Skip to main content

rucc_abi/
classify.rs

1//! The one classifier every ABI is run through, and the four mechanisms it is built from.
2//!
3//! Design: `spec/cross-compile/06-abis.md` section 6.7.
4//!
5//! [`crate::describe`] argues for the split between mechanism and policy. This is the mechanism
6//! half. There are four things in here that look inside an aggregate, and every ABI in
7//! [`crate::abis`] is one of them plus a size rule plus an order.
8//!
9//! # Ask about the return value first
10//!
11//! On three of the five ABIs described here, a return value that comes back in memory takes an
12//! argument register with it on the way past, so a function returning a large structure has one
13//! argument register fewer than the same function returning `int`. Classifying the arguments
14//! before the return value gives a different answer for the last argument, and it is a different
15//! answer rather than an error, which is the worst kind.
16//!
17//! [`Call::returns`] therefore comes first and [`Call::argument`] is asked once per argument in
18//! source order. Asking out of order answers for a different program.
19
20use crate::describe::{
21    AbiDescription, Banks, ReturnPointer, Rule, Scalars, Short, StackArgs, Test, Travel, Variadic,
22};
23use crate::shape::{Arg, Format, Kind, Pass, Scalar, Shape, Slot};
24
25/// The registers one call has left.
26///
27/// Made by [`AbiDescription::call`], asked about the return value first and then about each
28/// argument in order.
29#[derive(Debug, Clone)]
30pub struct Call {
31    /// The ABI being followed.
32    abi: &'static AbiDescription,
33    /// General purpose argument registers left. On an ABI whose banks are shared this is the
34    /// argument positions left, since there both kinds of register share them.
35    integer: u32,
36    /// Floating point argument registers left.
37    float: u32,
38}
39
40impl AbiDescription {
41    /// The start of one call, with every argument register still to spend.
42    #[must_use]
43    pub const fn call(&'static self) -> Call {
44        Call { abi: self, integer: self.banks.integer, float: self.banks.float }
45    }
46}
47
48impl Call {
49    /// The ABI this call follows.
50    #[must_use]
51    pub const fn abi(&self) -> &'static AbiDescription {
52        self.abi
53    }
54
55    /// General purpose argument registers left, which is what a test asserts about draining.
56    #[must_use]
57    pub const fn integer_left(&self) -> u32 {
58        self.integer
59    }
60
61    /// Floating point argument registers left.
62    #[must_use]
63    pub const fn float_left(&self) -> u32 {
64        self.float
65    }
66
67    /// How the return value comes back, which is asked before anything else.
68    #[must_use]
69    pub fn returns(&mut self, arg: &Arg<'_>) -> Pass {
70        let shape = match arg {
71            // A returned scalar comes back in the first register of its bank and spends nothing,
72            // because the registers a return value uses are not the ones arguments use. Unless no
73            // register holds it, where the caller passes somewhere to put it and the callee
74            // writes it there, the same as for an aggregate of that size.
75            Arg::Void => return Pass::Ignore,
76            Arg::Scalar(scalar) if self.by_reference(*scalar) => {
77                // Except for the one the ABI brings back in a vector register anyway, which is
78                // an `__int128` on Windows: it goes out as an address and comes back in xmm0.
79                let vector = self.abi.scalars.wide_integer_returns_in;
80                if let (Kind::Integer, Some(format)) = (scalar.kind, vector) {
81                    return Pass::Pieces(vec![Slot::Float { offset: 0, format }]);
82                }
83                if self.abi.return_pointer == ReturnPointer::FirstArgument {
84                    self.integer = self.integer.saturating_sub(1);
85                }
86                return Pass::Reference;
87            }
88            Arg::Scalar(_) => return Pass::Direct,
89            Arg::Aggregate(shape) => *shape,
90        };
91        self.apply(self.abi.returns, &shape, true)
92    }
93
94    /// How the next fixed argument travels, which spends whatever registers it takes.
95    #[must_use]
96    pub fn argument(&mut self, arg: &Arg<'_>) -> Pass {
97        let shape = match arg {
98            Arg::Void => return Pass::Ignore,
99            Arg::Scalar(scalar) => return self.scalar(*scalar),
100            Arg::Aggregate(shape) => *shape,
101        };
102        self.apply(self.abi.arguments, &shape, false)
103    }
104
105    /// How the next argument past the `...` travels.
106    ///
107    /// Only one of the three policies changes the answer this crate gives. Under
108    /// [`Variadic::AlwaysMemory`] the argument is classified as though no argument registers were
109    /// left, which is Darwin arm64's rule stated in the one form that needs no new mechanism.
110    /// [`Variadic::BothBanks`] is a fact about which registers the backend has to write, not
111    /// about the form the value travels in, so the answer here is the same as for a fixed
112    /// argument and the description carries the flag for the backend to read.
113    #[must_use]
114    pub fn variadic_argument(&mut self, arg: &Arg<'_>) -> Pass {
115        match self.abi.variadic {
116            Variadic::SameAsFixed | Variadic::BothBanks => self.argument(arg),
117            Variadic::AlwaysMemory => {
118                let shape = match arg {
119                    Arg::Void => return Pass::Ignore,
120                    // On the stack, in the same form, spending nothing.
121                    Arg::Scalar(_) => return Pass::Direct,
122                    Arg::Aggregate(shape) => *shape,
123                };
124                // A scratch call with nothing left. Every rule that wanted a register runs
125                // short, which is exactly what "always on the stack" means, and the real banks
126                // are untouched because a variadic argument does not spend one.
127                let mut empty = Self { abi: self.abi, integer: 0, float: 0 };
128                empty.apply(self.abi.arguments, &shape, false)
129            }
130        }
131    }
132
133    /// What a fixed argument that travels as [`Pass::Memory`] is aligned to in the argument area.
134    ///
135    /// Its own alignment on every ABI but the one that packs the area, and the backend rounds that
136    /// to a word. Darwin arm64 packs, and there the answer depends on what the aggregate is. A
137    /// homogeneous floating point aggregate keeps the alignment of its members, so three `float`s
138    /// are twelve bytes on a four byte boundary. Anything else is on a word boundary, which is what
139    /// clang makes of it by passing it as an array of `i64`, and the backend takes the size rounded
140    /// up to the alignment, so a record of three `char`s is one word. An argument past the `...`
141    /// is not packed, so this is not asked about one.
142    #[must_use]
143    pub fn in_memory(&self, shape: &Shape<'_>) -> u64 {
144        if self.abi.stack_args != StackArgs::Packed {
145            return shape.align;
146        }
147        let limit = self.abi.arguments.iter().find_map(|rule| match rule.when {
148            Test::Homogeneous { limit } => Some(limit),
149            _ => None,
150        });
151        if limit.is_some_and(|limit| homogeneous(shape, limit).is_some()) {
152            return shape.align;
153        }
154        shape.align.max(self.abi.banks.integer_width)
155    }
156
157    /// Whether a scalar travels as the address of a copy rather than as itself.
158    ///
159    /// The size rule of the one ABI that does this is written over the size of the object and
160    /// says nothing about what is in it, so it is asked here the same way and of the same sizes
161    /// the aggregate rules in [`crate::abis`] are written with. That is also why the rule itself
162    /// is on the description rather than here: a back end pass writing a call to a runtime routine
163    /// has to ask the same question with a width and no C type behind it.
164    fn by_reference(&self, scalar: Scalar) -> bool {
165        self.abi.scalar_is_by_reference(scalar.size)
166    }
167
168    /// How a scalar argument travels, which is as itself wherever a register holds it, and what it
169    /// costs.
170    fn scalar(&mut self, scalar: Scalar) -> Pass {
171        let Banks { shared, integer_width, float_width, .. } = self.abi.banks;
172        let Scalars { in_memory, wide_integer_is_all_or_nothing, .. } = self.abi.scalars;
173        // A scalar no register holds is the address of a copy the caller made, which costs the
174        // one position that address travels in and nothing else.
175        if self.by_reference(scalar) {
176            self.integer = self.integer.saturating_sub(1);
177            return Pass::Reference;
178        }
179        // A `long double` argument on SysV is in the argument area and there is no register file
180        // it could have gone in, so it costs nothing and leaves the banks alone.
181        if matches!(scalar.kind, Kind::Float(format) if Some(format) == in_memory) {
182            return Pass::Direct;
183        }
184        let want = registers(scalar.size, integer_width);
185        match scalar.kind {
186            // Shared banks mean there is one sequence of positions and every value takes the
187            // next one, whichever kind of register it ends up in.
188            _ if shared => self.integer = self.integer.saturating_sub(1),
189            Kind::Float(_) if scalar.size <= float_width => {
190                self.float = self.float.saturating_sub(1);
191            }
192            // Wider than a vector register holds, which is a `long double` on RISC-V LP64D. It
193            // travels in general purpose registers like an integer of the same size.
194            Kind::Float(_) => self.integer = self.integer.saturating_sub(want),
195            Kind::Integer if wide_integer_is_all_or_nothing => {
196                if want <= self.integer {
197                    self.integer -= want;
198                }
199            }
200            Kind::Integer => self.integer = self.integer.saturating_sub(want),
201        }
202        Pass::Direct
203    }
204
205    /// The first rule whose test matches, with what it costs applied.
206    fn apply(&mut self, rules: &'static [Rule], shape: &Shape<'_>, returning: bool) -> Pass {
207        for rule in rules {
208            let Some(found) = self.matches(rule.when, shape) else { continue };
209            match self.travel(rule, &found, shape, returning) {
210                Some(pass) => return pass,
211                // The rule ran short of registers and said to try the next one.
212                None => continue,
213            }
214        }
215        // A description whose last rule is not `Test::Anything` has a hole in it, and the test
216        // in `abis.rs` is what stops one being written. Reaching here means that test is gone.
217        unreachable!("every rule list ends with a rule that matches anything")
218    }
219
220    /// Whether a test matches, and the slots it found if it is one of the tests that looks
221    /// inside.
222    fn matches(&self, test: Test, shape: &Shape<'_>) -> Option<Vec<Slot>> {
223        let Banks { integer_width, float_width, .. } = self.abi.banks;
224        match test {
225            Test::Anything => Some(Vec::new()),
226            Test::Empty => (shape.size == 0).then(Vec::new),
227            Test::SizeOneOf(sizes) => sizes.contains(&shape.size).then(Vec::new),
228            Test::SizeAtMost(limit) => (shape.size <= limit).then(Vec::new),
229            Test::Homogeneous { limit } => homogeneous(shape, limit),
230            Test::FloatPair => float_pair(shape, integer_width, float_width),
231            Test::X87Stack => x87_stack(shape),
232            Test::Eightbytes { limit } => eightbytes(shape, limit),
233        }
234    }
235
236    /// The pass a matched rule produces, and [`None`] if it ran short and said to try the next
237    /// rule.
238    fn travel(
239        &mut self,
240        rule: &Rule,
241        found: &[Slot],
242        shape: &Shape<'_>,
243        returning: bool,
244    ) -> Option<Pass> {
245        let width = self.abi.banks.integer_width;
246        let slots = match rule.then {
247            Travel::Ignore => return Some(Pass::Ignore),
248            Travel::InMemory => return Some(Pass::Memory),
249            Travel::ByReference => {
250                // As an argument the address is one more argument. As a return value it is
251                // whichever register this ABI reserves for the purpose, and on AAPCS64 that is
252                // not an argument register at all.
253                if !returning || self.abi.return_pointer == ReturnPointer::FirstArgument {
254                    self.integer = self.integer.saturating_sub(1);
255                }
256                return Some(Pass::Reference);
257            }
258            Travel::AsFound => found.to_vec(),
259            Travel::AsIntegers => integer_slots(shape.size, width),
260            Travel::AsOneInteger => {
261                vec![Slot::Integer { offset: 0, size: u32::try_from(shape.size).unwrap_or(8) }]
262            }
263        };
264        // A return value in registers spends nothing: the registers a value comes back in are
265        // not the ones arguments go out in.
266        if returning {
267            return Some(Pass::Pieces(slots));
268        }
269        let (integer, float) = self.cost(&slots);
270        if integer <= self.integer && float <= self.float {
271            self.integer -= integer;
272            self.float -= float;
273            return Some(Pass::Pieces(slots));
274        }
275        match rule.short {
276            Short::Unchanged => {
277                self.integer = self.integer.saturating_sub(integer);
278                self.float = self.float.saturating_sub(float);
279                Some(Pass::Pieces(slots))
280            }
281            Short::Memory => Some(Pass::Memory),
282            Short::MemoryAndDrain => {
283                // Whichever bank it could not be served from is spent, so that nothing after it
284                // gets a register the ABI would have had to skip over.
285                if integer > self.integer {
286                    self.integer = 0;
287                }
288                if float > self.float {
289                    self.float = 0;
290                }
291                Some(Pass::Memory)
292            }
293            Short::TryNextRule => None,
294        }
295    }
296
297    /// What a run of slots costs, as general purpose registers and then vector registers.
298    fn cost(&self, slots: &[Slot]) -> (u32, u32) {
299        let count = u32::try_from(slots.len()).unwrap_or(u32::MAX);
300        if self.abi.banks.shared {
301            // One position per register's worth, whichever bank it lands in.
302            return (count, 0);
303        }
304        let float =
305            u32::try_from(slots.iter().filter(|slot| slot.is_float()).count()).unwrap_or(u32::MAX);
306        (count - float, float)
307    }
308}
309
310/// How many registers of this width a value of this size takes, which is at least one.
311fn registers(size: u64, width: u64) -> u32 {
312    u32::try_from(size.div_ceil(width.max(1))).unwrap_or(1).max(1)
313}
314
315/// An object of this size as a run of integer registers, the last one holding only what is left.
316///
317/// The last slot being narrow is not tidiness. A twelve byte structure at the end of a page is
318/// twelve readable bytes followed by four that are not, and a load of the full register width
319/// there faults on a program that is correct.
320fn integer_slots(size: u64, width: u64) -> Vec<Slot> {
321    let width = width.max(1);
322    (0..size.div_ceil(width))
323        .map(|index| Slot::Integer {
324            offset: index * width,
325            size: u32::try_from((size - index * width).min(width)).unwrap_or(8),
326        })
327        .collect()
328}
329
330/// The vector registers of a homogeneous floating point aggregate, and [`None`] for anything
331/// else.
332///
333/// Homogeneous means every scalar is the same floating point type once arrays and nested records
334/// are flattened out, and that they fill the aggregate. The second half is what rules out
335/// `struct { float a; char pad[8]; }`, which has one floating point member and is not an HFA,
336/// and anything a zero width bit-field has stretched.
337fn homogeneous(shape: &Shape<'_>, limit: usize) -> Option<Vec<Slot>> {
338    let first = shape.pieces.first()?;
339    let Kind::Float(format) = first.scalar.kind else { return None };
340    let count = shape.pieces.len();
341    if count > limit || shape.pieces.iter().any(|piece| piece.scalar != first.scalar) {
342        return None;
343    }
344    let fills = first.scalar.size.checked_mul(count as u64) == Some(shape.size);
345    fills.then(|| {
346        shape.pieces.iter().map(|piece| Slot::Float { offset: piece.offset, format }).collect()
347    })
348}
349
350/// The registers a one or two member aggregate travels in under the RISC-V floating point rule,
351/// and [`None`] for one the rule does not reach.
352///
353/// A member wider than a floating point register is not a floating point member for this
354/// purpose, which is why a `long double` on LP64D makes the aggregate holding it an ordinary
355/// integer pair.
356fn float_pair(shape: &Shape<'_>, integer_width: u64, float_width: u64) -> Option<Vec<Slot>> {
357    let slot = |piece: &crate::shape::Piece| match piece.scalar.kind {
358        Kind::Float(format) if piece.scalar.size <= float_width => {
359            Some(Slot::Float { offset: piece.offset, format })
360        }
361        Kind::Integer if piece.scalar.size <= integer_width => Some(Slot::Integer {
362            offset: piece.offset,
363            size: u32::try_from(piece.scalar.size).ok()?,
364        }),
365        _ => None,
366    };
367    let floats = shape.pieces.iter().filter(|piece| piece.scalar.is_float()).count();
368    match shape.pieces {
369        // One floating point member, in the register the member itself would have used.
370        [only] if floats == 1 => Some(vec![slot(only)?]),
371        // Two members with at least one floating point member between them. Two integers are not
372        // this: they are the ordinary size rule, and the ordinary size rule gives them the same
373        // two registers anyway.
374        [first, second] if floats > 0 => Some(vec![slot(first)?, slot(second)?]),
375        _ => None,
376    }
377}
378
379/// The x87 stack registers a `long double` or a `_Complex long double` comes back in, and
380/// [`None`] for anything else.
381fn x87_stack(shape: &Shape<'_>) -> Option<Vec<Slot>> {
382    let one_value = shape.pieces.len() == 1 || (shape.pieces.len() == 2 && shape.complex);
383    let all_x87 = shape.is_all_of(Format::X87Extended);
384    (all_x87 && one_value).then(|| {
385        shape
386            .pieces
387            .iter()
388            .map(|piece| Slot::Float { offset: piece.offset, format: Format::X87Extended })
389            .collect()
390    })
391}
392
393/// The class of one eightbyte, section 3.2.3 of the SysV psABI.
394///
395/// X87UP is not here. It means "the second eightbyte of the `long double` before this one", and
396/// an x87 value in an aggregate goes to memory on every path through here anyway, so the two
397/// classes would have the same answer.
398#[derive(Debug, Clone, Copy, PartialEq, Eq)]
399enum Class {
400    /// Nothing reaches into it, which takes padding or an empty member.
401    None,
402    /// A general purpose register.
403    Integer,
404    /// A vector register.
405    Sse,
406    /// The rest of the value whose first eightbyte was [`Class::Sse`], which is what the upper
407    /// half of a `_Float128` is. The pair travels in one vector register rather than two.
408    SseUp,
409    /// The x87 stack.
410    X87,
411    /// Memory, which takes the whole argument with it.
412    Memory,
413}
414
415/// Two classes over one eightbyte, section 3.2.3's merge rule.
416fn merge(left: Class, right: Class) -> Class {
417    match (left, right) {
418        (a, b) if a == b => a,
419        (Class::None, other) | (other, Class::None) => other,
420        (Class::Memory, _) | (_, Class::Memory) => Class::Memory,
421        // An x87 value shares an eightbyte with something else only in a packed record, and
422        // there is no way to pass the two of them together.
423        (Class::X87, _) | (_, Class::X87) => Class::Memory,
424        // The rule that surprises people: one `int` in an eightbyte sends the `float` beside it
425        // into a general purpose register.
426        (Class::Integer, _) | (_, Class::Integer) => Class::Integer,
427        // An upper half sharing its eightbyte with anything else is no longer an upper half, so
428        // the two of them are an ordinary vector register between them.
429        _ => Class::Sse,
430    }
431}
432
433/// The slots the SysV classification produces, and [`None`] when the answer is memory.
434///
435/// x87 counts as memory here. As an argument that is the right answer directly, and as a return
436/// value the x87 stack rule is a separate rule earlier in the list, so by the time this runs an
437/// x87 class means the value goes back in memory either way.
438fn eightbytes(shape: &Shape<'_>, limit: u64) -> Option<Vec<Slot>> {
439    if shape.size > limit {
440        return None;
441    }
442    let mut classes = vec![Class::None; usize::try_from(shape.size.div_ceil(8)).ok()?];
443    for piece in shape.pieces {
444        // A member away from its natural alignment is what `packed` makes, and it is the second
445        // of the two things section 3.2.3 sends straight to memory.
446        if piece.scalar.align > 1 && piece.offset % piece.scalar.align != 0 {
447            return None;
448        }
449        let class = match piece.scalar.kind {
450            Kind::Integer => Class::Integer,
451            Kind::Float(Format::X87Extended) => Class::X87,
452            Kind::Float(_) => Class::Sse,
453        };
454        let first = piece.offset / 8;
455        for at in first..=(piece.end() - 1) / 8 {
456            let slot = classes.get_mut(usize::try_from(at).ok()?)?;
457            // A member wider than an eightbyte is one value and not two. Its first eightbyte
458            // carries the class and every later one says "the same value again", which is what
459            // sends a `_Float128` into one vector register instead of two. An integer member is
460            // not this: `__int128` is two general purpose registers and the psABI classifies
461            // both of its eightbytes as INTEGER.
462            let class = if at > first && class == Class::Sse { Class::SseUp } else { class };
463            *slot = merge(*slot, class);
464        }
465    }
466    if classes.iter().any(|class| matches!(class, Class::Memory | Class::X87)) {
467        return None;
468    }
469    // Post merge rule (d). An upper half whose lower half was classified as something else is
470    // not the continuation of anything, so it stands on its own as an ordinary vector register.
471    // `union { _Float128 q; long a; }` is the shape that gets here: the first eightbyte is
472    // INTEGER because of the `long` and the second is the top of the `_Float128` with nothing
473    // above it any more.
474    for index in 0..classes.len() {
475        let above = index > 0 && matches!(classes[index - 1], Class::Sse | Class::SseUp);
476        if classes[index] == Class::SseUp && !above {
477            classes[index] = Class::Sse;
478        }
479    }
480    let mut slots = Vec::with_capacity(classes.len());
481    for (index, class) in classes.iter().enumerate() {
482        // An upper half is already part of the slot the eightbyte below it pushed.
483        if *class == Class::SseUp {
484            continue;
485        }
486        let offset = index as u64 * 8;
487        let bytes = (shape.size - offset).min(8);
488        slots.push(match class {
489            // A lower half with its upper half above it is the whole sixteen byte value in one
490            // register, and the only member that makes that shape is a `_Float128`.
491            Class::Sse if classes.get(index + 1) == Some(&Class::SseUp) => {
492                Slot::Float { offset, format: Format::Quad }
493            }
494            // Four bytes or fewer of floating point is one `float`. More than that is a
495            // `double` or two `float`s, which arrive in the same register either way.
496            Class::Sse if bytes <= 4 => Slot::Float { offset, format: Format::Single },
497            Class::Sse => Slot::Float { offset, format: Format::Double },
498            // An eightbyte nothing reaches into still travels, and it travels in a general
499            // purpose register, because an ABI does not leave a hole in the middle of an
500            // argument.
501            _ => Slot::Integer { offset, size: u32::try_from(bytes).unwrap_or(8) },
502        });
503    }
504    Some(slots)
505}