rucc_codegen/finish.rs
1//! The prologue, the epilogue, and the moves the allocator asked for.
2//!
3//! Design: `spec/10-backend.md` sections 10.4 and 10.7.
4//!
5//! [`crate::frame`] works out what a function's stack looks like and writes nothing. This is what
6//! writes it. Three things are still missing from a function the allocator has finished with, and
7//! all three of them are instructions no lowering rule chose:
8//!
9//! ```text
10//! the prologue takes the frame the layout worked out, and puts away the registers a call
11//! leaves alone that this function writes anyway
12//! the moves every spill, every reload and every copy the allocator handed back as an
13//! edit, in the place it said and in the order it said
14//! the epilogue gives the frame back and puts the registers back, at the end of every block
15//! the function returns from
16//! ```
17//!
18//! There is a fourth thing and it is not an instruction but a number. The lowering wrote an
19//! instruction for every `alloca` that computes the address of the memory it asked for, and could
20//! not write how far into the frame that memory is, because when it ran there was no frame. So
21//! the displacement of each of those is filled in here, out of the same [`Frame`] everything else
22//! here reads, and off the same stack pointer every other offset in it is from.
23//!
24//! The loads that read the arguments the caller passed on the stack are waiting on the same number
25//! and on one more. Those bytes are the caller's rather than this function's, and a frame that had
26//! to force its own alignment cannot say how far away the caller's stack pointer was, so it reaches
27//! back through the frame pointer instead. Which register a load reads through is therefore settled
28//! here too, and it is the only base register in a finished function that was not settled by
29//! whoever wrote the instruction.
30//!
31//! After this the function is one an encoder can read: every register is physical, every offset
32//! into the frame is a constant, and the stack pointer is where the convention says it should be
33//! at every instruction that could look.
34//!
35//! # Why the moves go in first
36//!
37//! Every offset the frame reports is from the stack pointer as it stands in the body of the
38//! function. A spill written before the prologue exists would be written in front of the
39//! instruction it belongs to and behind nothing, which is where the prologue then goes, so the
40//! prologue ends up in front of it and the offsets stay true. Writing them the other way round
41//! would put the first reload above the instruction that takes the frame, and it would read from
42//! an address that is one frame out.
43//!
44//! # Where a return is
45//!
46//! A block that goes nowhere is a block the function leaves from. Mostly that is a return, and
47//! the other kind is a block ending in `unreachable`, which is a point the front end says control
48//! does not arrive at and which the lowering writes no instruction for. Both want the same thing
49//! here. A return wants the epilogue because that is what a return is once the frame is known,
50//! and an unreachable block wants it because the alternative is a function whose last instruction
51//! falls into whatever the assembler put after it, which is worse than an epilogue nothing runs.
52//! So the epilogue goes at the end of every block with an empty successor list, and there may be
53//! several, because nothing here insists a function has one exit.
54//!
55//! # What is target-specific here
56//!
57//! The names, and only the names. Which instruction pushes a register and which one moves the
58//! stack pointer is [`rucc_target::FrameInsts`], which the target says and this reads, so what
59//! is written below is the shape of a prologue rather than any particular machine's. That is
60//! `spec/10-backend.md` section 10.8 as it applies to the one pass that would otherwise be full
61//! of `x64.` by hand.
62
63use rucc_base::Interner;
64use rucc_mir::{Block, BlockCall, CfiOp, Func, Inst, Mem, Opcode, Operand, Patch, Reg};
65use rucc_regalloc::Allocation;
66use rucc_regalloc::assign::Place;
67use rucc_regalloc::rewrite::{At, Edit};
68use rucc_target::{BranchInsts, CallRegs, FrameInsts, Guard, PhysReg, Probe, RegClass};
69
70use crate::frame::Frame;
71use crate::lower::Stack;
72
73/// What the stack protector's check needs beyond the frame, in a function that has one.
74///
75/// Three things that come from three places, which is why they arrive together rather than being
76/// looked up here. Where the word the canary is copied from lives is a fact about the runtime the
77/// code is linked against. What a branch on a register is is a fact about the machine. And the two
78/// registers are neither: they are the ones the allocator was told to hold back, which is a
79/// decision about the allocator, and they are free at a return for exactly that reason.
80#[derive(Debug, Clone, Copy)]
81pub struct Protect<'a> {
82 /// Where the word the canary is a copy of lives, and what to call when the copy has changed.
83 pub guard: &'a Guard,
84 /// What a branch on a register is, which is what the check ends its block with.
85 pub branch: &'a BranchInsts,
86 /// The two registers the check may use, which are two the allocator never handed out.
87 pub scratch: [PhysReg; 2],
88}
89
90/// What a prologue that takes its frame a page at a time needs beyond the frame.
91///
92/// What `-fstack-clash-protection` asks for, and the same three kinds of thing [`Protect`] is:
93/// one fact about the platform, one about the machine, and two registers that are neither. See
94/// [`rucc_target::Probe`] for what the sequence is defending against.
95#[derive(Debug, Clone, Copy)]
96pub struct Probing<'a> {
97 /// What touches a page and how far apart the pages are.
98 pub probe: &'a Probe,
99 /// What a branch on a register is, which is what the loop under a large frame ends with.
100 pub branch: &'a BranchInsts,
101 /// The two registers the sequence may use, which are two the allocator never handed out.
102 pub scratch: [PhysReg; 2],
103}
104
105/// What a profiler's hook at the top of a function is, in a function that has one.
106///
107/// What `-pg` asks for. See [`rucc_target::Trace`] for why there are two of these and what each of
108/// them lets the hook see. Only the name survives to here, because by this point the flag has been
109/// read against the target and a prologue that has the name has everything it needs.
110#[derive(Debug, Clone, Copy)]
111pub struct Tracing {
112 /// What is called, which is a routine the runtime provides and not one the program wrote.
113 pub name: &'static str,
114 /// Whether the call goes in front of the prologue rather than once the frame is taken.
115 pub early: bool,
116}
117
118/// The room at the top of a function for something to be written over later, in a function that
119/// was promised any.
120///
121/// What `-fpatchable-function-entry=` asks for. The room is a run of the shortest instruction the
122/// machine has that does nothing, and what makes it worth reserving is that it is never run for
123/// long: a tracer or a live patcher writes a jump or a call over it once the program is up, and
124/// what it needs from the compiler is a known address and a known number of bytes.
125///
126/// Two counts because the room can be on either side of the function's own label. Only the half
127/// after it is written here, since the stream starts at the label and there is nowhere in it to put
128/// the other half; the half in front is carried through so that whatever lays the function down can
129/// lay that many bytes ahead of the symbol.
130#[derive(Debug, Clone, Copy)]
131pub struct Padding {
132 /// What the instruction that does nothing is called on this target.
133 pub name: &'static str,
134 /// How many of them go in front of the function's own label.
135 pub before: u32,
136 /// How many go after it.
137 pub after: u32,
138}
139
140/// What the convention this function is compiled for says a frame is.
141///
142/// Seven answers to the one question, which is why they travel together: where it puts things,
143/// which instructions build one, whether this function's carries a protector, whether it is taken a
144/// page at a time, whether the function opens with a landing pad, whether it calls a profiler on
145/// the way in, and how much room it opens with for a patcher. The last five are the only ones about
146/// this function rather than about every function on the target, and they are here because what
147/// they need is the other two and nothing else.
148#[derive(Debug, Clone, Copy)]
149pub struct Convention<'a> {
150 /// Where the convention puts things.
151 pub regs: &'a CallRegs,
152 /// The instructions a prologue, an epilogue, a spill and a reload are made of on it.
153 pub insts: &'a FrameInsts,
154 /// What this function's stack protector needs, or `None` in a function with none.
155 pub protect: Option<Protect<'a>>,
156 /// What this function's probing prologue needs, or `None` when the frame is taken in one
157 /// subtraction, which is what a command line that did not ask asks for.
158 pub probe: Option<Probing<'a>>,
159 /// What says an indirect branch may arrive at the top of this function, or `None` when the
160 /// command line did not ask for one and on a target that has no such instruction.
161 ///
162 /// See [`rucc_target::FrameInsts::landing`]. A name rather than a flag because the flag has
163 /// already been read against the target by the time this is built, and because a prologue that
164 /// has the name has everything it needs.
165 pub landing: Option<&'static str>,
166 /// What this function's call to a profiler is, or `None` in one that makes none, which is every
167 /// function on a command line that did not ask.
168 pub trace: Option<Tracing>,
169 /// What room this function opens with for a patcher, or `None` in one that was promised none,
170 /// which is every function on a command line that did not ask.
171 pub pad: Option<Padding>,
172}
173
174impl<'a> Convention<'a> {
175 /// That convention, for a function with no stack protector, no probing, no landing pad, no
176 /// call to a profiler and no room for a patcher, which is most of them.
177 #[must_use]
178 pub fn new(regs: &'a CallRegs, insts: &'a FrameInsts) -> Self {
179 Self { regs, insts, protect: None, probe: None, landing: None, trace: None, pad: None }
180 }
181}
182
183/// Writes the moves, the prologue and the epilogue into a function the allocator has finished
184/// with.
185///
186/// # Panics
187///
188/// Panics on a function with no blocks in it, on a frame whose slots or locals the allocation and
189/// the lowering do not match, and on a move of a class the target did not say how to move. All of
190/// them are the caller handing it a frame and a function that were not worked out from each other.
191pub fn finish(
192 func: &mut Func,
193 allocation: &Allocation,
194 frame: &Frame,
195 stack: &Stack,
196 convention: Convention<'_>,
197 names: &mut Interner,
198) {
199 let Convention { regs: conv, insts, protect, probe, landing, trace, pad } = convention;
200 let entry = func.entry().expect("a function with a block in it");
201 let returns: Vec<Block> = func.blocks().filter(|&block| func[block].succs.is_empty()).collect();
202
203 // Before anything is written, because these are instructions the lowering already put in the
204 // function and every one of them is somewhere the prologue is about to go in front of, which
205 // is what makes an offset from the stack pointer the right thing to write into them. In a
206 // frame that grows it is an offset from the frame pointer instead, so the base register is
207 // rewritten the way an incoming argument's is, and for a version of the same reason.
208 //
209 // Added rather than assigned. The instruction named here is the `lea` the lowering wrote, or
210 // whatever [`crate::fold`] folded that `lea` into, and a reader that took it brought a
211 // displacement of its own: the address of a local is where the object starts and reading a
212 // field of it is some way past that. Assigning would throw the field offset away and read the
213 // front of the object every time.
214 for &(inst, local) in &stack.addresses {
215 let at = frame.local(local).expect("a local the frame was worked out from");
216 let mem = func[inst].mem.expect("the address of a local is an address");
217 func[mem].disp += at;
218 if frame.grows() {
219 rebase(func, inst, conv.frame_pointer);
220 }
221 }
222
223 // The bytes a variable length array takes are already off the stack pointer by the time one of
224 // these runs, so what is left to write is how far above the new stack pointer the array starts,
225 // which is however much of the bottom of the frame belongs to the arguments of a call. That
226 // area stays at the bottom wherever the bottom has moved to. Added rather than assigned for the
227 // reason the loop above is: one of these folds into its readers like any other address, and a
228 // reader that took it brought a displacement of its own.
229 for &inst in &stack.dynamic {
230 let mem = func[inst].mem.expect("the address of a growable local is an address");
231 func[mem].disp += offset(frame.below());
232 }
233
234 // The same, one area further up, and through the frame pointer when that is what reaches it.
235 // These are in the entry block ahead of everything, so the prologue still goes in front of
236 // them, which is what makes both registers hold what these offsets are counted from.
237 let incoming = frame.incoming();
238 for &(inst, up) in &stack.arguments {
239 let mem = func[inst].mem.expect("an argument read out of memory is read from an address");
240 func[mem].disp += incoming.at + offset(up);
241 if incoming.through_frame_pointer {
242 rebase(func, inst, conv.frame_pointer);
243 }
244 }
245
246 // Every offset the frame reports is from this one register, which is the stack pointer in an
247 // ordinary frame and the frame pointer in one that moves the stack pointer while it runs.
248 let base = if frame.grows() { conv.frame_pointer } else { conv.stack_pointer };
249 let mut writer = Writer { func, conv, insts, names, base, ahead: None };
250
251 let mut cursors: Vec<(At, Inst)> = Vec::new();
252 for edit in &allocation.edits {
253 let inst = writer.mov(edit, frame);
254 writer.put(&mut cursors, edit.at, inst);
255 }
256
257 let prologue = writer.prologue(frame, protect, probe, landing, trace, pad);
258 for &inst in prologue.iter().rev() {
259 writer.func.prepend_inst(entry, inst);
260 }
261 for block in returns {
262 // The check goes in front of the epilogue and takes the return with it. What is left in
263 // the block the function used to return from is the check, and the block the epilogue then
264 // goes in is the arm the canary was unchanged on.
265 let block = match protect {
266 Some(protect) => writer.check(block, frame, protect),
267 None => block,
268 };
269 let epilogue = writer.epilogue(frame);
270 for inst in epilogue {
271 writer.func.append_inst(block, inst);
272 }
273 }
274
275 // Last of everything, because the blocks a probing prologue made have to come in front of the
276 // block the function used to begin with and the ones the protector's check makes are made
277 // after that. Nothing has been laid out yet: `crate::layout` runs after this and puts every
278 // block in its own order, and all this decides is which block the function is entered at.
279 if let Some(ahead) = writer.ahead {
280 let rest: Vec<Block> =
281 writer.func.blocks().filter(|block| !ahead.contains(block)).collect();
282 let order: Vec<Block> = ahead.into_iter().chain(rest).collect();
283 writer.func.set_block_order(&order);
284 }
285}
286
287/// How many pages a probing prologue touches one after another before it writes a loop instead.
288///
289/// Three, which is what gcc unrolls to. The loop is four instructions however many pages it walks
290/// and a page written out is two, so three is the last size at which the straight line is no
291/// longer than the loop, and the straight line has no branch in it and needs no register.
292const UNROLLED: u32 = 3;
293
294/// One function having its frame written into it.
295/// Points an address the lowering left counted from the stack pointer at another register.
296///
297/// The base register is an operand of the instruction and the addressing mode holds where in the
298/// operand vector it is, so the register is changed there and not in the mode.
299fn rebase(func: &mut Func, inst: Inst, to: PhysReg) {
300 let mem = func[inst].mem.expect("an address");
301 let at = func[mem].base.expect("an address the lowering wrote a base register into");
302 let operands = func[inst].operands;
303 func[operands][usize::from(at)].reg = Reg::physical(to);
304}
305
306struct Writer<'a> {
307 func: &'a mut Func,
308 conv: &'a CallRegs,
309 insts: &'a FrameInsts,
310 names: &'a mut Interner,
311 /// Which register every offset into the frame is counted from, which is the stack pointer
312 /// unless the function moves it while it runs. See `Growing` in [`crate::frame`].
313 base: PhysReg,
314 /// The blocks a probing prologue made, which go in front of the one the function began with.
315 ///
316 /// Empty in every function whose frame is taken in one subtraction, which is every function
317 /// on a command line that did not ask for the stack to be touched a page at a time and most
318 /// of them on one that did. See [`Writer::pages`].
319 ahead: Option<[Block; 2]>,
320}
321
322impl Writer<'_> {
323 /// The instructions the prologue is, in the order they run.
324 ///
325 /// The order is the one the epilogue undoes and it is not free. The frame pointer is saved
326 /// before anything else, so that it points at a fixed place whatever else happens. The
327 /// registers are pushed before the alignment is forced, so that the epilogue can find them
328 /// again from the frame pointer, since after the alignment is forced nothing else can. And the
329 /// vector registers are stored last, because until the frame has been taken there is nowhere
330 /// to store them.
331 ///
332 /// The landing pad is in front of all of it, because the address it makes reachable is the
333 /// address of the function and the address of the function is where the first instruction is.
334 /// It has to be written here rather than after the fact, since a probing prologue moves the
335 /// instructions written so far into a block of its own and the pad has to move with them.
336 ///
337 /// The room a patcher was promised goes after the pad, because a patcher wants somewhere it can
338 /// write a call that happens before anything else, and the pad is the one instruction that has
339 /// to come first for a reason of its own.
340 ///
341 /// A profiler's hook goes next, or at the end when it is the kind that reads the frame pointer.
342 /// The early one is in front of everything the frame does for a reason of its own: what makes
343 /// it worth replacing while the program runs is that the stack at that instruction is exactly
344 /// what a call leaves, and a prologue that had already run would have changed it.
345 fn prologue(
346 &mut self,
347 frame: &Frame,
348 protect: Option<Protect<'_>>,
349 probe: Option<Probing<'_>>,
350 landing: Option<&'static str>,
351 trace: Option<Tracing>,
352 pad: Option<Padding>,
353 ) -> Vec<Inst> {
354 let sp = self.conv.stack_pointer;
355 let fp = self.conv.frame_pointer;
356 let int = self.conv.int_class;
357 let sse = self.conv.sse_class;
358 let word = offset(self.conv.word);
359 let mut out = Vec::new();
360 // What the prologue wrote before it had described anything, which is what decides whether
361 // there is a rule to remember at the end of it. Neither of these moves a register or takes
362 // a frame, so a function whose whole prologue is one of them has no rows and must not be
363 // given a pair of them that cancel out.
364 let mut quiet = Vec::new();
365 if let Some(name) = landing {
366 let opcode = self.opcode(name);
367 let inst = self.func.build_loose(opcode).finish();
368 out.push(inst);
369 quiet.push(inst);
370 }
371 // After the pad and in front of everything else, which is where gcc puts it. The pad is the
372 // function's first instruction because the address an indirect branch may arrive at is the
373 // address of the function, and the room comes next because what gets written over it is a
374 // call and the point of that call is that it happens before the function has done anything.
375 //
376 // Nothing is described for any of it. A byte that does nothing does not move the stack
377 // pointer, and what a patcher writes over it later is its own problem rather than this
378 // function's: the rules here say what this function did, and it did nothing.
379 if let Some(pad) = pad {
380 let opcode = self.opcode(pad.name);
381 let mut first = None;
382 for _ in 0..pad.after {
383 let inst = self.func.build_loose(opcode).finish();
384 out.push(inst);
385 quiet.push(inst);
386 first.get_or_insert(inst);
387 }
388 self.func.patch = Some(Patch { before: pad.before, pad: opcode, after: first });
389 }
390 // Nothing is described for it and nothing needs to be: the call pushes a return address and
391 // the hook pops it, so the frame is the same on both sides, and the hook preserves every
392 // register because it is written in assembly for exactly this. That is also why the
393 // allocator, which ran before any of this, never saw the call and did not have to.
394 if let Some(trace) = trace.filter(|trace| trace.early) {
395 let inst = self.hook(trace);
396 out.push(inst);
397 quiet.push(inst);
398 }
399 // How far the stack pointer is below the canonical frame address, and whether the address
400 // is still counted from the stack pointer at all. It starts at the return address the
401 // call itself pushed, which is the rule the CIE already states, so the first row here is
402 // the first thing this function does on top of that.
403 let mut below = offset(self.conv.return_address);
404 let mut from_sp = true;
405 if frame.frame_pointer() {
406 let inst = self.push(fp);
407 out.push(inst);
408 below += word;
409 self.row(inst, CfiOp::DefCfaOffset(below));
410 self.saved(inst, int, fp, -below);
411 let mov = self.opcode(self.insts.moves(int).expect("a move").mov);
412 let inst = self.two(mov, fp, sp);
413 out.push(inst);
414 let number = self.dwarf(int, fp);
415 self.row(inst, CfiOp::DefCfaRegister(number));
416 from_sp = false;
417 }
418 for ® in frame.saved_int() {
419 let inst = self.push(reg);
420 out.push(inst);
421 below += word;
422 if from_sp {
423 self.row(inst, CfiOp::DefCfaOffset(below));
424 }
425 self.saved(inst, int, reg, -below);
426 }
427 if let Some(to) = frame.realign() {
428 // Nothing is written for this and nothing can be. After it the stack pointer is a
429 // rounded-down version of where it was rather than a fixed distance from it, which is
430 // exactly what a rule cannot say. It is also why a frame that realigns is a frame
431 // with a frame pointer: by here the address is already counted from that instead.
432 assert!(!from_sp, "a frame that forces its own alignment has a frame pointer");
433 let and = self.opcode(self.insts.align);
434 out.push(self.arith(and, -i64::from(to)));
435 }
436 if frame.size() > 0 {
437 self.take(&mut out, frame.size(), &mut below, from_sp, probe);
438 }
439 for save in frame.saved_sse() {
440 let inst = self.store(sse, save.reg, save.at);
441 out.push(inst);
442 // Where it went is an offset from whichever register the frame counts from, and the
443 // address is a constant above that register, so the two make one constant. In an
444 // ordinary frame that register is the stack pointer and the constant is `below`. In one
445 // that grows it is the frame pointer, which the address has been counted from since the
446 // prologue pointed it at where it saved the caller's copy, so the constant is the two
447 // words above it and nothing the prologue did afterwards changes it. A realigned frame
448 // has no such constant at all and the rule is left out rather than guessed; the one
449 // convention that realigns and the one that preserves a vector register are not the
450 // same convention, so nothing reaches any of this today.
451 if frame.realign().is_none() {
452 let above =
453 if frame.grows() { word + offset(self.conv.return_address) } else { below };
454 self.saved(inst, sse, save.reg, save.at - above);
455 }
456 }
457 // Before the canary and after the frame, which is where gcc puts it. The hook reads the
458 // frame pointer to find out who called this function, so it has to run once there is one,
459 // and it is a call, so it has to run before anything the function is keeping in the frame
460 // could be read back.
461 if let Some(trace) = trace.filter(|trace| !trace.early) {
462 let inst = self.hook(trace);
463 out.push(inst);
464 }
465 // Last of everything, because it writes into the frame and there is no frame to write into
466 // until the stack pointer has moved. Nothing is described for either instruction: they
467 // write a slot rather than save a register, and no unwinder wants to put a canary back.
468 if let Some(protect) = protect {
469 let at = frame.canary().expect("a protected function has a slot for its canary");
470 let [into, _] = protect.scratch;
471 out.push(self.read_guard(into, protect.guard));
472 out.push(self.store(self.conv.int_class, into, at));
473 }
474 // The rules the body runs under, kept so that each epilogue can put them back rather than
475 // leaving the next block reading whatever the last one ended on. See `epilogue`.
476 //
477 // Nothing is kept in a function whose whole prologue is the pieces that describe nothing.
478 // See `quiet` above.
479 if let Some(&last) = out.last() {
480 if !quiet.contains(&last) {
481 self.row(last, CfiOp::RememberState);
482 }
483 }
484 out
485 }
486
487 /// The call to a profiler's hook.
488 ///
489 /// No arguments and no result. Which function is being entered is not passed, because the hook
490 /// reads its own return address to find out, and that is the whole reason the call is written
491 /// rather than something cheaper.
492 fn hook(&mut self, trace: Tracing) -> Inst {
493 let call = self.opcode(self.insts.call);
494 let symbol = self.names.intern(trace.name);
495 self.func.build_loose(call).symbol(symbol).finish()
496 }
497
498 /// Takes the frame, which is one subtraction unless the command line asked for the stack to be
499 /// touched a page at a time.
500 ///
501 /// `below` is how far the canonical frame address is above the stack pointer, and it comes
502 /// back as what it is once the frame has been taken.
503 fn take(
504 &mut self,
505 out: &mut Vec<Inst>,
506 size: u32,
507 below: &mut i32,
508 from_sp: bool,
509 probe: Option<Probing<'_>>,
510 ) {
511 let Some(probing) = probe.filter(|probing| size > probing.probe.interval) else {
512 let inst = self.sub(size);
513 out.push(inst);
514 *below += offset(size);
515 if from_sp {
516 self.row(inst, CfiOp::DefCfaOffset(*below));
517 }
518 return;
519 };
520 // Every step but the last is a whole page and is followed by a touch, and the last is
521 // whatever is left over, which is between one byte and one whole page. So the stack
522 // pointer never moves further than a page without something being written where it landed,
523 // and the unmapped page an operating system leaves below a stack cannot be stepped over.
524 //
525 // That is why the count is worked out from one less than the size. A frame that is an
526 // exact number of pages gets one fewer touch than it has pages, and the step left over is
527 // a whole page, which is a step that lands on the next page boundary rather than past it.
528 // gcc touches that last page as well, so this is one instruction shorter on a frame whose
529 // size is a multiple of the page and the same everywhere else.
530 let interval = probing.probe.interval;
531 let pages = (size - 1) / interval;
532 let rest = size - pages * interval;
533 let mut walked = false;
534 if pages <= UNROLLED {
535 for _ in 0..pages {
536 let inst = self.sub(interval);
537 out.push(inst);
538 *below += offset(interval);
539 if from_sp {
540 self.row(inst, CfiOp::DefCfaOffset(*below));
541 }
542 let touch = self.touch(probing.probe);
543 out.push(touch);
544 }
545 } else {
546 self.pages(out, pages, below, from_sp, probing);
547 walked = from_sp;
548 }
549 let inst = self.sub(rest);
550 out.push(inst);
551 *below += offset(rest);
552 if from_sp {
553 // A loop leaves the address counted from the register the stack pointer was compared
554 // against, since that is the one thing in it that holds still. This is where it goes
555 // back to being counted from the stack pointer, and it is written behind this
556 // instruction rather than behind the branch because a row is written behind an
557 // instruction and the branch is not one that survives [`crate::layout`].
558 let op = if walked {
559 let number = self.dwarf(self.conv.int_class, self.conv.stack_pointer);
560 CfiOp::DefCfa { reg: number, offset: *below }
561 } else {
562 CfiOp::DefCfaOffset(*below)
563 };
564 self.row(inst, op);
565 }
566 }
567
568 /// The loop that takes a frame too large for the touches to be written one after another.
569 ///
570 /// Three blocks, and the first two are new and go in front of the one the function began with:
571 ///
572 /// ```text
573 /// what the function is entered at everything the prologue did before this, and then the
574 /// address the stack pointer is walking down to
575 /// the loop one page, the touch, and the question of whether the
576 /// stack pointer has got there yet
577 /// what the function began with the rest of the prologue, and then the body
578 /// ```
579 ///
580 /// The instructions the prologue has written so far move into the first of them, because a
581 /// block is entered at the top and they have to run before the loop does. Nothing is laid out
582 /// here: which block comes first in memory is [`crate::layout`]'s answer, and all this decides
583 /// is which one the function is entered at.
584 fn pages(
585 &mut self,
586 out: &mut Vec<Inst>,
587 pages: u32,
588 below: &mut i32,
589 from_sp: bool,
590 probing: Probing<'_>,
591 ) {
592 let class = self.conv.int_class;
593 let sp = self.conv.stack_pointer;
594 let all = offset(pages * probing.probe.interval);
595 let [limit, byte] = probing.scratch;
596
597 let head = self.func.create_block();
598 for &inst in out.iter() {
599 self.func.append_inst(head, inst);
600 }
601 out.clear();
602 // Where the stack pointer is walking down to, worked out before it starts moving. A loop
603 // that counted down instead would need somewhere to keep the count, and this is somewhere
604 // to keep it that the comparison can read without arithmetic.
605 let lea = self.opcode(self.insts.lea);
606 let inst = self.address(lea, limit, sp, -all);
607 self.func.append_inst(head, inst);
608 if from_sp {
609 // The address is counted from that register for as long as the loop runs, and it has
610 // to be: the stack pointer moves once an iteration, so no fixed distance from it is
611 // true twice, and this register was written so that one distance is.
612 let number = self.dwarf(class, limit);
613 self.row(inst, CfiOp::DefCfa { reg: number, offset: *below + all });
614 }
615
616 let body = self.func.create_block();
617 *self.func.succs_mut(head) = vec![BlockCall::to(body)];
618 let inst = self.sub(probing.probe.interval);
619 self.func.append_inst(body, inst);
620 let touch = self.touch(probing.probe);
621 self.func.append_inst(body, touch);
622 let differ = self.opcode(self.insts.differ);
623 let inst = self
624 .func
625 .build_loose(differ)
626 .def(Reg::physical(byte), class)
627 .uses(Reg::physical(sp), class)
628 .uses(Reg::physical(limit), class)
629 .finish();
630 self.func.append_inst(body, inst);
631 let cond = Opcode::new(
632 self.names.intern(&format!("{}{}", probing.branch.prefix, probing.branch.cond)),
633 );
634 let inst = self.func.build_loose(cond).uses(Reg::physical(byte), class).finish();
635 self.func.append_inst(body, inst);
636 // The first arm is the one taken when the condition held, and the condition is that the
637 // stack pointer and the address it is walking down to still differ, so the first arm is
638 // another page.
639 let began = self.func.entry().expect("a function with a block in it");
640 *self.func.succs_mut(body) = vec![BlockCall::to(body), BlockCall::to(began)];
641 *below += all;
642 self.ahead = Some([head, body]);
643 }
644
645 /// Writes the page the stack pointer is on without changing what is there.
646 fn touch(&mut self, probe: &Probe) -> Inst {
647 let opcode = self.opcode(probe.inst);
648 let base = Operand::read(Reg::physical(self.conv.stack_pointer), self.conv.int_class);
649 self.func.build_loose(opcode).imm(0).mem(Mem::at(base)).finish()
650 }
651
652 /// Takes that many bytes off the stack pointer.
653 fn sub(&mut self, bytes: u32) -> Inst {
654 let sub = self.opcode(self.insts.sub);
655 self.arith(sub, i64::from(bytes))
656 }
657
658 /// The stack protector's check, written at the end of a block the function returns from.
659 ///
660 /// Gives back the block the epilogue goes in, which is a new one: the check has to be the last
661 /// thing the old block does, and what follows it is one of two arms rather than the return.
662 ///
663 /// ```text
664 /// block that returned reload the slot, read the word again, compare, branch
665 /// the arm it changed on call the function that does not come back, and nothing after
666 /// the arm it did not the epilogue, which the caller writes into what this gives back
667 /// ```
668 ///
669 /// The two registers are the ones the allocator was told to hold back, so nothing here has to
670 /// ask what is live: a scratch register holds nothing at the end of a block, because the only
671 /// thing that writes one is a move the rewriter put in and every one of those is read by the
672 /// instruction it was put in front of.
673 fn check(&mut self, block: Block, frame: &Frame, protect: Protect<'_>) -> Block {
674 let class = self.conv.int_class;
675 let at = frame.canary().expect("a protected function has a slot for its canary");
676 let [ours, theirs] = protect.scratch;
677
678 let inst = self.load(class, ours, at);
679 self.func.append_inst(block, inst);
680 let inst = self.read_guard(theirs, protect.guard);
681 self.func.append_inst(block, inst);
682 let differ = self.opcode(self.insts.differ);
683 let inst = self
684 .func
685 .build_loose(differ)
686 .def(Reg::physical(theirs), class)
687 .uses(Reg::physical(ours), class)
688 .uses(Reg::physical(theirs), class)
689 .finish();
690 self.func.append_inst(block, inst);
691
692 let failed = self.func.create_block();
693 let ok = self.func.create_block();
694 let cond = Opcode::new(
695 self.names.intern(&format!("{}{}", protect.branch.prefix, protect.branch.cond)),
696 );
697 let inst = self.func.build_loose(cond).uses(Reg::physical(theirs), class).finish();
698 self.func.append_inst(block, inst);
699 // The first arm is the one taken when the condition held, and the condition is that the
700 // two words differ, so the first arm is the one the canary was overwritten on.
701 *self.func.succs_mut(block) = vec![BlockCall::to(failed), BlockCall::to(ok)];
702
703 let call = self.opcode(self.insts.call);
704 let symbol = self.names.intern(protect.guard.fail);
705 self.func.build(failed, call).symbol(symbol).finish();
706 ok
707 }
708
709 /// Reads the word the canary is a copy of into a register.
710 ///
711 /// The address is a constant and names no register at all, because where the block a thread
712 /// has to itself begins is something only the machine knows and the segment register is what
713 /// holds it.
714 fn read_guard(&mut self, into: PhysReg, guard: &Guard) -> Inst {
715 let class = self.conv.int_class;
716 let load = self.opcode(self.insts.moves(class).expect("a class to load").load);
717 self.func
718 .build_loose(load)
719 .def(Reg::physical(into), class)
720 .mem(Mem::in_segment(guard.segment, guard.at))
721 .finish()
722 }
723
724 /// The instructions the epilogue is, in the order they run.
725 ///
726 /// The vector registers are read back while the stack pointer is still where the body left it,
727 /// because that is what their offsets are from. Then the stack pointer goes back to the last
728 /// register the prologue pushed, which is arithmetic when the prologue knew how far it had
729 /// moved and a read of the frame pointer when it did not.
730 fn epilogue(&mut self, frame: &Frame) -> Vec<Inst> {
731 let sp = self.conv.stack_pointer;
732 let fp = self.conv.frame_pointer;
733 let int = self.conv.int_class;
734 let sse = self.conv.sse_class;
735 let word = self.conv.word;
736 let described = !self.func.cfi.is_empty();
737 let mut out = Vec::new();
738 // Where the body left things, which is where every epilogue starts from.
739 let mut below = offset(self.conv.return_address)
740 + offset(word) * self.pushes(frame)
741 + offset(frame.size());
742 let from_sp = !frame.frame_pointer();
743 for save in frame.saved_sse() {
744 let inst = self.load(sse, save.reg, save.at);
745 out.push(inst);
746 if frame.realign().is_none() {
747 self.restored(inst, sse, save.reg);
748 }
749 }
750 let pushed = u32::try_from(frame.saved_int().len()).expect("a frame");
751 if frame.frame_pointer() {
752 // No row for either of these. The address is counted from the frame pointer here and
753 // this is what moves the stack pointer rather than the frame pointer, so the rule that
754 // was true before it is still true after it.
755 if pushed == 0 {
756 let mov = self.opcode(self.insts.moves(int).expect("a move").mov);
757 out.push(self.two(mov, sp, fp));
758 } else {
759 let lea = self.opcode(self.insts.lea);
760 let back = -offset(word * pushed);
761 out.push(self.address(lea, sp, fp, back));
762 }
763 } else if frame.size() > 0 {
764 let add = self.opcode(self.insts.add);
765 let inst = self.arith(add, i64::from(frame.size()));
766 out.push(inst);
767 below -= offset(frame.size());
768 self.row(inst, CfiOp::DefCfaOffset(below));
769 }
770 for ® in frame.saved_int().iter().rev() {
771 let inst = self.pop(reg);
772 out.push(inst);
773 self.restored(inst, int, reg);
774 below -= offset(word);
775 if from_sp {
776 self.row(inst, CfiOp::DefCfaOffset(below));
777 }
778 }
779 if frame.frame_pointer() {
780 let inst = self.pop(fp);
781 out.push(inst);
782 self.restored(inst, int, fp);
783 // The frame pointer holds the caller's value again, so the address goes back to being
784 // counted from the stack pointer, which by now is at the return address.
785 let number = self.dwarf(int, sp);
786 self.row(inst, CfiOp::DefCfa { reg: number, offset: offset(self.conv.return_address) });
787 }
788 let ret = self.opcode(self.insts.ret);
789 let inst = self.func.build_loose(ret).finish();
790 out.push(inst);
791 // These take effect at the address just past the return, which is where the next block
792 // begins, and the next block is body again. Popping the body's rules and pushing them
793 // straight back leaves the stack one deep however many blocks the function returns from,
794 // which is what makes one remembering in the prologue enough for all of them.
795 if described {
796 self.row(inst, CfiOp::RestoreState);
797 self.row(inst, CfiOp::RememberState);
798 }
799 out
800 }
801
802 /// How many general purpose registers the prologue put on the stack, the frame pointer
803 /// included.
804 fn pushes(&self, frame: &Frame) -> i32 {
805 let saved = i32::try_from(frame.saved_int().len()).expect("a frame");
806 saved + i32::from(frame.frame_pointer())
807 }
808
809 /// One row of the unwind table, taking effect after that instruction.
810 fn row(&mut self, inst: Inst, op: CfiOp) {
811 self.func.cfi.push((inst, op));
812 }
813
814 /// A row saying the caller's copy of that register is that far from the canonical frame
815 /// address, which is below it and so is negative.
816 fn saved(&mut self, inst: Inst, class: RegClass, reg: PhysReg, from_cfa: i32) {
817 let number = self.dwarf(class, reg);
818 self.row(inst, CfiOp::Offset { reg: number, offset: from_cfa });
819 }
820
821 /// A row saying that register holds what the caller left in it again.
822 fn restored(&mut self, inst: Inst, class: RegClass, reg: PhysReg) {
823 let number = self.dwarf(class, reg);
824 self.row(inst, CfiOp::Restore(number));
825 }
826
827 /// What an unwind table calls that register.
828 fn dwarf(&self, class: RegClass, reg: PhysReg) -> u16 {
829 self.conv.dwarf(class, reg).expect("a register a frame saves is one the table can name")
830 }
831
832 /// One edit as the instruction that makes it true.
833 fn mov(&mut self, edit: &Edit, frame: &Frame) -> Inst {
834 let moves = self.insts.moves(edit.class).expect("a class the target says how to move");
835 match (edit.mov.to, edit.mov.from) {
836 (Place::Reg(to), Place::Reg(from)) => {
837 let mov = self.opcode(moves.mov);
838 self.func
839 .build_loose(mov)
840 .def(Reg::physical(to), edit.class)
841 .uses(Reg::physical(from), edit.class)
842 .finish()
843 }
844 (Place::Reg(to), Place::Slot(slot)) => {
845 let at = self.slot(frame, slot);
846 self.load(edit.class, to, at)
847 }
848 (Place::Slot(slot), Place::Reg(from)) => {
849 let at = self.slot(frame, slot);
850 self.store(edit.class, from, at)
851 }
852 // The allocator expands this into two moves through a register of its own, because a
853 // machine that could do it in one is not a machine any of this is written for.
854 (Place::Slot(_), Place::Slot(_)) => {
855 unreachable!("a move from one stack slot straight into another")
856 }
857 }
858 }
859
860 /// Puts an instruction where an edit says it goes, after whatever earlier edits went there.
861 ///
862 /// The edits at one place are in the order they have to be made in, so each one goes behind
863 /// the last, and the first of them is what the place itself means.
864 fn put(&mut self, cursors: &mut Vec<(At, Inst)>, at: At, inst: Inst) {
865 if let Some(cursor) = cursors.iter_mut().find(|(place, _)| *place == at) {
866 self.func.insert_after(cursor.1, inst);
867 cursor.1 = inst;
868 return;
869 }
870 match at {
871 At::Before(before) => self.func.insert_before(before, inst),
872 At::After(after) => self.func.insert_after(after, inst),
873 At::StartOf(block) => self.func.prepend_inst(block, inst),
874 // Behind everything in the block. A block the allocator puts an edge's moves at the
875 // end of is one with a single edge out of it, and an edge like that is not an
876 // instruction here: [`crate::layout`] writes the jump it becomes after this has run.
877 // So the last instruction is an ordinary one, which may still be waiting on moves of
878 // its own that have to be made before the edge's are.
879 At::EndOf(block) => self.func.append_inst(block, inst),
880 }
881 cursors.push((at, inst));
882 }
883
884 /// Where a spill slot is, from the stack pointer in the body of the function.
885 fn slot(&self, frame: &Frame, slot: u32) -> i32 {
886 frame.slot(slot).expect("a slot the frame was worked out from")
887 }
888
889 /// Reads a register out of the frame.
890 fn load(&mut self, class: RegClass, reg: PhysReg, at: i32) -> Inst {
891 let load = self.opcode(self.insts.moves(class).expect("a class to load").load);
892 let base = Operand::read(Reg::physical(self.base), self.conv.int_class);
893 self.func
894 .build_loose(load)
895 .def(Reg::physical(reg), class)
896 .mem(Mem::at(base).plus(at))
897 .finish()
898 }
899
900 /// Writes a register into the frame.
901 fn store(&mut self, class: RegClass, reg: PhysReg, at: i32) -> Inst {
902 let store = self.opcode(self.insts.moves(class).expect("a class to store").store);
903 let base = Operand::read(Reg::physical(self.base), self.conv.int_class);
904 self.func
905 .build_loose(store)
906 .uses(Reg::physical(reg), class)
907 .mem(Mem::at(base).plus(at))
908 .finish()
909 }
910
911 /// Puts a general purpose register on the stack.
912 fn push(&mut self, reg: PhysReg) -> Inst {
913 let push = self.opcode(self.insts.push);
914 self.func.build_loose(push).uses(Reg::physical(reg), self.conv.int_class).finish()
915 }
916
917 /// Takes a general purpose register back off the stack.
918 fn pop(&mut self, reg: PhysReg) -> Inst {
919 let pop = self.opcode(self.insts.pop);
920 self.func.build_loose(pop).def(Reg::physical(reg), self.conv.int_class).finish()
921 }
922
923 /// One general purpose register written with another.
924 fn two(&mut self, opcode: Opcode, to: PhysReg, from: PhysReg) -> Inst {
925 let class = self.conv.int_class;
926 self.func
927 .build_loose(opcode)
928 .def(Reg::physical(to), class)
929 .uses(Reg::physical(from), class)
930 .finish()
931 }
932
933 /// Two-address arithmetic on the stack pointer, which reads it and writes it back.
934 fn arith(&mut self, opcode: Opcode, value: i64) -> Inst {
935 let class = self.conv.int_class;
936 let sp = Reg::physical(self.conv.stack_pointer);
937 self.func.build_loose(opcode).def(sp, class).uses(sp, class).imm(value).finish()
938 }
939
940 /// One register written with an address rather than with what is at it.
941 fn address(&mut self, opcode: Opcode, to: PhysReg, base: PhysReg, disp: i32) -> Inst {
942 let class = self.conv.int_class;
943 let base = Operand::read(Reg::physical(base), class);
944 self.func
945 .build_loose(opcode)
946 .def(Reg::physical(to), class)
947 .mem(Mem::at(base).plus(disp))
948 .finish()
949 }
950
951 /// The opcode of that name, in the machine IR's spelling, which is the target's prefix and
952 /// then the name the target gave.
953 fn opcode(&mut self, name: &str) -> Opcode {
954 Opcode::new(self.names.intern(&format!("{}{name}", self.insts.prefix)))
955 }
956}
957
958/// A distance in a frame, as the signed number every offset is.
959fn offset(bytes: u32) -> i32 {
960 i32::try_from(bytes).expect("a frame under two gigabytes")
961}
962
963#[cfg(test)]
964mod tests {
965 use rucc_base::Interner;
966 use rucc_mir::{BlockCall, print_func};
967 use rucc_regalloc::assign::Env;
968 use rucc_target::x86_64::{BRANCH, FRAME, GPR, PROBE, R10, R11, REGS, SYSV, WIN64, XMM, xmm};
969
970 use super::*;
971 use crate::frame::{Layout, Local};
972
973 /// An environment offering that many of the convention's registers, with everything after
974 /// them held back as scratch.
975 fn env(conv: &CallRegs, count: usize) -> Env {
976 Env::new().with(GPR, &conv.int_order[..count], &conv.int_order[count..])
977 }
978
979 /// A function of that many values, every one written before any is read, allocated with that
980 /// many registers to hand out. The same shape the frame layout's own tests are written
981 /// against, so that a frame here is one that has already been checked there.
982 fn pressure(conv: &CallRegs, values: usize, count: usize) -> (Func, Allocation, Interner) {
983 let mut names = Interner::new();
984 let mut func = Func::new(names.intern("f"));
985 let opcode = Opcode::new(names.intern("x64.nop"));
986 let block = func.create_block();
987 let regs: Vec<Reg> = (0..values).map(|_| func.new_vreg(GPR)).collect();
988 for ® in ®s {
989 func.build(block, opcode).def(reg, GPR).finish();
990 }
991 for ® in ®s {
992 func.build(block, opcode).uses(reg, GPR).finish();
993 }
994 let allocation = rucc_regalloc::run(&mut func, &env(conv, count), "test");
995 (func, allocation, names)
996 }
997
998 /// The function with its frame written into it, as the lines a dump would show.
999 fn written(
1000 func: &mut Func,
1001 allocation: &Allocation,
1002 layout: &Layout<'_>,
1003 names: &mut Interner,
1004 ) -> Vec<String> {
1005 with_protector(func, allocation, layout, None, names)
1006 }
1007
1008 /// The same, for a function the caller has decided is protected or is not.
1009 fn with_protector(
1010 func: &mut Func,
1011 allocation: &Allocation,
1012 layout: &Layout<'_>,
1013 protect: Option<Protect<'_>>,
1014 names: &mut Interner,
1015 ) -> Vec<String> {
1016 let convention = Convention { protect, ..Convention::new(layout.conv, &FRAME) };
1017 under(func, allocation, layout, convention, names)
1018 }
1019
1020 /// The same, for a function whose frame the caller has decided is taken a page at a time.
1021 fn with_probing(
1022 func: &mut Func,
1023 allocation: &Allocation,
1024 layout: &Layout<'_>,
1025 probe: Option<Probing<'_>>,
1026 names: &mut Interner,
1027 ) -> Vec<String> {
1028 let convention = Convention { probe, ..Convention::new(layout.conv, &FRAME) };
1029 under(func, allocation, layout, convention, names)
1030 }
1031
1032 /// The function with its frame written into it under that convention.
1033 fn under(
1034 func: &mut Func,
1035 allocation: &Allocation,
1036 layout: &Layout<'_>,
1037 convention: Convention<'_>,
1038 names: &mut Interner,
1039 ) -> Vec<String> {
1040 let frame = Frame::of(func, allocation, layout);
1041 finish(func, allocation, &frame, &Stack::default(), convention, names);
1042 print_func(func, names, ®S)
1043 .lines()
1044 .filter(|line| !line.is_empty())
1045 .map(|line| line.trim().to_string())
1046 .collect()
1047 }
1048
1049 /// Just the lines the frame put in, which is every line that is not the function it was
1050 /// given and not the shape of the dump around it.
1051 fn added(lines: &[String]) -> Vec<&str> {
1052 lines
1053 .iter()
1054 .map(String::as_str)
1055 .filter(|line| !line.contains("x64.nop"))
1056 .filter(|line| !line.starts_with("mfunc") && !line.starts_with("block") && *line != "}")
1057 .collect()
1058 }
1059
1060 #[test]
1061 fn a_function_that_needs_no_frame_is_given_a_return_and_nothing_else() {
1062 let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1063 let lines = written(&mut func, &allocation, &Layout::new(&SYSV, REGS), &mut names);
1064
1065 // Two values and four registers, so nothing is spilled, nothing is saved and the stack
1066 // pointer never moves. A prologue of nothing is the right prologue for that.
1067 assert_eq!(added(&lines), ["x64.ret"]);
1068 }
1069
1070 #[test]
1071 fn a_spill_is_a_store_and_a_reload_is_a_load() {
1072 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1073 let lines = written(&mut func, &allocation, &Layout::new(&SYSV, REGS), &mut names);
1074
1075 // Two registers for four values, so two of them go to the stack. The store goes behind the
1076 // instruction that wrote the value and the load in front of the one that wants it, both at
1077 // the offsets the frame gave, which are below the stack pointer because a small leaf
1078 // function is entitled to the red zone.
1079 assert_eq!(
1080 lines,
1081 [
1082 "mfunc @f {",
1083 "block0:",
1084 "$rax = x64.nop",
1085 "$rcx = x64.nop",
1086 "$rdx = x64.nop",
1087 "x64.mov_mr_64 $rdx, [$rsp - 16]",
1088 "$rdx = x64.nop",
1089 "x64.mov_mr_64 $rdx, [$rsp - 8]",
1090 "x64.nop $rax",
1091 "x64.nop $rcx",
1092 "$rdx = x64.mov_rm_64 [$rsp - 16]",
1093 "x64.nop $rdx",
1094 "$rdx = x64.mov_rm_64 [$rsp - 8]",
1095 "x64.nop $rdx",
1096 "x64.ret",
1097 "}",
1098 ]
1099 );
1100 }
1101
1102 #[test]
1103 fn the_frame_the_prologue_takes_is_the_frame_the_epilogue_gives_back() {
1104 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1105 let base = Layout::new(&SYSV, REGS);
1106 let layout = Layout { red_zone: false, ..base };
1107 let lines = written(&mut func, &allocation, &layout, &mut names);
1108
1109 // The same function told it may not use the red zone takes sixteen bytes instead, and
1110 // every offset moves above the stack pointer to match.
1111 assert_eq!(
1112 added(&lines),
1113 [
1114 "$rsp = x64.sub_ri_64 $rsp, 16",
1115 "x64.mov_mr_64 $rdx, [$rsp]",
1116 "x64.mov_mr_64 $rdx, [$rsp + 8]",
1117 "$rdx = x64.mov_rm_64 [$rsp]",
1118 "$rdx = x64.mov_rm_64 [$rsp + 8]",
1119 "$rsp = x64.add_ri_64 $rsp, 16",
1120 "x64.ret",
1121 ]
1122 );
1123 }
1124
1125 #[test]
1126 fn the_registers_the_prologue_pushes_come_back_in_the_opposite_order() {
1127 let (mut func, allocation, mut names) = pressure(&SYSV, 13, 13);
1128 let lines = written(&mut func, &allocation, &Layout::new(&SYSV, REGS), &mut names);
1129
1130 // Four registers a call leaves alone, pushed in the convention's order and popped in the
1131 // other one, which is the only order that gets each of them its own value back.
1132 assert_eq!(
1133 added(&lines),
1134 [
1135 "x64.push_64 $rbx",
1136 "x64.push_64 $r12",
1137 "x64.push_64 $r13",
1138 "x64.push_64 $r14",
1139 "$r14 = x64.pop_64",
1140 "$r13 = x64.pop_64",
1141 "$r12 = x64.pop_64",
1142 "$rbx = x64.pop_64",
1143 "x64.ret",
1144 ]
1145 );
1146 }
1147
1148 #[test]
1149 fn a_function_that_keeps_a_frame_pointer_sets_it_up_and_leaves_by_it() {
1150 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1151 let base = Layout::new(&SYSV, REGS);
1152 let layout = Layout { frame_pointer: true, red_zone: false, ..base };
1153 let lines = written(&mut func, &allocation, &layout, &mut names);
1154
1155 // The frame pointer is saved before anything else and points at where it was saved, so the
1156 // epilogue reaches the stack pointer through it rather than by counting the frame back.
1157 assert_eq!(
1158 added(&lines),
1159 [
1160 "x64.push_64 $rbp",
1161 "$rbp = x64.mov_rr_64 $rsp",
1162 "$rsp = x64.sub_ri_64 $rsp, 16",
1163 "x64.mov_mr_64 $rdx, [$rsp]",
1164 "x64.mov_mr_64 $rdx, [$rsp + 8]",
1165 "$rdx = x64.mov_rm_64 [$rsp]",
1166 "$rdx = x64.mov_rm_64 [$rsp + 8]",
1167 "$rsp = x64.mov_rr_64 $rbp",
1168 "$rbp = x64.pop_64",
1169 "x64.ret",
1170 ]
1171 );
1172 }
1173
1174 #[test]
1175 fn a_realigned_frame_forces_the_alignment_after_it_has_pushed_what_it_saves() {
1176 let (mut func, allocation, mut names) = pressure(&SYSV, 13, 13);
1177 let locals = [Local { size: 64, align: 32 }];
1178 let base = Layout::new(&SYSV, REGS);
1179 let layout = Layout { locals: &locals, ..base };
1180 let lines = written(&mut func, &allocation, &layout, &mut names);
1181
1182 // Forcing the alignment throws away how far the stack pointer had moved, so the registers
1183 // are pushed before it happens and the epilogue counts back from the frame pointer to find
1184 // them. The frame pointer is required here whatever the flags said.
1185 assert_eq!(
1186 added(&lines),
1187 [
1188 "x64.push_64 $rbp",
1189 "$rbp = x64.mov_rr_64 $rsp",
1190 "x64.push_64 $rbx",
1191 "x64.push_64 $r12",
1192 "x64.push_64 $r13",
1193 "x64.push_64 $r14",
1194 "$rsp = x64.and_ri_64 $rsp, -32",
1195 "$rsp = x64.sub_ri_64 $rsp, 64",
1196 "$rsp = x64.lea_64 [$rbp - 32]",
1197 "$r14 = x64.pop_64",
1198 "$r13 = x64.pop_64",
1199 "$r12 = x64.pop_64",
1200 "$rbx = x64.pop_64",
1201 "$rbp = x64.pop_64",
1202 "x64.ret",
1203 ]
1204 );
1205 }
1206
1207 #[test]
1208 fn every_block_the_function_returns_from_gets_an_epilogue() {
1209 let mut names = Interner::new();
1210 let mut func = Func::new(names.intern("f"));
1211 let opcode = Opcode::new(names.intern("x64.nop"));
1212 let head = func.create_block();
1213 let left = func.create_block();
1214 let right = func.create_block();
1215 func.build(head, opcode).finish();
1216 *func.succs_mut(head) = vec![BlockCall::to(left), BlockCall::to(right)];
1217 func.build(left, opcode).finish();
1218 func.build(right, opcode).finish();
1219 let allocation = rucc_regalloc::run(&mut func, &env(&SYSV, 4), "test");
1220 let base = Layout::new(&SYSV, REGS);
1221 let layout = Layout { leaf: false, ..base };
1222 let lines = written(&mut func, &allocation, &layout, &mut names);
1223
1224 // Both ways out get the frame given back, and the block that goes somewhere gets nothing,
1225 // because a block with an edge out of it is not a block anything returns from.
1226 assert_eq!(
1227 lines,
1228 [
1229 "mfunc @f {",
1230 "block0:",
1231 "$rsp = x64.sub_ri_64 $rsp, 8",
1232 "x64.nop block1, block2",
1233 "block1:",
1234 "x64.nop",
1235 "$rsp = x64.add_ri_64 $rsp, 8",
1236 "x64.ret",
1237 "block2:",
1238 "x64.nop",
1239 "$rsp = x64.add_ri_64 $rsp, 8",
1240 "x64.ret",
1241 "}",
1242 ]
1243 );
1244 }
1245
1246 #[test]
1247 fn a_protected_function_writes_the_canary_last_and_checks_it_before_it_returns() {
1248 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1249 let base = Layout::new(&SYSV, REGS);
1250 let layout = Layout { leaf: false, protect: true, ..base };
1251 let guard = SYSV.guard.as_ref().expect("this convention has somewhere to keep the word");
1252 // The two the real pipeline holds back, which are held back in the environment above too:
1253 // it hands out the first two of the convention's order and keeps everything after them.
1254 let protect = Protect { guard, branch: &BRANCH, scratch: [R10, R11] };
1255 let lines = with_protector(&mut func, &allocation, &layout, Some(protect), &mut names);
1256
1257 // The read of the word and the store into the slot come after the stack pointer has moved,
1258 // because there is no slot to store into until it has. The check is the last thing the
1259 // block that returned does and the epilogue is on the arm the canary was unchanged on, so
1260 // a function whose canary changed never gives its frame back and never returns.
1261 assert_eq!(
1262 added(&lines),
1263 [
1264 "$rsp = x64.sub_ri_64 $rsp, 24",
1265 "$r10 = x64.mov_rm_64 [fs:40]",
1266 "x64.mov_mr_64 $r10, [$rsp + 16]",
1267 "x64.mov_mr_64 $rdx, [$rsp]",
1268 "x64.mov_mr_64 $rdx, [$rsp + 8]",
1269 "$rdx = x64.mov_rm_64 [$rsp]",
1270 "$rdx = x64.mov_rm_64 [$rsp + 8]",
1271 "$r10 = x64.mov_rm_64 [$rsp + 16]",
1272 "$r11 = x64.mov_rm_64 [fs:40]",
1273 "$r11 = x64.cmp_set_ne_64 $r10, $r11",
1274 "x64.br_cond_8 $r11, block1, block2",
1275 "x64.call @__stack_chk_fail",
1276 "$rsp = x64.add_ri_64 $rsp, 24",
1277 "x64.ret",
1278 ]
1279 );
1280 }
1281
1282 #[test]
1283 fn a_frame_that_fits_in_one_page_is_taken_in_one_subtraction_even_when_pages_are_touched() {
1284 let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1285 let locals = [Local { size: 4088, align: 16 }];
1286 let base = Layout::new(&SYSV, REGS);
1287 let layout = Layout { leaf: false, locals: &locals, ..base };
1288 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1289 let lines = with_probing(&mut func, &allocation, &layout, Some(probing), &mut names);
1290
1291 // A frame of one page cannot step over the page below it, because the far end of it is the
1292 // near end of that page and anything written there is written to a page that is there. So
1293 // the flag costs such a function nothing, which is most functions.
1294 assert_eq!(
1295 added(&lines),
1296 ["$rsp = x64.sub_ri_64 $rsp, 4088", "$rsp = x64.add_ri_64 $rsp, 4088", "x64.ret",]
1297 );
1298 }
1299
1300 #[test]
1301 fn a_probing_prologue_touches_every_page_of_a_frame_a_few_pages_deep() {
1302 let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1303 let locals = [Local { size: 9000, align: 16 }];
1304 let base = Layout::new(&SYSV, REGS);
1305 let layout = Layout { leaf: false, locals: &locals, ..base };
1306 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1307 let lines = with_probing(&mut func, &allocation, &layout, Some(probing), &mut names);
1308
1309 // A page of the stack pointer's own, then the touch that says the page is there, and only
1310 // then the next one, which is the whole of the defence: nothing here ever moves the stack
1311 // pointer further than one page without writing where it landed. The last subtraction is
1312 // the remainder and is smaller than a page, so it needs no touch of its own, and it exists
1313 // in every frame because the count of pages is taken off one less than the size.
1314 assert_eq!(
1315 added(&lines),
1316 [
1317 "$rsp = x64.sub_ri_64 $rsp, 4096",
1318 "x64.or_mi_8 [$rsp], 0",
1319 "$rsp = x64.sub_ri_64 $rsp, 4096",
1320 "x64.or_mi_8 [$rsp], 0",
1321 "$rsp = x64.sub_ri_64 $rsp, 808",
1322 "$rsp = x64.add_ri_64 $rsp, 9000",
1323 "x64.ret",
1324 ]
1325 );
1326 }
1327
1328 #[test]
1329 fn a_probing_prologue_deeper_than_that_walks_the_pages_in_a_loop() {
1330 let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1331 let locals = [Local { size: 100_000, align: 16 }];
1332 let base = Layout::new(&SYSV, REGS);
1333 let layout = Layout { leaf: false, locals: &locals, ..base };
1334 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1335 let lines = with_probing(&mut func, &allocation, &layout, Some(probing), &mut names);
1336
1337 // Twenty-four pages, which is more than a straight line is worth, so the prologue works out
1338 // where it is going first and then walks there. The whole listing rather than the added
1339 // lines, because what matters as much as the instructions is that the two blocks the walk
1340 // is made of come in front of the block the function began with: the body the allocator
1341 // filled is block2 here and it was block0 before this ran.
1342 assert_eq!(
1343 lines,
1344 [
1345 "mfunc @f {",
1346 "block0:",
1347 "$r10 = x64.lea_64 [$rsp - 98304], block1",
1348 "block1:",
1349 "$rsp = x64.sub_ri_64 $rsp, 4096",
1350 "x64.or_mi_8 [$rsp], 0",
1351 "$r11 = x64.cmp_set_ne_64 $rsp, $r10",
1352 "x64.br_cond_8 $r11, block1, block2",
1353 "block2:",
1354 "$rsp = x64.sub_ri_64 $rsp, 1704",
1355 "$rax = x64.nop",
1356 "$rcx = x64.nop",
1357 "x64.nop $rax",
1358 "x64.nop $rcx",
1359 "$rsp = x64.add_ri_64 $rsp, 100008",
1360 "x64.ret",
1361 "}",
1362 ]
1363 );
1364 }
1365
1366 #[test]
1367 fn a_vector_register_a_windows_call_preserves_is_stored_and_read_back() {
1368 let mut names = Interner::new();
1369 let mut func = Func::new(names.intern("f"));
1370 let opcode = Opcode::new(names.intern("x64.nop"));
1371 let block = func.create_block();
1372 // An instruction that writes one of the vector registers Windows preserves, which is what
1373 // a rule for something that has to use it produces.
1374 func.build(block, opcode).operand(Operand::write(Reg::physical(xmm(6)), XMM)).finish();
1375 let allocation = rucc_regalloc::run(&mut func, &env(&WIN64, 4), "test");
1376 let lines = written(&mut func, &allocation, &Layout::new(&WIN64, REGS), &mut names);
1377
1378 // No machine here pushes a vector register, so it is stored into the frame rather than
1379 // pushed, and the frame has to be taken before there is anywhere to put it.
1380 assert_eq!(
1381 added(&lines),
1382 [
1383 "$rsp = x64.sub_ri_64 $rsp, 24",
1384 "x64.movaps_mr $xmm6, [$rsp]",
1385 "$xmm6 = x64.movaps_rm [$rsp]",
1386 "$rsp = x64.add_ri_64 $rsp, 24",
1387 "x64.ret",
1388 ]
1389 );
1390 }
1391}