use crate::types::game_type::GameType;
use serde::{Deserialize, Serialize};
use std::collections::HashMap;
#[derive(Serialize, Deserialize, Debug)]
pub struct LeaderboardsResponse {
pub success: bool,
pub leaderboards: HashMap<GameType, Vec<Leaderboard>>,
}
#[derive(Serialize, Deserialize, Debug)]
pub struct Leaderboard {
pub path: String,
pub prefix: String,
pub count: i64,
pub leaders: Vec<String>,
pub title: String,
}