Struct rpgffi::GatherState
[−]
[src]
#[repr(C)]pub struct GatherState { pub ps: PlanState, pub initialized: bool_, pub pei: *mut ParallelExecutorInfo, pub nreaders: c_int, pub nextreader: c_int, pub nworkers_launched: c_int, pub reader: *mut *mut TupleQueueReader, pub funnel_slot: *mut TupleTableSlot, pub need_to_scan_locally: bool_, }
Fields
ps: PlanState
initialized: bool_
pei: *mut ParallelExecutorInfo
nreaders: c_int
nextreader: c_int
nworkers_launched: c_int
reader: *mut *mut TupleQueueReader
funnel_slot: *mut TupleTableSlot
need_to_scan_locally: bool_