Struct rpgffi::LimitState [] [src]

#[repr(C)]
pub struct LimitState { pub ps: PlanState, pub limitOffset: *mut ExprState, pub limitCount: *mut ExprState, pub offset: int64, pub count: int64, pub noCount: bool_, pub lstate: LimitStateCond, pub position: int64, pub subSlot: *mut TupleTableSlot, }

Fields

Trait Implementations

impl Copy for LimitState
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impl Clone for LimitState
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more