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//---------------------------------------------------------------------------//
// Copyright (c) 2017-2023 Ismael Gutiérrez González. All rights reserved.
//
// This file is part of the Rusted PackFile Manager (RPFM) project,
// which can be found here: https://github.com/Frodo45127/rpfm.
//
// This file is licensed under the MIT license, which can be found here:
// https://github.com/Frodo45127/rpfm/blob/master/LICENSE.
//---------------------------------------------------------------------------//
//! This is a module to read/write Text files.
//!
//! Text files are any kind of plain-text files, really. Encodings supported by this lib are:
//! - `ISO-8859-15`
//! - `UTF-8`
//! - `UTF-16` (LittleEndian)
//!
//! Also, the module automatically tries to guess the language of a Text file, so programs
//! can query the guess language format and apply extended functionality.
//!
//! The full list of file extension this lib supports as `Text` files is:
//!
//! | ------------------------ | -------- | ------------------------------------------- |
//! | Extension | Language | Description |
//! | ------------------------ | -------- | ------------------------------------------- |
//! | `.battle_speech_camera` | `Plain` | Camera settings file for battle speeches. |
//! | `.benchmark` | `Xml` | Benchmark settings. |
//! | `.bob` | `Plain` | BoB settings file. |
//! | `.cindyscene` | `Xml` | Cutscene editor data. |
//! | `.cindyscenemanager` | `Xml` | Cutscene editor data. |
//! | `.code-snippets` | `Json` | VSCode snippet file. |
//! | `.code-workspace` | `Json` | VSCode workspace file. |
//! | `.csv` | `Plain` | Normal CSV file. |
//! | `.css` | `Css` | Normal CSS file. |
//! | `.environment` | `Xml` | |
//! | `.htm` | `Html` | Normal HTML file. |
//! | `.html` | `Html` | Normal HTML file. |
//! | `.inl` | `Cpp` | |
//! | `.json` | `Json` | Normal JSON file. |
//! | `.js` | `Js` | Normal Javascript file. |
//! | `.kfa` | `Xml` | Battle Audio Event file. |
//! | `.kfe` | `Xml` | Battle Effect file. |
//! | `.kfl` | `Xml` | Battle Point Light file. |
//! | `.kfsl` | `Xml` | Battle Spot Light file. |
//! | `.kfp` | `Xml` | Battle Prop file. |
//! | `.kfcs` | `Xml` | Battle Composite Scene file. |
//! | `.lighting` | `Xml` | |
//! | `.lua` | `Lua` | LUA Script file. |
//! | `.material` | `Xml` | |
//! | `.tai` | `Plain` | |
//! | `.technique` | `Xml` | |
//! | `.texture_array` | `Plain` | List of Campaign Map textures. |
//! | `.tsv` | `Plain` | Normal TSV file. |
//! | `.twui` | `Lua` | TWui file, in lua format. |
//! | `.txt` | `Plain` | Plain TXT file. |
//! | `.variantmeshdefinition` | `Xml` | |
//! | `.wsmodel` | `Xml` | |
//! | `.xml` | `Xml` | Normal XML file. |
//! | `.xml.shader` | `Xml` | Shader setup metadata. |
//! | `.xml.material` | `Xml` | |
use getset::*;
use serde_derive::{Serialize, Deserialize};
use std::io::SeekFrom;
use crate::binary::{ReadBytes, WriteBytes};
use crate::error::{Result, RLibError};
use crate::files::{Decodeable, EncodeableExtraData, Encodeable};
use super::DecodeableExtraData;
/// UTF-8 BOM (Byte Order Mark).
const BOM_UTF_8: [u8;3] = [0xEF,0xBB,0xBF];
/// UTF-16 BOM (Byte Order Mark), Little Endian.
const BOM_UTF_16_LE: [u8;2] = [0xFF,0xFE];
/// List of extensions we recognize as `Text` files, with their respective known format.
pub const EXTENSIONS: [(&str, TextFormat); 55] = [
(".bat", TextFormat::Bat),
(".battle_speech_camera", TextFormat::Plain),
(".benchmark", TextFormat::Xml),
(".bob", TextFormat::Plain),
(".cco", TextFormat::Plain),
(".cindyscene", TextFormat::Xml),
(".cindyscenemanager", TextFormat::Xml),
(".code-snippets", TextFormat::Json),
(".code-workspace", TextFormat::Json),
(".css", TextFormat::Css),
(".csv", TextFormat::Plain),
(".environment", TextFormat::Xml),
(".environment_group", TextFormat::Xml),
(".environment_group.override", TextFormat::Xml),
(".fbx", TextFormat::Plain),
(".fx", TextFormat::Cpp),
(".fx_fragment", TextFormat::Cpp),
(".h", TextFormat::Cpp),
(".hlsl", TextFormat::Hlsl),
(".htm", TextFormat::Html),
(".html", TextFormat::Html),
(".inl", TextFormat::Cpp),
(".json", TextFormat::Json),
(".js", TextFormat::Js),
(".kfa", TextFormat::Xml),
(".kfc", TextFormat::Xml),
(".kfe", TextFormat::Xml),
(".kfe_temp", TextFormat::Xml),
(".kfl", TextFormat::Xml),
(".kfl_temp", TextFormat::Xml),
(".kfsl", TextFormat::Xml),
(".kfp", TextFormat::Xml),
(".kfcs", TextFormat::Xml),
(".kfcs_temp", TextFormat::Xml),
(".ktr", TextFormat::Xml),
(".ktr_temp", TextFormat::Xml),
(".lighting", TextFormat::Xml),
(".lua", TextFormat::Lua),
(".mvscene", TextFormat::Xml),
(".py", TextFormat::Python),
(".sbs", TextFormat::Xml),
(".shader", TextFormat::Xml),
(".tai", TextFormat::Plain),
(".technique", TextFormat::Xml),
(".texture_array", TextFormat::Plain),
(".tsv", TextFormat::Plain),
(".twui", TextFormat::Lua),
(".txt", TextFormat::Plain),
(".variantmeshdefinition", TextFormat::Xml),
(".wsmodel", TextFormat::Xml),
(".xml", TextFormat::Xml),
(".xml_temp", TextFormat::Xml),
(".xml.shader", TextFormat::Xml),
(".xml.material", TextFormat::Xml),
(".material", TextFormat::Xml), // This has to be under xml.material
];
#[cfg(test)] mod text_test;
//---------------------------------------------------------------------------//
// Enum & Structs
//---------------------------------------------------------------------------//
/// This holds an entire `Text` file decoded in memory.
#[derive(Default, PartialEq, Eq, Clone, Debug, Getters, MutGetters, Setters, Serialize, Deserialize)]
#[getset(get = "pub", get_mut = "pub", set = "pub")]
pub struct Text {
/// The encoding used by the file.
encoding: Encoding,
/// The format of the file.
format: TextFormat,
/// The text inside the file.
contents: String
}
/// This enum represents the multiple encodings we can read/write to.
#[derive(PartialEq, Eq, Clone, Copy, Debug, Serialize, Deserialize)]
pub enum Encoding {
Iso8859_1,
Utf8,
Utf8Bom,
Utf16Le,
}
/// This enum represents the formats we know.
#[derive(PartialEq, Eq, Clone, Copy, Debug, Serialize, Deserialize)]
pub enum TextFormat {
Bat,
Cpp,
Html,
Hlsl,
Json,
Js,
Css,
Lua,
Markdown,
Plain,
Python,
Xml,
}
//---------------------------------------------------------------------------//
// Implementation of Text
//---------------------------------------------------------------------------//
/// Implementation of `Default` for `Encoding`.
impl Default for Encoding {
/// This returns `Encoding::Utf8`, as it's our default encoding.
fn default() -> Self {
Encoding::Utf8
}
}
/// Implementation of `Default` for `TextFormat`.
impl Default for TextFormat {
/// This returns `TextFormat::Plain`, as it's our default format.
fn default() -> Self {
TextFormat::Plain
}
}
impl Text {
pub fn detect_encoding<R: ReadBytes>(data: &mut R) -> Result<Encoding> {
let len = data.len()?;
// First, check for BOMs. 2 bytes for UTF-16 BOMs, 3 for UTF-8.
if len > 2 && data.read_slice(3, true)? == BOM_UTF_8 {
data.seek(SeekFrom::Start(3))?;
return Ok(Encoding::Utf8Bom)
}
else if len > 1 && data.read_slice(2, true)? == BOM_UTF_16_LE {
data.seek(SeekFrom::Start(2))?;
return Ok(Encoding::Utf16Le)
}
// If no BOM is found, we assume UTF-8 if it decodes properly.
else {
let utf8_string = data.read_string_u8(len as usize);
if utf8_string.is_ok() {
data.rewind()?;
return Ok(Encoding::Utf8)
}
data.rewind()?;
let iso_8859_1_string = data.read_string_u8_iso_8859_15(len as usize);
if iso_8859_1_string.is_ok() {
data.rewind()?;
return Ok(Encoding::Iso8859_1)
}
}
// If we reach this, we do not support the format.
data.rewind()?;
Err(RLibError::DecodingTextUnsupportedEncodingOrNotATextFile)
}
}
impl Decodeable for Text {
fn decode<R: ReadBytes>(data: &mut R, extra_data: &Option<DecodeableExtraData>) -> Result<Self> {
let len = data.len()?;
let encoding = Self::detect_encoding(data)?;
let contents = match encoding {
Encoding::Iso8859_1 => data.read_string_u8_iso_8859_15(len as usize)
.map_err(|_| RLibError::DecodingTextUnsupportedEncodingOrNotATextFile)?,
Encoding::Utf8 |
Encoding::Utf8Bom => {
let curr_pos = data.stream_position()?;
data.read_string_u8((len - curr_pos) as usize)
.map_err(|_| RLibError::DecodingTextUnsupportedEncodingOrNotATextFile)?
},
Encoding::Utf16Le => {
let curr_pos = data.stream_position()?;
data.read_string_u16((len - curr_pos) as usize)
.map_err(|_| RLibError::DecodingTextUnsupportedEncodingOrNotATextFile)?
}
};
// Try to get the format of the file.
let format = match extra_data {
Some(extra_data) => match extra_data.file_name {
Some(file_name) => {
match EXTENSIONS.iter().find_map(|(extension, format)| if file_name.ends_with(extension) { Some(format) } else { None }) {
Some(format) => *format,
None => TextFormat::Plain,
}
}
None => TextFormat::Plain,
}
None => TextFormat::Plain,
};
Ok(Self {
encoding,
format,
contents,
})
}
}
impl Encodeable for Text {
fn encode<W: WriteBytes>(&mut self, buffer: &mut W, _extra_data: &Option<EncodeableExtraData>) -> Result<()> {
match self.encoding {
Encoding::Iso8859_1 => buffer.write_string_u8_iso_8859_1(&self.contents),
Encoding::Utf8 => buffer.write_string_u8(&self.contents),
Encoding::Utf8Bom => {
buffer.write_all(&BOM_UTF_8)?;
buffer.write_string_u8(&self.contents)
},
// For UTF-16 we always have to add the BOM. Otherwise we have no way to easily tell what this file is.
Encoding::Utf16Le => {
buffer.write_all(&BOM_UTF_16_LE)?;
buffer.write_string_u16(&self.contents)
},
}
}
}