rshogi-core 0.2.0

A high-performance shogi engine core library with NNUE evaluation
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
//! 遠方駒(香・角・飛)の利きをYaneuraOu互換のQugiyアルゴリズムで計算する

use std::sync::OnceLock;

use crate::types::{Color, Square};

use super::utils::msb64;
use super::{Bitboard, Bitboard256, FILE_BB, RANK_BB};

/// 8方向の単一レイ(やねうら王のEffect8::Directに対応)
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum Direct {
    RU = 0,
    R = 1,
    RD = 2,
    U = 3,
    D = 4,
    LU = 5,
    L = 6,
    LD = 7,
}

impl Direct {
    #[inline]
    const fn from_u8(v: u8) -> Option<Self> {
        match v {
            0 => Some(Direct::RU),
            1 => Some(Direct::R),
            2 => Some(Direct::RD),
            3 => Some(Direct::U),
            4 => Some(Direct::D),
            5 => Some(Direct::LU),
            6 => Some(Direct::L),
            7 => Some(Direct::LD),
            _ => None,
        }
    }
}

struct SliderTable {
    lance_step_effect: [[Bitboard; Square::NUM]; Color::NUM],
    qugiy_rook_mask: [[Bitboard; 2]; Square::NUM],
    qugiy_bishop_mask: [[Bitboard256; 2]; Square::NUM],
    qugiy_step_effect: [[Bitboard; Square::NUM]; 6],
}

static SLIDER_ATTACKS: OnceLock<SliderTable> = OnceLock::new();

fn slider_attacks() -> &'static SliderTable {
    SLIDER_ATTACKS.get_or_init(SliderTable::new)
}

impl SliderTable {
    fn new() -> Self {
        let lance_step_effect = init_lance_step_effect();
        let qugiy_rook_mask = init_qugiy_rook_mask();
        let qugiy_bishop_mask = init_qugiy_bishop_mask();
        let qugiy_step_effect = init_qugiy_step_effect();

        SliderTable {
            lance_step_effect,
            qugiy_rook_mask,
            qugiy_bishop_mask,
            qugiy_step_effect,
        }
    }
}

fn in_bounds(file: i32, rank: i32) -> bool {
    (0..=8).contains(&file) && (0..=8).contains(&rank)
}

fn square_from_coords(file: i32, rank: i32) -> Square {
    debug_assert!(in_bounds(file, rank), "coordinates out of bounds");
    // SAFETY: 呼び出し元/上のassertで盤内を保証
    unsafe { Square::from_u8_unchecked((file * 9 + rank) as u8) }
}

fn init_lance_step_effect() -> [[Bitboard; Square::NUM]; Color::NUM] {
    let mut table = [[Bitboard::EMPTY; Square::NUM]; Color::NUM];

    for sq in Square::all() {
        let file = sq.file().index() as i32;
        let rank = sq.rank().index() as i32;

        // 先手: 前方(段-1方向)
        let mut bb_black = Bitboard::EMPTY;
        let mut r = rank - 1;
        while r >= 0 {
            bb_black.set(square_from_coords(file, r));
            r -= 1;
        }
        table[Color::Black.index()][sq.index()] = bb_black;

        // 後手: 前方(段+1方向)
        let mut bb_white = Bitboard::EMPTY;
        let mut r = rank + 1;
        while r < 9 {
            bb_white.set(square_from_coords(file, r));
            r += 1;
        }
        table[Color::White.index()][sq.index()] = bb_white;
    }

    table
}

fn init_qugiy_rook_mask() -> [[Bitboard; 2]; Square::NUM] {
    let mut mask = [[Bitboard::EMPTY; 2]; Square::NUM];

    for sq in Square::all() {
        let file = sq.file().index() as i32;
        let rank = sq.rank().index() as i32;

        // 左方向(file増加)
        let mut left = Bitboard::EMPTY;
        let mut f = file + 1;
        while f <= 8 {
            left.set(square_from_coords(f, rank));
            f += 1;
        }

        // 右方向(file減少)
        let mut right = Bitboard::EMPTY;
        let mut f = file - 1;
        while f >= 0 {
            right.set(square_from_coords(f, rank));
            f -= 1;
        }

        let right_rev = right.byte_reverse();
        let (hi, lo) = Bitboard::unpack(right_rev, left);

        mask[sq.index()][0] = lo;
        mask[sq.index()][1] = hi;
    }

    mask
}

fn init_qugiy_bishop_mask() -> [[Bitboard256; 2]; Square::NUM] {
    // 左上, 左下, 右上, 右下(rooksと同じくfile増加方向を「左」とみなす)
    const DIRS: [(i32, i32); 4] = [(1, -1), (1, 1), (-1, -1), (-1, 1)];
    let mut mask = [[Bitboard256::ZERO; 2]; Square::NUM];

    for sq in Square::all() {
        let file = sq.file().index() as i32;
        let rank = sq.rank().index() as i32;
        let mut step_effect = [Bitboard::EMPTY; 4];

        for (i, &(df, dr)) in DIRS.iter().enumerate() {
            let mut bb = Bitboard::EMPTY;
            let mut f = file + df;
            let mut r = rank + dr;
            while in_bounds(f, r) {
                bb.set(square_from_coords(f, r));
                f += df;
                r += dr;
            }
            step_effect[i] = bb;
        }

        // 右上・右下はbyte_reverseしておく
        step_effect[2] = step_effect[2].byte_reverse();
        step_effect[3] = step_effect[3].byte_reverse();

        let lo_pair = Bitboard::from_u64_pair(
            step_effect[0].extract64::<0>(),
            step_effect[2].extract64::<0>(),
        );
        let hi_pair = Bitboard::from_u64_pair(
            step_effect[1].extract64::<0>(),
            step_effect[3].extract64::<0>(),
        );
        mask[sq.index()][0] = Bitboard256::from_bitboards(lo_pair, hi_pair);

        let lo_pair = Bitboard::from_u64_pair(
            step_effect[0].extract64::<1>(),
            step_effect[2].extract64::<1>(),
        );
        let hi_pair = Bitboard::from_u64_pair(
            step_effect[1].extract64::<1>(),
            step_effect[3].extract64::<1>(),
        );
        mask[sq.index()][1] = Bitboard256::from_bitboards(lo_pair, hi_pair);
    }

    mask
}

fn init_qugiy_step_effect() -> [[Bitboard; Square::NUM]; 6] {
    // DIRECT_U/DIRECT_Dは持たない6方向。byte_reverse前提の方向はreverse=true。
    const STEP_DIRS: [(i32, i32); 6] = [
        (-1, -1), // 右上
        (-1, 0),  //        (-1, 1),  // 右下
        (1, -1),  // 左上
        (1, 0),   //        (1, 1),   // 左下
    ];

    let mut table = [[Bitboard::EMPTY; Square::NUM]; 6];

    for (dd, &(df, dr)) in STEP_DIRS.iter().enumerate() {
        let delta = df * 9 + dr;
        let reverse = delta < 0;

        for sq in Square::all() {
            let mut bb = Bitboard::EMPTY;
            let mut f = sq.file().index() as i32 + df;
            let mut r = sq.rank().index() as i32 + dr;
            while in_bounds(f, r) {
                bb.set(square_from_coords(f, r));
                f += df;
                r += dr;
            }

            table[dd][sq.index()] = if reverse { bb.byte_reverse() } else { bb };
        }
    }

    table
}

/// 盤上の駒を考慮しない香の利きレイ(方向別ルックアップテーブル)
/// YaneuraOu の lanceStepEffect 相当
#[inline]
pub fn lance_step_effect(color: Color, sq: Square) -> Bitboard {
    slider_attacks().lance_step_effect[color.index()][sq.index()]
}

/// 香の利きを計算(Qugiyアルゴリズム)
#[inline]
pub fn lance_effect(color: Color, sq: Square, occupied: Bitboard) -> Bitboard {
    let table = slider_attacks();
    let part = Bitboard::part(sq);
    let se = table.lance_step_effect[color.index()][sq.index()];

    match color {
        Color::White => {
            let mask = if part == 0 {
                se.extract64::<0>()
            } else {
                se.extract64::<1>()
            };
            let em = (if part == 0 {
                occupied.extract64::<0>()
            } else {
                occupied.extract64::<1>()
            }) & mask;
            let t = em.wrapping_sub(1);
            if part == 0 {
                Bitboard::from_u64_pair((em ^ t) & mask, 0)
            } else {
                Bitboard::from_u64_pair(0, (em ^ t) & mask)
            }
        }
        Color::Black => {
            let se_mask = if part == 0 {
                se.extract64::<0>()
            } else {
                se.extract64::<1>()
            };
            let mocc = se_mask
                & if part == 0 {
                    occupied.extract64::<0>()
                } else {
                    occupied.extract64::<1>()
                };
            let mocc = !0u64 << msb64(mocc | 1);
            if part == 0 {
                Bitboard::from_u64_pair(mocc & se_mask, 0)
            } else {
                Bitboard::from_u64_pair(0, mocc & se_mask)
            }
        }
    }
}

/// 飛車の縦利き(香の利きを合成)
#[inline]
pub fn rook_file_effect(sq: Square, occupied: Bitboard) -> Bitboard {
    let table = slider_attacks();

    if Bitboard::part(sq) == 0 {
        let mask = table.lance_step_effect[Color::White.index()][sq.index()].extract64::<0>();
        let em = occupied.extract64::<0>() & mask;
        let t = em.wrapping_sub(1);

        let se = table.lance_step_effect[Color::Black.index()][sq.index()].extract64::<0>();
        let mocc = se & occupied.extract64::<0>();
        let mocc = !0u64 << msb64(mocc | 1);

        Bitboard::from_u64_pair(((em ^ t) & mask) | (mocc & se), 0)
    } else {
        let mask = table.lance_step_effect[Color::White.index()][sq.index()].extract64::<1>();
        let em = occupied.extract64::<1>() & mask;
        let t = em.wrapping_sub(1);

        let se = table.lance_step_effect[Color::Black.index()][sq.index()].extract64::<1>();
        let mocc = se & occupied.extract64::<1>();
        let mocc = !0u64 << msb64(mocc | 1);

        Bitboard::from_u64_pair(0, ((em ^ t) & mask) | (mocc & se))
    }
}

/// 飛車の横利き(Qugiyアルゴリズム)
#[inline]
pub fn rook_rank_effect(sq: Square, occupied: Bitboard) -> Bitboard {
    let table = slider_attacks();
    let mask_lo = table.qugiy_rook_mask[sq.index()][0];
    let mask_hi = table.qugiy_rook_mask[sq.index()][1];

    let rocc = occupied.byte_reverse();
    let (hi, lo) = Bitboard::unpack(rocc, occupied);

    let hi = hi & mask_hi;
    let lo = lo & mask_lo;

    let (t1, t0) = Bitboard::decrement_pair(hi, lo);

    let t1 = (t1 ^ hi) & mask_hi;
    let t0 = (t0 ^ lo) & mask_lo;

    let (hi, lo) = Bitboard::unpack(t1, t0);

    hi.byte_reverse() | lo
}

/// 飛車の利き
#[inline]
pub fn rook_effect(sq: Square, occupied: Bitboard) -> Bitboard {
    rook_rank_effect(sq, occupied) | rook_file_effect(sq, occupied)
}

/// 方向付きのレイ利き(やねうら王のrayEffectに相当)
#[inline]
pub fn ray_effect(dir: Direct, sq: Square, occupied: Bitboard) -> Bitboard {
    match dir {
        Direct::U => lance_effect(Color::Black, sq, occupied),
        Direct::D => lance_effect(Color::White, sq, occupied),
        _ => {
            let idx = match dir {
                Direct::RU => 0,
                Direct::R => 1,
                Direct::RD => 2,
                Direct::LU => 3,
                Direct::L => 4,
                Direct::LD => 5,
                Direct::U | Direct::D => unreachable!(),
            };
            let mask = slider_attacks().qugiy_step_effect[idx][sq.index()];
            let reverse = matches!(dir, Direct::RU | Direct::R | Direct::RD);

            let mut bb = occupied;
            if reverse {
                bb = bb.byte_reverse();
            }
            bb &= mask;
            let mut bb = (bb ^ bb.decrement()) & mask;
            if reverse {
                bb = bb.byte_reverse();
            }
            bb
        }
    }
}

/// 方向指定の部分利き(ray_effectのエイリアス)
#[inline]
pub fn direct_effect(sq: Square, dir: Direct, occupied: Bitboard) -> Bitboard {
    ray_effect(dir, sq, occupied)
}

/// 角の利き(Qugiyアルゴリズム)
#[inline]
pub fn bishop_effect(sq: Square, occupied: Bitboard) -> Bitboard {
    let table = slider_attacks();
    let mask_lo = table.qugiy_bishop_mask[sq.index()][0];
    let mask_hi = table.qugiy_bishop_mask[sq.index()][1];

    let occ2 = Bitboard256::new(occupied);
    let rocc2 = Bitboard256::new(occupied.byte_reverse());

    let (hi, lo) = Bitboard256::unpack(rocc2, occ2);

    let hi = hi & mask_hi;
    let lo = lo & mask_lo;

    let (t1, t0) = Bitboard256::decrement_pair(hi, lo);

    let t1 = (t1 ^ hi) & mask_hi;
    let t0 = (t0 ^ lo) & mask_lo;

    let (hi, lo) = Bitboard256::unpack(t1, t0);

    (hi.byte_reverse() | lo).merge()
}

/// 馬の利き(角 + 王)
#[inline]
pub fn horse_effect(sq: Square, occupied: Bitboard) -> Bitboard {
    bishop_effect(sq, occupied) | super::king_effect(sq)
}

/// 龍の利き(飛車 + 王)
#[inline]
pub fn dragon_effect(sq: Square, occupied: Bitboard) -> Bitboard {
    rook_effect(sq, occupied) | super::king_effect(sq)
}

/// 2マス間のBitboard(両端を含まない)
pub fn between_bb(sq1: Square, sq2: Square) -> Bitboard {
    let idx1 = sq1.index() as i32;
    let idx2 = sq2.index() as i32;

    if idx1 == idx2 {
        return Bitboard::EMPTY;
    }

    let file1 = idx1 / 9;
    let rank1 = idx1 % 9;
    let file2 = idx2 / 9;
    let rank2 = idx2 % 9;

    let file_diff = file2 - file1;
    let rank_diff = rank2 - rank1;

    if file_diff != 0 && rank_diff != 0 && file_diff.abs() != rank_diff.abs() {
        return Bitboard::EMPTY;
    }

    let file_step = file_diff.signum();
    let rank_step = rank_diff.signum();

    let mut result = Bitboard::EMPTY;
    let mut f = file1 + file_step;
    let mut r = rank1 + rank_step;

    while f != file2 || r != rank2 {
        let idx = f * 9 + r;
        if (0..81).contains(&idx) {
            result.set(unsafe { Square::from_u8_unchecked(idx as u8) });
        }
        f += file_step;
        r += rank_step;
    }

    result
}

/// 2マスを通る直線上のBitboard
pub fn line_bb(sq1: Square, sq2: Square) -> Bitboard {
    let idx1 = sq1.index() as i32;
    let idx2 = sq2.index() as i32;

    if idx1 == idx2 {
        return Bitboard::EMPTY;
    }

    let file1 = idx1 / 9;
    let rank1 = idx1 % 9;
    let file2 = idx2 / 9;
    let rank2 = idx2 % 9;

    let file_diff = file2 - file1;
    let rank_diff = rank2 - rank1;

    if file_diff != 0 && rank_diff != 0 && file_diff.abs() != rank_diff.abs() {
        return Bitboard::EMPTY;
    }

    if file_diff == 0 {
        return FILE_BB[file1 as usize];
    }

    if rank_diff == 0 {
        return RANK_BB[rank1 as usize];
    }

    let file_step = file_diff.signum();
    let rank_step = rank_diff.signum();

    let mut result = Bitboard::EMPTY;

    let mut f = file1;
    let mut r = rank1;
    while (0..=8).contains(&f) && (0..=8).contains(&r) {
        let idx = f * 9 + r;
        result.set(unsafe { Square::from_u8_unchecked(idx as u8) });
        f -= file_step;
        r -= rank_step;
    }

    let mut f = file1 + file_step;
    let mut r = rank1 + rank_step;
    while (0..=8).contains(&f) && (0..=8).contains(&r) {
        let idx = f * 9 + r;
        result.set(unsafe { Square::from_u8_unchecked(idx as u8) });
        f += file_step;
        r += rank_step;
    }

    result
}

/// sq1から見たsq2の方向(直線上/斜めのみ)を返す
#[inline]
pub fn direct_of(sq1: Square, sq2: Square) -> Option<Direct> {
    const fn signum(v: i32) -> i32 {
        if v < 0 {
            -1
        } else if v > 0 {
            1
        } else {
            0
        }
    }

    const fn build_direct_table() -> [[u8; Square::NUM]; Square::NUM] {
        let mut t = [[255u8; Square::NUM]; Square::NUM];
        let mut s1 = 0;
        while s1 < Square::NUM {
            let f1 = (s1 / 9) as i32;
            let r1 = (s1 % 9) as i32;
            let mut s2 = 0;
            while s2 < Square::NUM {
                let f2 = (s2 / 9) as i32;
                let r2 = (s2 % 9) as i32;
                let df = f2 - f1;
                let dr = r2 - r1;
                let dir = if df == 0 {
                    match signum(dr) {
                        -1 => Some(Direct::U),
                        1 => Some(Direct::D),
                        _ => None,
                    }
                } else if dr == 0 {
                    match signum(df) {
                        -1 => Some(Direct::R),
                        1 => Some(Direct::L),
                        _ => None,
                    }
                } else if (df * df) == (dr * dr) {
                    match (signum(df), signum(dr)) {
                        (-1, -1) => Some(Direct::RU),
                        (-1, 1) => Some(Direct::RD),
                        (1, -1) => Some(Direct::LU),
                        (1, 1) => Some(Direct::LD),
                        _ => None,
                    }
                } else {
                    None
                };
                if let Some(d) = dir {
                    t[s1][s2] = d as u8;
                }
                s2 += 1;
            }
            s1 += 1;
        }
        t
    }

    static DIRECT_TABLE: [[u8; Square::NUM]; Square::NUM] = build_direct_table();

    Direct::from_u8(DIRECT_TABLE[sq1.index()][sq2.index()])
}

#[cfg(test)]
mod tests {
    use super::*;
    use crate::types::{Color, File, Rank};

    fn slider_naive(sq: Square, occupied: Bitboard, dirs: &[(i32, i32)]) -> Bitboard {
        let mut result = Bitboard::EMPTY;
        let file = sq.file().index() as i32;
        let rank = sq.rank().index() as i32;

        for (df, dr) in dirs {
            let mut f = file + df;
            let mut r = rank + dr;
            while (0..=8).contains(&f) && (0..=8).contains(&r) {
                let target = square_from_coords(f, r);
                result.set(target);
                if occupied.contains(target) {
                    break;
                }
                f += df;
                r += dr;
            }
        }

        result
    }

    fn rook_naive(sq: Square, occupied: Bitboard) -> Bitboard {
        slider_naive(sq, occupied, &[(0, -1), (0, 1), (1, 0), (-1, 0)])
    }

    fn bishop_naive(sq: Square, occupied: Bitboard) -> Bitboard {
        slider_naive(sq, occupied, &[(1, -1), (-1, -1), (1, 1), (-1, 1)])
    }

    fn lance_naive(color: Color, sq: Square, occupied: Bitboard) -> Bitboard {
        let dir = if color == Color::Black {
            (0, -1)
        } else {
            (0, 1)
        };
        slider_naive(sq, occupied, &[dir])
    }

    fn rand64(state: &mut u64) -> u64 {
        *state ^= *state << 7;
        *state ^= *state >> 9;
        *state ^= *state << 8;
        *state
    }

    fn random_bitboard(state: &mut u64) -> Bitboard {
        let mut bb = Bitboard::EMPTY;
        for sq in Square::all() {
            if rand64(state) & 1 == 1 {
                bb.set(sq);
            }
        }
        bb
    }

    #[test]
    fn test_lance_effect_black() {
        let sq55 = Square::new(File::File5, Rank::Rank5);
        let bb = lance_effect(Color::Black, sq55, Bitboard::EMPTY);
        assert_eq!(bb.count(), 4);
        assert!(bb.contains(Square::new(File::File5, Rank::Rank4)));
        assert!(bb.contains(Square::new(File::File5, Rank::Rank3)));
        assert!(bb.contains(Square::new(File::File5, Rank::Rank2)));
        assert!(bb.contains(Square::new(File::File5, Rank::Rank1)));
    }

    #[test]
    fn test_lance_effect_black_blocked() {
        let sq55 = Square::new(File::File5, Rank::Rank5);
        let sq53 = Square::new(File::File5, Rank::Rank3);
        let occupied = Bitboard::from_square(sq53);
        let bb = lance_effect(Color::Black, sq55, occupied);
        assert_eq!(bb.count(), 2);
        assert!(bb.contains(Square::new(File::File5, Rank::Rank4)));
        assert!(bb.contains(sq53));
    }

    #[test]
    fn test_lance_effect_white() {
        let sq55 = Square::new(File::File5, Rank::Rank5);
        let bb = lance_effect(Color::White, sq55, Bitboard::EMPTY);
        assert_eq!(bb.count(), 4);
        assert!(bb.contains(Square::new(File::File5, Rank::Rank6)));
        assert!(bb.contains(Square::new(File::File5, Rank::Rank7)));
        assert!(bb.contains(Square::new(File::File5, Rank::Rank8)));
        assert!(bb.contains(Square::new(File::File5, Rank::Rank9)));
    }

    #[test]
    fn test_bishop_effect() {
        let sq55 = Square::new(File::File5, Rank::Rank5);
        let bb = bishop_effect(sq55, Bitboard::EMPTY);
        assert_eq!(bb.count(), 16);

        assert!(bb.contains(Square::new(File::File6, Rank::Rank4)));
        assert!(bb.contains(Square::new(File::File7, Rank::Rank3)));
        assert!(bb.contains(Square::new(File::File4, Rank::Rank4)));
        assert!(bb.contains(Square::new(File::File3, Rank::Rank3)));
        assert!(bb.contains(Square::new(File::File6, Rank::Rank6)));
        assert!(bb.contains(Square::new(File::File4, Rank::Rank6)));
    }

    #[test]
    fn test_bishop_effect_blocked() {
        let sq55 = Square::new(File::File5, Rank::Rank5);
        let sq64 = Square::new(File::File6, Rank::Rank4);
        let occupied = Bitboard::from_square(sq64);
        let bb = bishop_effect(sq55, occupied);

        assert!(bb.contains(sq64));
        assert!(!bb.contains(Square::new(File::File7, Rank::Rank3)));
    }

    #[test]
    fn test_bishop_effect_corner() {
        let sq11 = Square::new(File::File1, Rank::Rank1);
        let bb = bishop_effect(sq11, Bitboard::EMPTY);
        assert_eq!(bb.count(), 8);
        assert!(bb.contains(Square::new(File::File2, Rank::Rank2)));
        assert!(bb.contains(Square::new(File::File9, Rank::Rank9)));
        assert!(!bb.contains(sq11));
    }

    #[test]
    fn test_rook_effect() {
        let sq55 = Square::new(File::File5, Rank::Rank5);
        let bb = rook_effect(sq55, Bitboard::EMPTY);
        assert_eq!(bb.count(), 16);

        assert!(bb.contains(Square::new(File::File5, Rank::Rank4)));
        assert!(bb.contains(Square::new(File::File5, Rank::Rank1)));
        assert!(bb.contains(Square::new(File::File5, Rank::Rank6)));
        assert!(bb.contains(Square::new(File::File5, Rank::Rank9)));
        assert!(bb.contains(Square::new(File::File6, Rank::Rank5)));
        assert!(bb.contains(Square::new(File::File4, Rank::Rank5)));
    }

    #[test]
    fn test_rook_effect_corner() {
        let sq11 = Square::new(File::File1, Rank::Rank1);
        let bb = rook_effect(sq11, Bitboard::EMPTY);
        assert_eq!(bb.count(), 16);
        assert!(bb.contains(Square::new(File::File1, Rank::Rank9)));
        assert!(bb.contains(Square::new(File::File9, Rank::Rank1)));
        assert!(!bb.contains(sq11));
    }

    #[test]
    fn test_horse_effect() {
        let sq55 = Square::new(File::File5, Rank::Rank5);
        let bb = horse_effect(sq55, Bitboard::EMPTY);
        assert_eq!(bb.count(), 20);
    }

    #[test]
    fn test_dragon_effect() {
        let sq55 = Square::new(File::File5, Rank::Rank5);
        let bb = dragon_effect(sq55, Bitboard::EMPTY);
        assert_eq!(bb.count(), 20);
    }

    #[test]
    fn test_between_bb() {
        let sq55 = Square::new(File::File5, Rank::Rank5);
        let sq51 = Square::new(File::File5, Rank::Rank1);
        let bb = between_bb(sq55, sq51);
        assert_eq!(bb.count(), 3);
        assert!(bb.contains(Square::new(File::File5, Rank::Rank4)));
        assert!(bb.contains(Square::new(File::File5, Rank::Rank3)));
        assert!(bb.contains(Square::new(File::File5, Rank::Rank2)));

        let sq54 = Square::new(File::File5, Rank::Rank4);
        let bb = between_bb(sq55, sq54);
        assert!(bb.is_empty());

        let bb = between_bb(sq55, sq55);
        assert!(bb.is_empty());

        let sq64 = Square::new(File::File6, Rank::Rank4);
        let bb = between_bb(sq55, sq64);
        assert!(bb.is_empty());
    }

    #[test]
    fn test_line_bb() {
        let sq55 = Square::new(File::File5, Rank::Rank5);
        let sq51 = Square::new(File::File5, Rank::Rank1);
        let bb = line_bb(sq55, sq51);
        assert_eq!(bb.count(), 9);

        let sq64 = Square::new(File::File6, Rank::Rank4);
        let bb = line_bb(sq55, sq64);
        assert!(bb.contains(sq55));
        assert!(bb.contains(sq64));
    }

    #[test]
    fn test_rook_effect_random_matches_naive() {
        let mut seed = 0x1234_5678_9ABC_DEF0u64;
        for _ in 0..32 {
            let occ = random_bitboard(&mut seed);
            for sq in Square::all() {
                let expected = rook_naive(sq, occ);
                assert_eq!(rook_effect(sq, occ), expected, "sq={:?}", sq);
            }
        }
    }

    #[test]
    fn test_bishop_effect_random_matches_naive() {
        let mut seed = 0x0F1E_2D3C_4B5A_6978u64;
        for _ in 0..32 {
            let occ = random_bitboard(&mut seed);
            for sq in Square::all() {
                let expected = bishop_naive(sq, occ);
                assert_eq!(bishop_effect(sq, occ), expected, "sq={:?}", sq);
            }
        }
    }

    #[test]
    fn test_lance_effect_random_matches_naive() {
        let mut seed = 0x55AA_A55Au64;
        for _ in 0..32 {
            let occ = random_bitboard(&mut seed);
            for sq in Square::all() {
                let expected_b = lance_naive(Color::Black, sq, occ);
                let expected_w = lance_naive(Color::White, sq, occ);
                assert_eq!(lance_effect(Color::Black, sq, occ), expected_b, "sq={:?}", sq);
                assert_eq!(lance_effect(Color::White, sq, occ), expected_w, "sq={:?}", sq);
            }
        }
    }

    #[test]
    fn test_direct_of_basic() {
        let c = Square::new(File::File5, Rank::Rank5);
        assert_eq!(direct_of(c, Square::new(File::File4, Rank::Rank4)), Some(Direct::RU));
        assert_eq!(direct_of(c, Square::new(File::File6, Rank::Rank5)), Some(Direct::L));
        assert_eq!(direct_of(c, Square::new(File::File5, Rank::Rank7)), Some(Direct::D));
        assert_eq!(direct_of(c, Square::new(File::File7, Rank::Rank4)), None);
    }

    #[test]
    fn test_ray_effect_matches_between_and_step() {
        let sq55 = Square::new(File::File5, Rank::Rank5);
        let blocker = Square::new(File::File7, Rank::Rank7); // on LD ray
        let occ = Bitboard::from_square(blocker);

        let ray = ray_effect(Direct::LD, sq55, occ);
        let expected = between_bb(sq55, Square::new(File::File8, Rank::Rank8));
        assert_eq!(ray, expected);

        let ray_clear = ray_effect(Direct::LD, sq55, Bitboard::EMPTY);
        let mask = slider_attacks().qugiy_step_effect[5][sq55.index()];
        assert_eq!(ray_clear, mask);

        let up = ray_effect(Direct::U, sq55, Bitboard::EMPTY);
        let lance_up = lance_effect(Color::Black, sq55, Bitboard::EMPTY);
        assert_eq!(up, lance_up);
    }
}