rquickjs 0.11.0

High level bindings to the QuickJS JavaScript engine
Documentation
#![allow(clippy::doc_lazy_continuation)]

//! # High-level bindings to QuickJS
//!
//! The `rquickjs` crate provides safe high-level bindings to the
//! [QuickJS](https://bellard.org/quickjs/) JavaScript engine. This crate is heavily inspired by
//! the [rlua](https://crates.io/crates/rlua) crate.
//!
//! # The `Runtime` and `Context` objects
//!
//! The main entry point of this library is the [`Runtime`] struct. It represents the interpreter
//! state and is used to create [`Context`] objects. As the QuickJS library does not support
//! threading the runtime is locked behind a mutex. Multiple threads cannot run a script or create
//! objects from the same runtime at the same time. The [`Context`] object represents a global
//! environment. Contexts of the same runtime can share JavaScript objects like in the browser between
//! frames of the same origin.
//!
//! As both [`Runtime`] and [`Context`] use a lock it is discouraged to use them in a async
//! environment. Instead, when the `futures` feature is enabled this library also exposes
//! [`AsyncRuntime`] and [`AsyncContext`] which use a future aware lock.
//!
//! # Converting Values
//!
//! This library has multiple traits for converting to and from JavaScript. The [`IntoJs`] trait is
//! used for taking Rust values and turning them into JavaScript values. The [`FromJs`] is for
//! converting JavaScript values to Rust. Note that this trait does not perform automatic
//! coercion but [`Coerced`] can be used to convert the values with coercion.
//!
//! For values which represent the name of variables or indices, the trait [`IntoAtom`] is
//! available to convert values to the representation QuickJS requires.
//!
//! # Optional features
//!
//! ## Advanced
//!
//! The following features may be enabled to get an extra functionality:
//!
//! - `rust-alloc` forces using Rust's global allocator by default instead of libc's one.
//!
//! - `loader` adds support for custom ES6 modules resolvers and loaders. The resolvers and loaders
//! should implements [`Resolver`](loader::Resolver) and [Loader](loader::Loader) traits
//! respectively and can be plugged in already existing [`Runtime`] before loading modules via
//! [`Runtime::set_loader`]. The resolvers and loaders can be easily combined via tuples. When the
//! previous resolver or loader failed the next one will be applied.
//!
//! - `dyn-load` adds support for loadable native modules (so/dll/dylib).
//!
//! - `futures` adds support for async Rust. When enabled the library exports [`AsyncRuntime`] and
//! [`AsyncContext`]. These are the asynchronous variants of the normal runtime and context. In
//! order to ensure that QuickJS is used properly the runtime is placed behind a lock. For the
//! normal runtime this is a normal mutex. You should avoid blocking threads in asynchronous Rust
//! so the async runtime uses a future aware mutex. In the async runtime Rust futures can be passed
//! to JS as [ES6
//! Promises](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise)
//! and ES6 Promises can be given back as Rust futures.
//!
//! - `macro` enables some useful procedural macros which gets Rust/JS interop much easy. An
//! [attribute](#attributes) macros can be applied to functions, constants and modules. An
//! [derive](#derives) macros can be used with structs and enums.
//!
//! - `phf` enables using Perfect Hash Function for builtin modules lookup
//!
//! - `disable-assertions` compiles QuickJS with assertions stripped out.
//!
//! ## Extra types
//!
//! This crate has support for conversion of many Rust types like [`Option`],
//! [`Result`](std::result::Result), [`Vec`] and other collections. In addition an extra types
//! support can be enabled via features:
//!
//! - `either` adds [`FromJs`]/[`IntoJs`] implementations for [`Either`](`either::Either`)
//!
//! - `indexmap` adds [`FromJs`]/[`IntoJs`] implementations for [`IndexSet`](`indexmap::IndexSet`)
//! and [`IndexMap`](`indexmap_rs::IndexMap`)
//!
//! ## Bindings
//!
//! The bindings are pre-generated for the following platforms:
//!
//! - Linux:
//!   - `aarch64-unknown-linux-musl`
//!   - `i686-unknown-linux-gnu`
//!   - `x86_64-unknown-linux-gnu`
//!   - `x86_64-unknown-linux-musl`
//!   - `loongarch64-unknown-linux-gnu`
//!   - `loongarch64-unknown-linux-musl`
//! - macOS:
//!   - `aarch64-apple-darwin`
//!   - `x86_64-apple-darwin`
//! - Windows:
//!   - `i686-pc-windows-gnu`
//!   - `x86_64-pc-windows-gnu`
//!   - `i686-pc-windows-msvc`
//!   - `x86_64-pc-windows-msvc`
//!
//! To build the crate for any other target you must enable the `bindgen` feature.
//!
//! ## Experimental
//!
//! - `parallel` enables multithreading support.
//!
//! Note that the experimental features which may not works as expected. Use it for your own risk.
//!
//! ## Debugging
//!
//! QuickJS can be configured to output some info which can help debug. The following features
//! enable that:
//!
//! - `dump-bytecode`
//! - `dump-gc`
//! - `dump-gc-free`
//! - `dump-free`
//! - `dump-leaks`
//! - `dump-mem`
//! - `dump-objects`
//! - `dump-atoms`
//! - `dump-shapes`
//! - `dump-module-resolve`
//! - `dump-promise`
//! - `dump-read-object`

#![cfg_attr(feature = "doc-cfg", feature(doc_cfg))]
#![cfg_attr(not(test), no_std)]

pub use rquickjs_core::*;

#[cfg_attr(feature = "doc-cfg", doc(cfg(feature = "macro")))]
#[cfg(feature = "macro")]
pub use rquickjs_macro::{class, embed, function, methods, module, JsLifetime};

pub mod class {
    //! JavaScript classes defined from Rust.

    pub use rquickjs_core::class::*;
    #[cfg_attr(feature = "doc-cfg", doc(cfg(feature = "macro")))]
    #[cfg(feature = "macro")]
    pub use rquickjs_macro::Trace;
}

// The following imports needed to linking docs

#[cfg(feature = "either")]
#[cfg_attr(feature = "doc-cfg", doc(cfg(feature = "either")))]
extern crate either_rs as either;

#[cfg(feature = "indexmap")]
#[cfg_attr(feature = "doc-cfg", doc(cfg(feature = "indexmap")))]
extern crate indexmap_rs as indexmap;