use crate::types::*;
use crate::errors::*;
use uuid::Uuid;
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
pub struct StickerSet {
#[doc(hidden)]
#[serde(rename(serialize = "@type", deserialize = "@type"))]
td_name: String,
#[doc(hidden)]
#[serde(rename(serialize = "@extra", deserialize = "@extra"))]
extra: Option<String>,
id: isize,
title: String,
name: String,
thumbnail: Option<Thumbnail>,
thumbnail_outline: Vec<ClosedVectorPath>,
is_installed: bool,
is_archived: bool,
is_official: bool,
is_animated: bool,
is_masks: bool,
is_viewed: bool,
stickers: Vec<Sticker>,
emojis: Vec<Emojis>,
}
impl RObject for StickerSet {
#[doc(hidden)] fn td_name(&self) -> &'static str { "stickerSet" }
#[doc(hidden)] fn extra(&self) -> Option<String> { self.extra.clone() }
fn to_json(&self) -> RTDResult<String> { Ok(serde_json::to_string(self)?) }
}
impl StickerSet {
pub fn from_json<S: AsRef<str>>(json: S) -> RTDResult<Self> { Ok(serde_json::from_str(json.as_ref())?) }
pub fn builder() -> RTDStickerSetBuilder {
let mut inner = StickerSet::default();
inner.td_name = "stickerSet".to_string();
inner.extra = Some(Uuid::new_v4().to_string());
RTDStickerSetBuilder { inner }
}
pub fn id(&self) -> isize { self.id }
pub fn title(&self) -> &String { &self.title }
pub fn name(&self) -> &String { &self.name }
pub fn thumbnail(&self) -> &Option<Thumbnail> { &self.thumbnail }
pub fn thumbnail_outline(&self) -> &Vec<ClosedVectorPath> { &self.thumbnail_outline }
pub fn is_installed(&self) -> bool { self.is_installed }
pub fn is_archived(&self) -> bool { self.is_archived }
pub fn is_official(&self) -> bool { self.is_official }
pub fn is_animated(&self) -> bool { self.is_animated }
pub fn is_masks(&self) -> bool { self.is_masks }
pub fn is_viewed(&self) -> bool { self.is_viewed }
pub fn stickers(&self) -> &Vec<Sticker> { &self.stickers }
pub fn emojis(&self) -> &Vec<Emojis> { &self.emojis }
}
#[doc(hidden)]
pub struct RTDStickerSetBuilder {
inner: StickerSet
}
impl RTDStickerSetBuilder {
pub fn build(&self) -> StickerSet { self.inner.clone() }
pub fn id(&mut self, id: isize) -> &mut Self {
self.inner.id = id;
self
}
pub fn title<T: AsRef<str>>(&mut self, title: T) -> &mut Self {
self.inner.title = title.as_ref().to_string();
self
}
pub fn name<T: AsRef<str>>(&mut self, name: T) -> &mut Self {
self.inner.name = name.as_ref().to_string();
self
}
pub fn thumbnail<T: AsRef<Thumbnail>>(&mut self, thumbnail: T) -> &mut Self {
self.inner.thumbnail = Some(thumbnail.as_ref().clone());
self
}
pub fn thumbnail_outline(&mut self, thumbnail_outline: Vec<ClosedVectorPath>) -> &mut Self {
self.inner.thumbnail_outline = thumbnail_outline;
self
}
pub fn is_installed(&mut self, is_installed: bool) -> &mut Self {
self.inner.is_installed = is_installed;
self
}
pub fn is_archived(&mut self, is_archived: bool) -> &mut Self {
self.inner.is_archived = is_archived;
self
}
pub fn is_official(&mut self, is_official: bool) -> &mut Self {
self.inner.is_official = is_official;
self
}
pub fn is_animated(&mut self, is_animated: bool) -> &mut Self {
self.inner.is_animated = is_animated;
self
}
pub fn is_masks(&mut self, is_masks: bool) -> &mut Self {
self.inner.is_masks = is_masks;
self
}
pub fn is_viewed(&mut self, is_viewed: bool) -> &mut Self {
self.inner.is_viewed = is_viewed;
self
}
pub fn stickers(&mut self, stickers: Vec<Sticker>) -> &mut Self {
self.inner.stickers = stickers;
self
}
pub fn emojis(&mut self, emojis: Vec<Emojis>) -> &mut Self {
self.inner.emojis = emojis;
self
}
}
impl AsRef<StickerSet> for StickerSet {
fn as_ref(&self) -> &StickerSet { self }
}
impl AsRef<StickerSet> for RTDStickerSetBuilder {
fn as_ref(&self) -> &StickerSet { &self.inner }
}