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//! The RTR server.
//!
//! This module implements a generic RTR server through [`Server`]. The server
//! receives its data from a type implementing [`VrpSource`].
//!
//! [`Server`]: struct.Server.html
//! [`VrpSource`]: trait.VrpSource.html
use std::io;
use std::marker::Unpin;
use futures_util::future;
use futures_util::pin_mut;
use futures_util::future::Either;
use log::debug;
use tokio::io::{AsyncRead, AsyncWrite};
use tokio::sync::broadcast;
use tokio::task::spawn;
use tokio_stream::{Stream, StreamExt};
use super::pdu;
use super::payload::{Action, Payload, Timing};
use super::state::State;
//============ Traits ========================================================
//------------ VrpSource -----------------------------------------------------
/// A source of VRPs for an RTR server.
///
/// A type implementing this trait can be used by the [`Server`] as a source
/// for VRPs. The server needs four things from such a source:
///
/// * the current state of the source through the [`notify`] method,
/// * an iterator over the full set of VRPs via the [`full`] method,
/// * an iterator over the difference of the data between the given state
/// and the current state via the [`diff`] method, and
/// * the current timing values via the [`timing`] method.
///
/// The server will never ask for any of these things unless the [`ready`]
/// method returns `true`. This allows the source to finish its initial
/// validation.
///
/// [`ready`]: #method.ready
/// [`notify`]: #method.notify
/// [`full`]: #method.full
/// [`diff`]: #method.diff
/// [`timing`]: #method.timing
pub trait VrpSource: Clone + Sync + Send + 'static {
/// An iterator over the complete set of VRPs.
type FullIter: Iterator<Item = Payload> + Sync + Send + 'static;
/// An iterator over a difference between two sets of VRPs.
type DiffIter: Iterator<Item = (Action, Payload)> + Sync + Send + 'static;
/// Returns whether the source is ready to serve data.
fn ready(&self) -> bool;
/// Returns the current state of the source.
///
/// This is used by the source when sending out a serial notify .
fn notify(&self) -> State;
/// Returns the current state and an iterator over the full set of VRPs.
fn full(&self) -> (State, Self::FullIter);
/// Returns the current state and an interator over differences in VPRs.
///
/// The difference is between the state given in `state` and the current
/// state. If the source cannot provide this difference, for instance
/// because the serial is too old, it returns `None` instead.
fn diff(&self, state: State) -> Option<(State, Self::DiffIter)>;
/// Returns the timing information for the current state.
fn timing(&self) -> Timing;
}
//------------ Socket --------------------------------------------------------
/// A stream socket to be used for an RTR connection.
///
/// Apart from being abile to read and write asynchronously and being spawned
/// as an async task, the trait allows additional processing when the client
/// has successfully updated.
pub trait Socket: AsyncRead + AsyncWrite + Unpin + Sync + Send + 'static {
/// The client has been successfully updated.
///
/// The new client state after the update is given as well as whether the
/// update was, in fact, a reset.
fn update(&self, state: State, reset: bool) {
let _ = (state, reset);
}
}
impl Socket for tokio::net::TcpStream { }
//------------ Server --------------------------------------------------------
/// An RTR server.
///
/// The server takes a stream socket listener – a stream of new sockets – and
/// a VRP source and serves RTR data. In order to also serve notifications
/// whenever new data is available, the server uses a notification dispatch
/// system via the [`Dispatch`] system.
///
/// [`Dispatch`]: struct.Dispatch.html
pub struct Server<Listener, Source> {
/// The listener socket.
listener: Listener,
/// The sender for notifications.
///
/// We keep this here because we can use it to fabricate new receivers.
notify: NotifySender,
/// The source of VRPs.
source: Source,
}
impl<Listener, Source> Server<Listener, Source> {
/// Creates a new RTR server from its components.
pub fn new(
listener: Listener, notify: NotifySender, source: Source
) -> Self {
Server { listener, notify, source }
}
/// Runs the server.
///
/// The asynchronous function will return successfully when the listener
/// socket (which is a stream over new connectons) finishes. It will
/// return with an error if the listener socket errors out.
pub async fn run<Sock>(mut self) -> Result<(), io::Error>
where
Listener: Stream<Item = Result<Sock, io::Error>> + Unpin,
Sock: Socket,
Source: VrpSource,
{
while let Some(sock) = self.listener.next().await {
let _ = spawn(
Connection::new(
sock?, self.notify.subscribe(), self.source.clone()
).run()
);
}
Ok(())
}
}
//------------ Connection ----------------------------------------------------
/// A single server connection.
struct Connection<Sock, Source> {
/// The socket to run the connection on.
sock: Sock,
/// The receiver for update notifications.
notify: NotifyReceiver,
/// The VRP source.
source: Source,
/// The RTR protocol version this connection is using.
///
/// This will start out as `None` and will only be set once the client
/// tells us its supported version.
version: Option<u8>,
}
impl<Sock, Source> Connection<Sock, Source> {
/// Wraps a socket into a connection value.
fn new(sock: Sock, notify: NotifyReceiver, source: Source) -> Self {
Connection {
sock, notify, source,
version: None,
}
}
/// Returns the protocol version we agreed on.
///
/// If there hasn’t been a negotation yet, returns the lowest protocol
/// version we support, which currently is 0.
fn version(&self) -> u8 {
self.version.unwrap_or(0)
}
}
/// # High-level operation
///
impl<Sock: Socket, Source: VrpSource> Connection<Sock, Source> {
/// Runs the connection until it is done.
///
/// Returns successfully if the connection was closed cleanly. Returns an
/// error if there was an error. However, those errors are basically
/// ignored – this is only here for easy question mark use.
async fn run(mut self) -> Result<(), io::Error> {
while let Some(query) = self.recv().await? {
match query {
Query::Serial(state) => {
self.serial(state).await?
}
Query::Reset => {
self.reset().await?
}
Query::Error(err) => {
self.error(err).await?
}
Query::Notify => {
self.notify().await?
}
}
}
Ok(())
}
}
/// # Receiving
///
impl<Sock, Source> Connection<Sock, Source>
where Sock: AsyncRead + Unpin {
/// Receives the next query.
///
/// This can either be a notification that the source has updated data
/// available or an actual query received from the client.
///
/// It can also be an error if reading from the socket fails.
async fn recv(&mut self) -> Result<Option<Query>, io::Error> {
let header = {
let notify = self.notify.recv();
let header = pdu::Header::read(&mut self.sock);
pin_mut!(notify);
pin_mut!(header);
match future::select(notify, header).await {
Either::Left(_) => return Ok(Some(Query::Notify)),
Either::Right((Ok(header), _)) => header,
Either::Right((Err(err), _)) => {
if err.kind() == io::ErrorKind::UnexpectedEof {
return Ok(None)
}
else {
return Err(err)
}
}
}
};
if let Err(err) = self.check_version(header) {
return Ok(Some(err))
}
match header.pdu() {
pdu::SerialQuery::PDU => {
debug!("RTR: Got serial query.");
match Self::check_length(
header, pdu::SerialQuery::size()
) {
Ok(()) => {
let payload = pdu::SerialQueryPayload::read(
&mut self.sock
).await?;
Ok(Some(Query::Serial(State::from_parts(
header.session(), payload.serial()
))))
}
Err(err) => {
debug!("RTR: ... with bad length");
Ok(Some(err))
}
}
}
pdu::ResetQuery::PDU => {
debug!("RTR: Got reset query.");
match Self::check_length(
header, pdu::ResetQuery::size()
) {
Ok(()) => Ok(Some(Query::Reset)),
Err(err) => {
debug!("RTR: ... with bad length");
Ok(Some(err))
}
}
}
pdu::Error::PDU => {
debug!("RTR: Got error reply.");
Err(io::Error::new(io::ErrorKind::Other, "got error PDU"))
}
pdu => {
debug!("RTR: Got query with PDU {}.", pdu);
Ok(Some(Query::Error(
pdu::Error::new(
header.version(),
3,
header,
"expected Serial Query or Reset Query"
)
)))
}
}
}
/// Checks the version of a PDU-
///
/// Returns an error with the error PDU if the version doesn’t match with
/// what we agreed upon earlier.
fn check_version(
&mut self,
header: pdu::Header
) -> Result<(), Query> {
if let Some(current) = self.version {
if current != header.version() {
Err(Query::Error(
pdu::Error::new(
header.version(),
8,
header,
"version switched during connection"
)
))
}
else {
Ok(())
}
}
else if header.version() > 1 {
Err(Query::Error(
pdu::Error::new(
header.version(),
4,
header,
"only versions 0 and 1 supported"
)
))
}
else {
self.version = Some(header.version());
Ok(())
}
}
/// Checks that the size of a PDU matches an expected size.
///
/// Returns an error response if not.
fn check_length(header: pdu::Header, expected: u32) -> Result<(), Query> {
if header.length() != expected {
Err(Query::Error(
pdu::Error::new(
header.version(),
3,
header,
"invalid length"
)
))
}
else {
Ok(())
}
}
}
/// # Sending
///
impl<Sock: Socket, Source: VrpSource> Connection<Sock, Source> {
/// Sends out a response to a serial query.
///
/// The client’s current state is in `state`. Responds accordingly on
/// whether the source is ready and there is or isn’t a diff for that
/// state. Only returns an error when the socket goes kaputt.
async fn serial(&mut self, state: State) -> Result<(), io::Error> {
debug!("RTR server: request for serial {}", state.serial());
if !self.source.ready() {
return pdu::Error::new(
self.version(), 2, b"", b"Running initial validation"
).write(&mut self.sock).await;
}
match self.source.diff(state) {
Some((state, diff)) => {
debug!("RTR server: source has a diff");
pdu::CacheResponse::new(
self.version(), state,
).write(&mut self.sock).await?;
for (action, payload) in diff {
pdu::Payload::new(
self.version(), action.into_flags(), payload
).write(&mut self.sock).await?;
}
let timing = self.source.timing();
pdu::EndOfData::new(
self.version(), state, timing
).write(&mut self.sock).await?;
self.sock.update(state, true);
Ok(())
}
None => {
debug!("RTR server: source ain't got no diff for that.");
pdu::CacheReset::new(self.version()).write(
&mut self.sock
).await
}
}
}
/// Sends out a sesponse to a reset query.
///
/// Responds accordingly based on whether or not the source is ready.
/// Only returns an error if writing to the socket fails.
async fn reset(&mut self) -> Result<(), io::Error> {
if !self.source.ready() {
return pdu::Error::new(
self.version(), 2, "", b"Running initial validation"
).write(&mut self.sock).await;
}
let (state, iter) = self.source.full();
pdu::CacheResponse::new(
self.version(), state
).write(&mut self.sock).await?;
for payload in iter {
pdu::Payload::new(
self.version(), Action::Announce.into_flags(), payload
).write(&mut self.sock).await?;
}
let timing = self.source.timing();
pdu::EndOfData::new(
self.version(), state, timing
).write(&mut self.sock).await?;
self.sock.update(state, true);
Ok(())
}
/// Sends an error response.
async fn error(
&mut self, err: pdu::Error
) -> Result<(), io::Error> {
err.write(&mut self.sock).await
}
/// Sends a serial notify query.
///
/// The state for the notify is taken from the source.
async fn notify(&mut self) -> Result<(), io::Error> {
let state = self.source.notify();
pdu::SerialNotify::new(
self.version(), state
).write(&mut self.sock).await
}
}
//------------ Query ---------------------------------------------------------
/// What a server was asked to do next.
enum Query {
/// A serial query with the given state was received from the client.
Serial(State),
/// A reset query as received from the client.
Reset,
/// The client misbehaved resulting in this error to be sent to it.
Error(pdu::Error),
/// The source has new data available.
Notify
}
//------------ NotifySender --------------------------------------------------
/// A sender to notify a server that there are updates available.
#[derive(Clone, Debug)]
pub struct NotifySender(broadcast::Sender<()>);
impl NotifySender {
/// Creates a new notify sender.
pub fn new() -> NotifySender {
NotifySender(broadcast::channel(1).0)
}
/// Notifies the server that there are updates available.
pub fn notify(&mut self) {
// Sending only fails if all receivers have been dropped. We can
// ignore that case.
let _ = self.0.send(());
}
fn subscribe(&self) -> NotifyReceiver {
NotifyReceiver(Some(self.0.subscribe()))
}
}
impl Default for NotifySender {
fn default() -> Self {
Self::new()
}
}
//------------ NotifyReceiver ------------------------------------------------
/// The receiver for notifications.
///
/// This type is used by connections.
#[derive(Debug)]
struct NotifyReceiver(Option<broadcast::Receiver<()>>);
impl NotifyReceiver {
pub async fn recv(&mut self) {
use tokio::sync::broadcast::error::{RecvError, TryRecvError};
if let Some(ref mut rx) = self.0 {
match rx.recv().await {
Ok(()) => {
return;
}
Err(RecvError::Lagged(_)) => {
// We don’t really care about missed messages since our
// messages have no meaning.
//
// I think we need to get the latest value, though, but
// again, we don’t care.
if let Err(TryRecvError::Closed) = rx.try_recv() {
}
else {
return
}
}
Err(RecvError::Closed) => { /* fall through */ }
}
}
self.0 = None;
future::pending().await
}
}