use std::ptr;
use std::sync::Mutex;
use super::*;
pub struct Lru {
shards: Vec<Mutex<Shard>>,
}
impl Lru {
pub fn new(cache_capacity: usize, cache_bits: usize) -> Lru {
assert!(
cache_bits <= 20,
"way too many shards. use a smaller number of cache_bits"
);
let size = 1 << cache_bits;
let shard_capacity = cache_capacity / size;
Lru {
shards: rep_no_copy![Mutex::new(Shard::new(shard_capacity)); size],
}
}
pub fn accessed(&self, pid: PageID, sz: usize) -> Vec<PageID> {
let shard_idx = pid % self.shards.len();
let rel_idx = pid / self.shards.len();
let shard_mu = &self.shards[shard_idx];
let mut shard = shard_mu.lock().unwrap();
let mut rel_ids = shard.accessed(rel_idx, sz);
for rel_id in &mut rel_ids {
let real_id = (*rel_id * self.shards.len()) + shard_idx;
*rel_id = real_id;
}
rel_ids
}
}
#[derive(Clone)]
struct Entry {
ptr: *mut dll::Node,
sz: usize,
}
impl Default for Entry {
fn default() -> Entry {
Entry {
ptr: ptr::null_mut(),
sz: 0,
}
}
}
struct Shard {
list: Dll,
entries: Vec<Entry>,
capacity: usize,
sz: usize,
}
impl Shard {
fn new(capacity: usize) -> Shard {
Shard {
list: Dll::default(),
entries: vec![],
capacity: capacity,
sz: 0,
}
}
fn accessed(&mut self, rel_idx: PageID, sz: usize) -> Vec<PageID> {
if self.entries.len() <= rel_idx {
self.entries.resize(rel_idx + 1, Entry::default());
}
{
let entry = &mut self.entries[rel_idx];
self.sz -= entry.sz;
entry.sz = sz;
self.sz += sz;
if entry.ptr.is_null() {
entry.ptr = self.list.push_head(rel_idx);
} else {
entry.ptr = self.list.promote(entry.ptr);
}
}
let mut to_evict = vec![];
while self.sz > self.capacity {
if self.list.len() == 1 {
break;
}
let min_pid = self.list.pop_tail().unwrap();
self.entries[min_pid].ptr = ptr::null_mut();
to_evict.push(min_pid);
self.sz -= self.entries[min_pid].sz;
self.entries[min_pid].sz = 0;
}
to_evict
}
}