use eframe::egui;
use rsplot::{Plot, PlotView, Triangles, install};
const NX: usize = 8;
const NY: usize = 6;
fn build_mesh() -> Triangles {
let mut x = Vec::with_capacity(NX * NY);
let mut y = Vec::with_capacity(NX * NY);
let mut colors = Vec::with_capacity(NX * NY);
for j in 0..NY {
for i in 0..NX {
let fx = i as f64 / (NX - 1) as f64; let fy = j as f64 / (NY - 1) as f64;
x.push(fx * 10.0);
y.push(fy * 8.0);
let r = (255.0 * fx) as u8;
let g = (255.0 * fy) as u8;
let b = (255.0 * (1.0 - fx * fy)) as u8;
colors.push(egui::Color32::from_rgb(r, g, b));
}
}
let mut indices = Vec::with_capacity((NX - 1) * (NY - 1) * 2);
let vid = |i: usize, j: usize| (j * NX + i) as u32;
for j in 0..NY - 1 {
for i in 0..NX - 1 {
indices.push([vid(i, j), vid(i + 1, j), vid(i + 1, j + 1)]);
indices.push([vid(i, j), vid(i + 1, j + 1), vid(i, j + 1)]);
}
}
Triangles::new(x, y, indices, colors).with_alpha(0.85)
}
struct TriApp {
plot: Plot,
}
impl TriApp {
fn new(cc: &eframe::CreationContext<'_>) -> Self {
let render_state = cc
.wgpu_render_state
.as_ref()
.expect("eframe must use the wgpu renderer (NativeOptions.renderer = Wgpu)");
install(render_state);
let mut plot = Plot::new(0);
plot.limits = (0.0, 10.0, 0.0, 8.0);
plot.title = Some("triangles (per-vertex color, alpha 0.85)".to_owned());
plot.triangles.push(build_mesh());
Self { plot }
}
}
impl eframe::App for TriApp {
fn ui(&mut self, ui: &mut egui::Ui, _frame: &mut eframe::Frame) {
egui::CentralPanel::default().show_inside(ui, |ui| {
PlotView::new().show(ui, &mut self.plot);
});
}
}
fn main() -> eframe::Result {
let options = eframe::NativeOptions {
renderer: eframe::Renderer::Wgpu,
..Default::default()
};
eframe::run_native(
"rsplot · triangles",
options,
Box::new(|cc| Ok(Box::new(TriApp::new(cc)) as Box<dyn eframe::App>)),
)
}