rtb-assets 0.6.1

Embedded-asset + overlay filesystem abstraction. Part of the phpboyscout Rust toolkit.
Documentation
# rtb-assets

> Part of the [phpboyscout Rust toolkit]https://rust.phpboyscout.uk> small, framework-free crates extracted from
> [rust-tool-base]https://gitlab.com/phpboyscout/rust-tool-base.

Embedded-asset + overlay filesystem abstraction. Unifies compile-time
embedded assets (`rust-embed`), physical directories, and in-memory
fixtures behind one read-only API — last-wins shadowing for blobs,
RFC-7396 deep merge for YAML/JSON, and lexical path-traversal rejection.

```rust
use rtb_assets::Assets;
use std::collections::HashMap;

let assets = Assets::builder()
    .memory(
        "defaults",
        HashMap::from([("greeting.txt".into(), b"hello".to_vec())]),
    )
    .build();

assert_eq!(assets.open_text("greeting.txt").unwrap(), "hello");
```

- **Docs:** <https://assets.rust.phpboyscout.uk>
- **API reference:** <https://docs.rs/rtb-assets>
- **Crate:** <https://crates.io/crates/rtb-assets>

## Development

`just ci` runs the full local gate (fmt, clippy, nextest, doc, deny).
Tests include a cucumber BDD suite (`tests/bdd.rs`). Releases are cut by
release-plz from Conventional Commits — do not tag manually.

## License

MIT