use std::mem;
type Link = Option<Box<Node>>;
#[allow(dead_code)]
struct Node {
elem: i32,
next: Link,
}
pub struct List {
head: Link,
}
impl List {
pub fn new() -> Self {
List { head: None }
}
pub fn push(&mut self, elem: i32) {
let new_node = Box::new(Node {
elem: elem,
next: self.head.take(),
});
self.head = Some(new_node);
}
pub fn pop(&mut self) -> Option<i32> {
match mem::replace(&mut self.head, None) {
None => None,
Some(node) => {
self.head = node.next;
Some(node.elem)
}
}
}
pub fn peek(&self) -> Option<i32> {
match &self.head {
None => None,
Some(node) => {
Some(node.elem)
}
}
}
}
impl Drop for List {
fn drop(&mut self) {
let mut cur_link = self.head.take();
while let Some(mut boxed_node) = cur_link {
cur_link = boxed_node.next.take();
}
}
}