rsmp4decrypt 0.2.0

Rust bindings and a CLI for Bento4 mp4decrypt
/*****************************************************************
|
|    AP4 - AVC Parser
|
|    Copyright 2002-2008 Axiomatic Systems, LLC
|
|
|    This file is part of Bento4/AP4 (MP4 Atom Processing Library).
|
|    Unless you have obtained Bento4 under a difference license,
|    this version of Bento4 is Bento4|GPL.
|    Bento4|GPL is free software; you can redistribute it and/or modify
|    it under the terms of the GNU General Public License as published by
|    the Free Software Foundation; either version 2, or (at your option)
|    any later version.
|
|    Bento4|GPL is distributed in the hope that it will be useful,
|    but WITHOUT ANY WARRANTY; without even the implied warranty of
|    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
|    GNU General Public License for more details.
|
|    You should have received a copy of the GNU General Public License
|    along with Bento4|GPL; see the file COPYING.  If not, write to the
|    Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA
|    02111-1307, USA.
|
****************************************************************/

/*----------------------------------------------------------------------
|   includes
+---------------------------------------------------------------------*/
#include "Ap4AvcParser.h"
#include "Ap4Utils.h"

/*----------------------------------------------------------------------
|   AP4_NalParser::AP4_NalParser
+---------------------------------------------------------------------*/
AP4_NalParser::AP4_NalParser() :
    m_State(STATE_RESET),
    m_ZeroTrail(0)
{
}

/*----------------------------------------------------------------------
|   AP4_NalParser::Unescape
+---------------------------------------------------------------------*/
void
AP4_NalParser::Unescape(AP4_DataBuffer &data)
{
    unsigned int zero_count = 0;
    unsigned int bytes_removed = 0;
    AP4_UI08* out      = data.UseData();
    const AP4_UI08* in = data.GetData();
    AP4_Size  in_size  = data.GetDataSize();
    
    for (unsigned int i=0; i<in_size; i++) {
        if (zero_count == 2 && in[i] == 3 && i+1 < in_size && in[i+1] <= 3) {
            ++bytes_removed;
            zero_count = 0;
        } else {
            out[i-bytes_removed] = in[i];
            if (in[i] == 0) {
                ++zero_count;
            } else {
                zero_count = 0;
            }
        }
    }
    data.SetDataSize(in_size-bytes_removed);
}

/*----------------------------------------------------------------------
|   AP4_NalParser::CountEmulationPreventionBytes
+---------------------------------------------------------------------*/
unsigned int
AP4_NalParser::CountEmulationPreventionBytes(const AP4_UI08* data,
                                             unsigned int    data_size,
                                             unsigned int    unescaped_size)
{
    unsigned int zero_count = 0;
    unsigned int bytes_produced = 0;
    unsigned int emulation_prevention_bytes = 0;
    
    // shortcut
    if (data_size <= 2) {
        // no escaping possible in just 2 bytes
        return 0;
    }
    
    for (unsigned int i=0; i<data_size; i++) {
        if (zero_count == 2 && data[i] == 3 && i+1 < data_size && data[i+1] <= 3) {
            ++emulation_prevention_bytes;
            zero_count = 0;
        } else {
            if (++bytes_produced >= unescaped_size) {
                break;
            }
            if (data[i] == 0) {
                ++zero_count;
            } else {
                zero_count = 0;
            }
        }
    }
    return emulation_prevention_bytes;
}

/*----------------------------------------------------------------------
|   AP4_NalParser::Feed
+---------------------------------------------------------------------*/
AP4_Result 
AP4_NalParser::Feed(const void*            data,
                    AP4_Size               data_size, 
                    AP4_Size&              bytes_consumed,
                    const AP4_DataBuffer*& nalu,
                    bool                   is_eos)
{
    // default return values
    nalu = NULL;
    bytes_consumed = 0;
        
    // iterate the state machine
    unsigned int data_offset;
    unsigned int payload_start = 0;
    unsigned int payload_end  = 0;
    bool         found_nalu = false;
    for (data_offset=0; data_offset<data_size && !found_nalu; data_offset++) {
        unsigned char byte = ((const unsigned char*)data)[data_offset];
        switch (m_State) {
            case STATE_RESET:
                if (byte == 0) {
                    m_State = STATE_START_CODE_1;
                }
                break;
                
            case STATE_START_CODE_1:
                if (byte == 0) {
                    m_State = STATE_START_CODE_2;
                } else {
                    m_State = STATE_RESET;
                }
                break;

            case STATE_START_CODE_2:
                if (byte == 0) break;
                if (byte == 1) {
                    m_State = STATE_START_NALU;
                } else {
                    m_State = STATE_RESET;
                }
                break;

            case STATE_START_NALU:
                m_Buffer.SetDataSize(0);
                m_ZeroTrail = 0;
                payload_start = payload_end = data_offset;
                m_State = STATE_IN_NALU;
                // FALLTHROUGH
                
            case STATE_IN_NALU:
                if (byte == 0) {
                    ++m_ZeroTrail;
                    ++payload_end;
                    break;
                } 
                if (m_ZeroTrail >= 2) {
                    if (byte == 1) {
                        found_nalu = true;
                        m_State = STATE_START_NALU;
                        break;
                    } else {
                        ++payload_end;
                    }
                } else {
                    ++payload_end;
                }
                m_ZeroTrail = 0; 
                break;
        }
    }
    if (is_eos && m_State == STATE_IN_NALU && data_offset == data_size) {
        found_nalu = true;
        m_ZeroTrail = 0;
        m_State = STATE_RESET;
    }
    if (payload_end > payload_start) {
        AP4_Size current_payload_size = m_Buffer.GetDataSize();
        m_Buffer.SetDataSize(m_Buffer.GetDataSize()+(payload_end-payload_start));
        AP4_CopyMemory(((unsigned char *)m_Buffer.UseData())+current_payload_size, 
                       ((const unsigned char*)data)+payload_start, 
                       payload_end-payload_start);
    }
    
    // compute how many bytes we have consumed
    bytes_consumed = data_offset;
    
    // return the NALU if we found one
    if (found_nalu) {
        // trim zero bytes that are part of the next start code
        if (m_ZeroTrail >= 3 && m_Buffer.GetDataSize() >= 3) {
            // 4 byte start code
            m_Buffer.SetDataSize(m_Buffer.GetDataSize()-3);
        } else if (m_ZeroTrail >= 2 && m_Buffer.GetDataSize() >= 2) {
            // 3 byte start code
            m_Buffer.SetDataSize(m_Buffer.GetDataSize()-2);
        }
        m_ZeroTrail = 0;
        nalu = &m_Buffer;
    }
    
    return AP4_SUCCESS;
}

/*----------------------------------------------------------------------
|   AP4_NalParser::Reset
+---------------------------------------------------------------------*/
AP4_Result 
AP4_NalParser::Reset()
{
    m_State     = STATE_RESET;
    m_ZeroTrail = 0;
    m_Buffer.SetDataSize(0);
    
    return AP4_SUCCESS;
}