, so nothing is spilled, nothing is saved and the stack
1739 // pointer never moves. A prologue of nothing is the right prologue for that.
1740 assert_eq!(added(&lines), ["x64.ret"]);
1741 }
1742
1743 /// The bytes that give a frame back are filed under the closing brace, which is where a
1744 /// debugger says a function ends and which nothing in an epilogue could say for itself.
1745 #[test]
1746 fn an_epilogue_is_filed_under_the_closing_brace_of_the_body() {
1747 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1748 func.declared = Span::new(100, 140);
1749 let base = Layout::new(&SYSV, REGS);
1750 let layout = Layout { red_zone: false, ..base };
1751 written(&mut func, &allocation, &layout, &mut names);
1752
1753 // Everything from the first instruction of the epilogue to the return, and nothing above
1754 // it: the body's own instructions keep the spans they arrived with, which here is none.
1755 let ends: Vec<Span> = func
1756 .blocks()
1757 .flat_map(|block| func.insts(block).collect::<Vec<_>>())
1758 .map(|inst| func.span(inst))
1759 .filter(|span| !span.is_dummy())
1760 .collect();
1761 assert!(!ends.is_empty(), "an epilogue was written");
1762 assert!(ends.iter().all(|&span| span == Span::new(139, 140)), "{ends:?}");
1763 }
1764
1765 #[test]
1766 fn a_spill_is_a_store_and_a_reload_is_a_load() {
1767 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1768 let lines = written(&mut func, &allocation, &Layout::new(&SYSV, REGS), &mut names);
1769
1770 // Two registers for four values, so two of them go to the stack. The store goes behind the
1771 // instruction that wrote the value and the load in front of the one that wants it, both at
1772 // the offsets the frame gave, which are below the stack pointer because a small leaf
1773 // function is entitled to the red zone.
1774 assert_eq!(
1775 lines,
1776 [
1777 "mfunc @f {",
1778 "block0:",
1779 "$rax = x64.nop",
1780 "$rcx = x64.nop",
1781 "$rdx = x64.nop",
1782 "x64.mov_mr_64 $rdx, [$rsp - 16]",
1783 "$rdx = x64.nop",
1784 "x64.mov_mr_64 $rdx, [$rsp - 8]",
1785 "x64.nop $rax",
1786 "x64.nop $rcx",
1787 "$rdx = x64.mov_rm_64 [$rsp - 16]",
1788 "x64.nop $rdx",
1789 "$rdx = x64.mov_rm_64 [$rsp - 8]",
1790 "x64.nop $rdx",
1791 "x64.ret",
1792 "}",
1793 ]
1794 );
1795 }
1796
1797 #[test]
1798 fn the_frame_the_prologue_takes_is_the_frame_the_epilogue_gives_back() {
1799 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1800 let base = Layout::new(&SYSV, REGS);
1801 let layout = Layout { red_zone: false, ..base };
1802 let lines = written(&mut func, &allocation, &layout, &mut names);
1803
1804 // The same function told it may not use the red zone takes sixteen bytes instead, and
1805 // every offset moves above the stack pointer to match.
1806 assert_eq!(
1807 added(&lines),
1808 [
1809 "$rsp = x64.sub_ri_64 $rsp, 16",
1810 "x64.mov_mr_64 $rdx, [$rsp]",
1811 "x64.mov_mr_64 $rdx, [$rsp + 8]",
1812 "$rdx = x64.mov_rm_64 [$rsp]",
1813 "$rdx = x64.mov_rm_64 [$rsp + 8]",
1814 "$rsp = x64.add_ri_64 $rsp, 16",
1815 "x64.ret",
1816 ]
1817 );
1818 }
1819
1820 #[test]
1821 fn the_registers_the_prologue_pushes_come_back_in_the_opposite_order() {
1822 let (mut func, allocation, mut names) = pressure(&SYSV, 13, 13);
1823 let lines = written(&mut func, &allocation, &Layout::new(&SYSV, REGS), &mut names);
1824
1825 // Four registers a call leaves alone, pushed in the convention's order and popped in the
1826 // other one, which is the only order that gets each of them its own value back.
1827 assert_eq!(
1828 added(&lines),
1829 [
1830 "x64.push_64 $rbx",
1831 "x64.push_64 $r12",
1832 "x64.push_64 $r13",
1833 "x64.push_64 $r14",
1834 "$r14 = x64.pop_64",
1835 "$r13 = x64.pop_64",
1836 "$r12 = x64.pop_64",
1837 "$rbx = x64.pop_64",
1838 "x64.ret",
1839 ]
1840 );
1841 }
1842
1843 #[test]
1844 fn a_function_that_keeps_a_frame_pointer_sets_it_up_and_leaves_by_it() {
1845 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1846 let base = Layout::new(&SYSV, REGS);
1847 let layout = Layout { frame_pointer: true, red_zone: false, ..base };
1848 let lines = written(&mut func, &allocation, &layout, &mut names);
1849
1850 // The frame pointer is saved before anything else and points at where it was saved, so the
1851 // epilogue reaches the stack pointer through it rather than by counting the frame back.
1852 assert_eq!(
1853 added(&lines),
1854 [
1855 "x64.push_64 $rbp",
1856 "$rbp = x64.mov_rr_64 $rsp",
1857 "$rsp = x64.sub_ri_64 $rsp, 16",
1858 "x64.mov_mr_64 $rdx, [$rsp]",
1859 "x64.mov_mr_64 $rdx, [$rsp + 8]",
1860 "$rdx = x64.mov_rm_64 [$rsp]",
1861 "$rdx = x64.mov_rm_64 [$rsp + 8]",
1862 "$rsp = x64.mov_rr_64 $rbp",
1863 "$rbp = x64.pop_64",
1864 "x64.ret",
1865 ]
1866 );
1867 }
1868
1869 #[test]
1870 fn a_realigned_frame_forces_the_alignment_after_it_has_pushed_what_it_saves() {
1871 let (mut func, allocation, mut names) = pressure(&SYSV, 13, 13);
1872 let locals = [Local { size: 64, align: 32 }];
1873 let base = Layout::new(&SYSV, REGS);
1874 let layout = Layout { locals: &locals, ..base };
1875 let lines = written(&mut func, &allocation, &layout, &mut names);
1876
1877 // Forcing the alignment throws away how far the stack pointer had moved, so the registers
1878 // are pushed before it happens and the epilogue counts back from the frame pointer to find
1879 // them. The frame pointer is required here whatever the flags said.
1880 assert_eq!(
1881 added(&lines),
1882 [
1883 "x64.push_64 $rbp",
1884 "$rbp = x64.mov_rr_64 $rsp",
1885 "x64.push_64 $rbx",
1886 "x64.push_64 $r12",
1887 "x64.push_64 $r13",
1888 "x64.push_64 $r14",
1889 "$rsp = x64.and_ri_64 $rsp, -32",
1890 "$rsp = x64.sub_ri_64 $rsp, 64",
1891 "$rsp = x64.lea_64 [$rbp - 32]",
1892 "$r14 = x64.pop_64",
1893 "$r13 = x64.pop_64",
1894 "$r12 = x64.pop_64",
1895 "$rbx = x64.pop_64",
1896 "$rbp = x64.pop_64",
1897 "x64.ret",
1898 ]
1899 );
1900 }
1901
1902 #[test]
1903 fn every_block_the_function_returns_from_gets_an_epilogue() {
1904 let mut names = Interner::new();
1905 let mut func = Func::new(names.intern("f"));
1906 let opcode = Opcode::new(names.intern("x64.nop"));
1907 let head = func.create_block();
1908 let left = func.create_block();
1909 let right = func.create_block();
1910 func.build(head, opcode).finish();
1911 *func.succs_mut(head) = vec![BlockCall::to(left), BlockCall::to(right)];
1912 func.build(left, opcode).finish();
1913 func.build(right, opcode).finish();
1914 let allocation = rucc_regalloc::run(&mut func, &env(&SYSV, 4), "test", true);
1915 let base = Layout::new(&SYSV, REGS);
1916 let layout = Layout { leaf: false, ..base };
1917 let lines = written(&mut func, &allocation, &layout, &mut names);
1918
1919 // Both ways out get the frame given back, and the block that goes somewhere gets nothing,
1920 // because a block with an edge out of it is not a block anything returns from.
1921 assert_eq!(
1922 lines,
1923 [
1924 "mfunc @f {",
1925 "block0:",
1926 "$rsp = x64.sub_ri_64 $rsp, 8",
1927 "x64.nop block1, block2",
1928 "block1:",
1929 "x64.nop",
1930 "$rsp = x64.add_ri_64 $rsp, 8",
1931 "x64.ret",
1932 "block2:",
1933 "x64.nop",
1934 "$rsp = x64.add_ri_64 $rsp, 8",
1935 "x64.ret",
1936 "}",
1937 ]
1938 );
1939 }
1940
1941 #[test]
1942 fn a_protected_function_writes_the_canary_last_and_checks_it_before_it_returns() {
1943 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1944 let base = Layout::new(&SYSV, REGS);
1945 let layout = Layout { leaf: false, protect: true, ..base };
1946 let guard = SYSV.guard.as_ref().expect("this convention has somewhere to keep the word");
1947 // The two the real pipeline holds back, which are held back in the environment above too:
1948 // it hands out the first two of the convention's order and keeps everything after them.
1949 let protect = Protect { guard, branch: &BRANCH, scratch: [R10, R11] };
1950 let lines = with_protector(&mut func, &allocation, &layout, Some(protect), &mut names);
1951
1952 // The read of the word and the store into the slot come after the stack pointer has moved,
1953 // because there is no slot to store into until it has. The check is the last thing the
1954 // block that returned does and the epilogue is on the arm the canary was unchanged on, so
1955 // a function whose canary changed never gives its frame back and never returns.
1956 assert_eq!(
1957 added(&lines),
1958 [
1959 "$rsp = x64.sub_ri_64 $rsp, 24",
1960 "$r10 = x64.mov_rm_64 [fs:40]",
1961 "x64.mov_mr_64 $r10, [$rsp + 16]",
1962 "x64.mov_mr_64 $rdx, [$rsp]",
1963 "x64.mov_mr_64 $rdx, [$rsp + 8]",
1964 "$rdx = x64.mov_rm_64 [$rsp]",
1965 "$rdx = x64.mov_rm_64 [$rsp + 8]",
1966 "$r10 = x64.mov_rm_64 [$rsp + 16]",
1967 "$r11 = x64.mov_rm_64 [fs:40]",
1968 "$r11 = x64.cmp_set_ne_64 $r10, $r11",
1969 "x64.br_cond_8 $r11, block1, block2",
1970 "x64.call @__stack_chk_fail",
1971 "$rsp = x64.add_ri_64 $rsp, 24",
1972 "x64.ret",
1973 ]
1974 );
1975 }
1976
1977 #[test]
1978 fn a_frame_that_fits_in_one_page_is_taken_in_one_subtraction_even_when_pages_are_touched() {
1979 let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1980 let locals = [Local { size: 4088, align: 16 }];
1981 let base = Layout::new(&SYSV, REGS);
1982 let layout = Layout { leaf: false, locals: &locals, ..base };
1983 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1984 let lines = with_probing(&mut func, &allocation, &layout, Some(probing), &mut names);
1985
1986 // A frame of one page cannot step over the page below it, because the far end of it is the
1987 // near end of that page and anything written there is written to a page that is there. So
1988 // the flag costs such a function nothing, which is most functions.
1989 assert_eq!(
1990 added(&lines),
1991 ["$rsp = x64.sub_ri_64 $rsp, 4088", "$rsp = x64.add_ri_64 $rsp, 4088", "x64.ret",]
1992 );
1993 }
1994
1995 #[test]
1996 fn a_probing_prologue_touches_every_page_of_a_frame_a_few_pages_deep() {
1997 let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1998 let locals = [Local { size: 9000, align: 16 }];
1999 let base = Layout::new(&SYSV, REGS);
2000 let layout = Layout { leaf: false, locals: &locals, ..base };
2001 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
2002 let lines = with_probing(&mut func, &allocation, &layout, Some(probing), &mut names);
2003
2004 // A page of the stack pointer's own, then the touch that says the page is there, and only
2005 // then the next one, which is the whole of the defence: nothing here ever moves the stack
2006 // pointer further than one page without writing where it landed. The last subtraction is
2007 // the remainder and is smaller than a page, so it needs no touch of its own, and it exists
2008 // in every frame because the count of pages is taken off one less than the size.
2009 assert_eq!(
2010 added(&lines),
2011 [
2012 "$rsp = x64.sub_ri_64 $rsp, 4096",
2013 "x64.or_mi_8 [$rsp], 0",
2014 "$rsp = x64.sub_ri_64 $rsp, 4096",
2015 "x64.or_mi_8 [$rsp], 0",
2016 "$rsp = x64.sub_ri_64 $rsp, 808",
2017 "$rsp = x64.add_ri_64 $rsp, 9000",
2018 "x64.ret",
2019 ]
2020 );
2021 }
2022
2023 #[test]
2024 fn a_variable_length_array_walks_its_pages_where_the_declaration_stands() {
2025 let (mut func, allocation, mut names, stack) = growing(RAX);
2026 let base = Layout::new(&SYSV, REGS);
2027 let layout = Layout { leaf: false, grows: true, ..base };
2028 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
2029 let convention = Convention { probe: Some(probing), ..Convention::new(&SYSV, &FRAME) };
2030 let lines = under(&mut func, &allocation, &layout, &stack, convention, &mut names);
2031
2032 // The whole listing, because what the walk is cannot be read off the instructions alone.
2033 // The one subtraction the lowering wrote is gone and four blocks stand where its block was:
2034 // where the stack pointer is going, the step, the page the step landed on, and the rest of
2035 // what the block was doing with the stack pointer put back where it was going.
2036 assert_eq!(
2037 lines,
2038 [
2039 "mfunc @f {",
2040 "block0:",
2041 "x64.push_64 $rbp",
2042 "$rbp = x64.mov_rr_64 $rsp",
2043 "$r10 = x64.mov_rr_64 $rsp",
2044 "$r10 = x64.sub_rr_64 $r10, $rax, block1",
2045 "block1:",
2046 "$rsp = x64.sub_ri_64 $rsp, 4096",
2047 "$r11 = x64.cmp_set_a_64 $rsp, $r10",
2048 "x64.br_cond_8 $r11, block2, block3",
2049 "block2:",
2050 "x64.or_mi_8 [$rsp], 0, block1",
2051 "block3:",
2052 "$rsp = x64.mov_rr_64 $r10",
2053 "x64.nop",
2054 "$rsp = x64.mov_rr_64 $rbp",
2055 "$rbp = x64.pop_64",
2056 "x64.ret",
2057 "}",
2058 ]
2059 );
2060 }
2061
2062 #[test]
2063 fn the_walk_keeps_the_register_the_count_arrived_in() {
2064 let (mut func, allocation, mut names, stack) = growing(R10);
2065 let base = Layout::new(&SYSV, REGS);
2066 let layout = Layout { leaf: false, grows: true, ..base };
2067 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
2068 let convention = Convention { probe: Some(probing), ..Convention::new(&SYSV, &FRAME) };
2069 let lines = under(&mut func, &allocation, &layout, &stack, convention, &mut names);
2070
2071 // The count is in the first of the two registers the walk was given, which is where a
2072 // reload the rewriter wrote would have put it, so the limit goes in the other one and the
2073 // comparison writes the first one back only once the count has been read for the last time.
2074 let added = added(&lines);
2075 assert!(added.contains(&"$r11 = x64.mov_rr_64 $rsp"), "{added:?}");
2076 assert!(added.contains(&"$r11 = x64.sub_rr_64 $r11, $r10, block1"), "{added:?}");
2077 assert!(added.contains(&"$r10 = x64.cmp_set_a_64 $rsp, $r11"), "{added:?}");
2078 }
2079
2080 #[test]
2081 fn a_variable_length_array_takes_its_bytes_in_one_subtraction_when_nothing_asked() {
2082 let (mut func, allocation, mut names, stack) = growing(RAX);
2083 let base = Layout::new(&SYSV, REGS);
2084 let layout = Layout { leaf: false, grows: true, ..base };
2085 let convention = Convention::new(&SYSV, &FRAME);
2086 let lines = under(&mut func, &allocation, &layout, &stack, convention, &mut names);
2087
2088 // The instruction the lowering wrote, where it wrote it, and one block still.
2089 assert!(lines.contains(&"$rsp = x64.sub_rr_64 $rsp, $rax".to_owned()), "{lines:?}");
2090 assert_eq!(lines.iter().filter(|line| line.starts_with("block")).count(), 1, "{lines:?}");
2091 }
2092
2093 #[test]
2094 fn a_probing_prologue_deeper_than_that_walks_the_pages_in_a_loop() {
2095 let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
2096 let locals = [Local { size: 100_000, align: 16 }];
2097 let base = Layout::new(&SYSV, REGS);
2098 let layout = Layout { leaf: false, locals: &locals, ..base };
2099 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
2100 let lines = with_probing(&mut func, &allocation, &layout, Some(probing), &mut names);
2101
2102 // Twenty-four pages, which is more than a straight line is worth, so the prologue works out
2103 // where it is going first and then walks there. The whole listing rather than the added
2104 // lines, because what matters as much as the instructions is that the two blocks the walk
2105 // is made of come in front of the block the function began with: the body the allocator
2106 // filled is block2 here and it was block0 before this ran.
2107 assert_eq!(
2108 lines,
2109 [
2110 "mfunc @f {",
2111 "block0:",
2112 "$r10 = x64.lea_64 [$rsp - 98304], block1",
2113 "block1:",
2114 "$rsp = x64.sub_ri_64 $rsp, 4096",
2115 "x64.or_mi_8 [$rsp], 0",
2116 "$r11 = x64.cmp_set_ne_64 $rsp, $r10",
2117 "x64.br_cond_8 $r11, block1, block2",
2118 "block2:",
2119 "$rsp = x64.sub_ri_64 $rsp, 1704",
2120 "$rax = x64.nop",
2121 "$rcx = x64.nop",
2122 "x64.nop $rax",
2123 "x64.nop $rcx",
2124 "$rsp = x64.add_ri_64 $rsp, 100008",
2125 "x64.ret",
2126 "}",
2127 ]
2128 );
2129 }
2130
2131 #[test]
2132 fn a_large_frame_on_a_platform_with_a_routine_for_its_pages_calls_the_routine() {
2133 let (mut func, allocation, mut names) = pressure(&WIN64, 2, 4);
2134 let locals = [Local { size: 100_000, align: 16 }];
2135 let base = Layout::new(&WIN64, REGS);
2136 let layout = Layout { leaf: false, locals: &locals, ..base };
2137 let lines = written(&mut func, &allocation, &layout, &mut names);
2138
2139 // Nothing asked for this on the command line, which is the point: Windows commits a stack
2140 // by having the pages touched in order, so a frame this size has to reach them whatever the
2141 // flags said. The size goes in the register the platform names, the routine touches every
2142 // page down to there, and the frame is taken afterwards, because the routine comes back
2143 // having moved nothing. What the epilogue gives back is what the register was given, which
2144 // is the one thing worth tying together here.
2145 let added = added(&lines);
2146 assert_eq!(added.len(), 5, "{added:?}");
2147 let size = added[0].strip_prefix("$rax = x64.mov_ri_64 ").expect("a size in a register");
2148 assert_eq!(added[1], "x64.call @__chkstk");
2149 assert_eq!(added[2], "$rsp = x64.sub_rr_64 $rsp, $rax");
2150 assert_eq!(added[3], format!("$rsp = x64.add_ri_64 $rsp, {size}"));
2151 assert_eq!(added[4], "x64.ret");
2152 }
2153
2154 #[test]
2155 fn a_frame_of_one_page_calls_nothing_on_that_platform_either() {
2156 let (mut func, allocation, mut names) = pressure(&WIN64, 2, 4);
2157 let locals = [Local { size: 4000, align: 16 }];
2158 let base = Layout::new(&WIN64, REGS);
2159 let layout = Layout { leaf: false, locals: &locals, ..base };
2160 let lines = written(&mut func, &allocation, &layout, &mut names);
2161
2162 // The same reason a frame of one page is taken in one subtraction under the flag. The far
2163 // end of such a frame is inside the page below the stack pointer, and touching that page is
2164 // what the function does on its way to using the frame at all, so there is nothing for a
2165 // routine to do and a call to it would be a call in every function that declares an array.
2166 let added = added(&lines);
2167 assert!(added.iter().all(|line| !line.contains("chkstk")), "{added:?}");
2168 assert_eq!(added.len(), 3, "{added:?}");
2169 }
2170
2171 #[test]
2172 fn a_windows_prologue_points_its_frame_pointer_at_the_frame_once_the_frame_is_whole() {
2173 let (mut func, allocation, mut names) = pressure(&WIN64, 4, 2);
2174 let base = Layout::new(&WIN64, REGS);
2175 let layout = Layout { frame_pointer: true, ..base };
2176 let lines = written(&mut func, &allocation, &layout, &mut names);
2177
2178 // The other order, which is what every other platform here writes, has no unwind record on
2179 // this one: the record counts its slots from where the stack pointer ends the prologue and
2180 // gets there by taking a constant off the frame pointer, so a register pushed after the
2181 // pointer was established sits below the place the record counts from. Pushing first and
2182 // pointing last is the order that has a record, and it leaves the pointer holding a copy of
2183 // the stack pointer, so the spills stay where they were and the epilogue counts the frame
2184 // back off the pointer rather than moving the pointer into the stack pointer.
2185 assert_eq!(
2186 added(&lines),
2187 [
2188 "x64.push_64 $rbp",
2189 "$rsp = x64.sub_ri_64 $rsp, 16",
2190 "$rbp = x64.mov_rr_64 $rsp",
2191 "x64.mov_mr_64 $rdx, [$rsp]",
2192 "x64.mov_mr_64 $rdx, [$rsp + 8]",
2193 "$rdx = x64.mov_rm_64 [$rsp]",
2194 "$rdx = x64.mov_rm_64 [$rsp + 8]",
2195 "$rsp = x64.lea_64 [$rbp + 16]",
2196 "$rbp = x64.pop_64",
2197 "x64.ret",
2198 ]
2199 );
2200 }
2201
2202 #[test]
2203 fn a_windows_prologue_that_saves_registers_too_pushes_all_of_them_before_the_frame() {
2204 let (mut func, allocation, mut names) = pressure(&WIN64, 9, 8);
2205 let base = Layout::new(&WIN64, REGS);
2206 let layout = Layout { leaf: false, frame_pointer: true, ..base };
2207 let lines = written(&mut func, &allocation, &layout, &mut names);
2208
2209 // The shape that made the order necessary. All three pushes are above the frame, so every
2210 // one of them has a row the record can write, and the pointer is the last thing the
2211 // prologue does. Forty eight bytes is the thirty two every Windows caller reserves below a
2212 // call, eight for the one value that did not fit in a register, and eight that put the
2213 // stack pointer back where a call wants it given three pushes and the return address.
2214 assert_eq!(
2215 added(&lines),
2216 [
2217 "x64.push_64 $rbp",
2218 "x64.push_64 $rbx",
2219 "x64.push_64 $rsi",
2220 "$rsp = x64.sub_ri_64 $rsp, 48",
2221 "$rbp = x64.mov_rr_64 $rsp",
2222 "x64.mov_mr_64 $rsi, [$rsp + 32]",
2223 "$rsi = x64.mov_rm_64 [$rsp + 32]",
2224 "$rsp = x64.lea_64 [$rbp + 48]",
2225 "$rsi = x64.pop_64",
2226 "$rbx = x64.pop_64",
2227 "$rbp = x64.pop_64",
2228 "x64.ret",
2229 ]
2230 );
2231 }
2232
2233 #[test]
2234 fn a_realigned_windows_frame_forces_the_alignment_after_the_prologue() {
2235 let (mut func, allocation, mut names) = pressure(&WIN64, 9, 8);
2236 let locals = [Local { size: 64, align: 32 }];
2237 let base = Layout::new(&WIN64, REGS);
2238 let layout = Layout { leaf: false, locals: &locals, ..base };
2239 let lines = written(&mut func, &allocation, &layout, &mut names);
2240
2241 // The late order the record can describe, and the rounding after all of it, which is
2242 // clang's shape for the same frame. The epilogue puts the stack pointer back from the frame
2243 // pointer before it does anything else, and from there it is any other late epilogue.
2244 assert_eq!(
2245 added(&lines),
2246 [
2247 "x64.push_64 $rbp",
2248 "x64.push_64 $rbx",
2249 "x64.push_64 $rsi",
2250 "$rsp = x64.sub_ri_64 $rsp, 112",
2251 "$rbp = x64.mov_rr_64 $rsp",
2252 "$rsp = x64.and_ri_64 $rsp, -32",
2253 "x64.mov_mr_64 $rsi, [$rsp + 96]",
2254 "$rsi = x64.mov_rm_64 [$rsp + 96]",
2255 "$rsp = x64.mov_rr_64 $rbp",
2256 "$rsp = x64.lea_64 [$rbp + 112]",
2257 "$rsi = x64.pop_64",
2258 "$rbx = x64.pop_64",
2259 "$rbp = x64.pop_64",
2260 "x64.ret",
2261 ]
2262 );
2263 }
2264
2265 #[test]
2266 fn a_vector_register_a_windows_call_preserves_is_stored_and_read_back() {
2267 let mut names = Interner::new();
2268 let mut func = Func::new(names.intern("f"));
2269 let opcode = Opcode::new(names.intern("x64.nop"));
2270 let block = func.create_block();
2271 // An instruction that writes one of the vector registers Windows preserves, which is what
2272 // a rule for something that has to use it produces.
2273 func.build(block, opcode).operand(Operand::write(Reg::physical(xmm(6)), XMM)).finish();
2274 let allocation = rucc_regalloc::run(&mut func, &env(&WIN64, 4), "test", true);
2275 let lines = written(&mut func, &allocation, &Layout::new(&WIN64, REGS), &mut names);
2276
2277 // No machine here pushes a vector register, so it is stored into the frame rather than
2278 // pushed, and the frame has to be taken before there is anywhere to put it.
2279 assert_eq!(
2280 added(&lines),
2281 [
2282 "$rsp = x64.sub_ri_64 $rsp, 24",
2283 "x64.movaps_mr $xmm6, [$rsp]",
2284 "$xmm6 = x64.movaps_rm [$rsp]",
2285 "$rsp = x64.add_ri_64 $rsp, 24",
2286 "x64.ret",
2287 ]
2288 );
2289 }
2290
2291 /// A reload from deep in the frame takes the scratch register it loads into for the address,
2292 /// and not the other one, which the store after it reads. This is the pair the cleanup leaves
2293 /// when it keeps a value in `x16`, and taking `x16` stored the frame address in its place.
2294 #[test]
2295 fn a_far_access_leaves_alone_the_scratch_register_read_after_it() {
2296 use rucc_target::aarch64::{self, AAPCS64, X16, X17};
2297 let mut names = Interner::new();
2298 let mut func = Func::new(names.intern("f"));
2299 let block = func.create_block();
2300 let gpr = aarch64::GPR;
2301 let sp = Mem::at(Operand::read(Reg::physical(AAPCS64.stack_pointer), gpr)).plus(40_000);
2302 let load = Opcode::new(names.intern("a64.ldr_64"));
2303 let store = Opcode::new(names.intern("a64.str_64"));
2304 let reload = func.build(block, load).def(Reg::physical(X17), gpr).mem(sp).finish();
2305 let into = Mem::at(Operand::read(Reg::physical(X17), gpr));
2306 func.build(block, store).uses(Reg::physical(X16), gpr).mem(into).finish();
2307
2308 far(&mut func, &aarch64::FRAME, &AAPCS64, &[X16, X17], &mut names);
2309 let insts: Vec<Inst> = func.insts(block).collect();
2310 assert!(insts.len() > 2, "the offset is out of reach and wants an address");
2311 for &inst in &insts[..insts.iter().position(|&at| at == reload).expect("still there")] {
2312 let written = func[func[inst].operands].iter().filter(|op| op.role.is_def());
2313 assert!(written.map(|op| op.reg.phys()).all(|reg| reg == Some(X17)));
2314 }
2315 }
2316
2317 /// A store of one scratch register deep in the frame while the other is still wanted after it
2318 /// has neither to build the address in, so the other goes on the stack for the length of the
2319 /// store, and the offset grows by the sixteen bytes the push moved the stack pointer.
2320 #[test]
2321 fn a_far_store_with_no_free_scratch_register_saves_one_around_itself() {
2322 use rucc_target::aarch64::{self, AAPCS64, X16, X17};
2323 let mut names = Interner::new();
2324 let mut func = Func::new(names.intern("f"));
2325 let block = func.create_block();
2326 let gpr = aarch64::GPR;
2327 let sp = Mem::at(Operand::read(Reg::physical(AAPCS64.stack_pointer), gpr)).plus(40_000);
2328 let store = Opcode::new(names.intern("a64.str_64"));
2329 let spill = func.build(block, store).uses(Reg::physical(X16), gpr).mem(sp).finish();
2330 let into = Mem::at(Operand::read(Reg::physical(AAPCS64.stack_pointer), gpr));
2331 func.build(block, store).uses(Reg::physical(X17), gpr).mem(into).finish();
2332
2333 far(&mut func, &aarch64::FRAME, &AAPCS64, &[X16, X17], &mut names);
2334 let text = print_func(&func, &names, &aarch64::REGS);
2335 let lines: Vec<&str> =
2336 text.lines().map(str::trim).filter(|line| line.contains("a64.")).collect();
2337 assert!(lines[0].starts_with("a64.push_64 $x17"), "{text}");
2338 assert!(lines.last().unwrap().starts_with("a64.str_64 $x17"), "{text}");
2339 assert!(lines[lines.len() - 2].contains("a64.pop_64"), "{text}");
2340 let spilled = func.insts(block).position(|at| at == spill).expect("still there");
2341 let base = func[func[spill].mem.expect("an address")].base.expect("a base");
2342 assert_eq!(func[func[spill].operands][usize::from(base)].reg, Reg::physical(X17), "{text}");
2343 let whole: i32 = func
2344 .insts(block)
2345 .take(spilled)
2346 .filter_map(|at| func[at].mem.map(|mem| func[mem].disp))
2347 .sum::<i32>()
2348 + func[func[spill].mem.expect("an address")].disp;
2349 assert_eq!(whole, 40_016, "{text}");
2350 }
2351}