Enum rpgstat::class::Alignment  [−][src]
pub enum Alignment {
    Light,
    Dark,
    Undecided,
}Variants
Trait Implementations
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
    __D: Deserializer<'de>, 
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
    __D: Deserializer<'de>, 
Deserialize this value from the given Serde deserializer. Read more
type Iterator = AlignmentIter
fn iter() -> AlignmentIterⓘNotable traits for AlignmentIterimpl Iterator for AlignmentIter    type Item = Alignment;
Notable traits for AlignmentIter
impl Iterator for AlignmentIter    type Item = Alignment;Auto Trait Implementations
impl RefUnwindSafe for Alignment
impl UnwindSafe for Alignment
Blanket Implementations
Mutably borrows from an owned value. Read more