use serde::{Deserialize, Serialize};
use std::collections::HashMap;
#[derive(Serialize, Deserialize, Debug)]
pub struct CountsResponse {
pub success: bool,
pub games: HashMap<String, GameCount>,
#[serde(rename = "playerCount")]
pub player_count: i64,
}
#[derive(Serialize, Deserialize, Debug, PartialEq, Eq)]
pub struct GameCount {
#[serde(default = "Default::default")]
pub modes: HashMap<String, i64>,
pub players: i64,
}