use std::env::current_dir;
fn main() {
let basedir = current_dir()
.expect("get cwd")
.join("hunspell")
.join("src")
.join("hunspell");
cc::Build::new()
.cpp(true)
.file(basedir.join("affentry.cxx"))
.file(basedir.join("affixmgr.cxx"))
.file(basedir.join("csutil.cxx"))
.file(basedir.join("filemgr.cxx"))
.file(basedir.join("hashmgr.cxx"))
.file(basedir.join("hunspell.cxx"))
.file(basedir.join("hunzip.cxx"))
.file(basedir.join("phonet.cxx"))
.file(basedir.join("replist.cxx"))
.file(basedir.join("suggestmgr.cxx"))
.define("BUILDING_LIBHUNSPELL", None)
.compile("hunspell");
}