rpcnet 0.1.0

RPC library based on QUIC+TLS encryption
Documentation
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                        <h1 id="getting-started"><a class="header" href="#getting-started">Getting Started</a></h1>
<p>This tutorial mirrors the <code>examples/basic_greeting</code> sample and shows, step by
step, how to install RpcNet, run the <code>rpcnet-gen</code> CLI, and integrate the
generated code into your own project.</p>
<h2 id="step-0-prerequisites"><a class="header" href="#step-0-prerequisites">Step 0: Prerequisites</a></h2>
<ul>
<li>Rust 1.75+ (<code>rustup show</code> to confirm)</li>
<li><code>cargo</code> on your <code>PATH</code></li>
<li>macOS or Linux (QUIC/TLS support is bundled through <code>s2n-quic</code>)</li>
</ul>
<h2 id="step-1-create-a-new-crate"><a class="header" href="#step-1-create-a-new-crate">Step 1: Create a new crate</a></h2>
<pre><code class="language-bash">cargo new hello-rpc
cd hello-rpc
</code></pre>
<h2 id="step-2-add-the-rpcnet-runtime-crate"><a class="header" href="#step-2-add-the-rpcnet-runtime-crate">Step 2: Add the RpcNet runtime crate</a></h2>
<pre><code class="language-bash">cargo add rpcnet
</code></pre>
<p>RpcNet enables the high-performance <code>perf</code> feature by default. If you need to
opt out (e.g. another allocator is already selected), edit <code>Cargo.toml</code>:</p>
<pre><code class="language-toml">[dependencies]
rpcnet = { version = "0.1", default-features = false }
</code></pre>
<p>You will also want <code>serde</code> for request/response types, just like the example:</p>
<pre><code class="language-toml">serde = { version = "1", features = ["derive"] }
</code></pre>
<h2 id="step-3-install-the-rpcnet-gen-cli"><a class="header" href="#step-3-install-the-rpcnet-gen-cli">Step 3: Install the rpcnet-gen CLI</a></h2>
<p>Starting with v0.1.0, the CLI is included by default when you install rpcnet:</p>
<pre><code class="language-bash">cargo install rpcnet  # CLI automatically included!
</code></pre>
<p>Verify the install:</p>
<pre><code class="language-bash">rpcnet-gen --help
</code></pre>
<p>You should see the full usage banner:</p>
<pre><code>Generate RPC client and server code from service definitions

Usage: rpcnet-gen [OPTIONS] --input &lt;INPUT&gt;

Options:
  -i, --input &lt;INPUT&gt;    Input .rpc file (Rust source with service trait)
  -o, --output &lt;OUTPUT&gt;  Output directory for generated code [default: src/generated]
      --server-only      Generate only server code
      --client-only      Generate only client code
      --types-only       Generate only type definitions
  -h, --help             Print help
  -V, --version          Print version
</code></pre>
<h2 id="step-4-author-a-service-definition"><a class="header" href="#step-4-author-a-service-definition">Step 4: Author a service definition</a></h2>
<p>Create <code>src/greeting.rpc.rs</code> describing your protocol. The syntax is ordinary
Rust with a <code>#[rpcnet::service]</code> attribute, so you can leverage the compiler and
IDE tooling while you design the API:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>// src/greeting.rpc.rs
use serde::{Deserialize, Serialize};

#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct GreetRequest {
    pub name: String,
}

#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct GreetResponse {
    pub message: String,
}

#[derive(Serialize, Deserialize, Debug, Clone)]
pub enum GreetingError {
    EmptyName,
    InvalidInput(String),
}

#[rpcnet::service]
pub trait Greeting {
    async fn greet(&amp;self, request: GreetRequest) -&gt; Result&lt;GreetResponse, GreetingError&gt;;
}
<span class="boring">}</span></code></pre></pre>
<h2 id="step-5-generate-client-and-server-code"><a class="header" href="#step-5-generate-client-and-server-code">Step 5: Generate client and server code</a></h2>
<p>Point the CLI at the <code>.rpc</code> file and choose an output directory. Here we mirror
<code>examples/basic_greeting</code> by writing into <code>src/generated</code>:</p>
<pre><code class="language-bash">rpcnet-gen --input src/greeting.rpc.rs --output src/generated
</code></pre>
<p>The CLI confirms what it created:</p>
<pre><code>📦 Generating code for service: Greeting
  ✅ Generated server: src/generated/greeting/server.rs
  ✅ Generated client: src/generated/greeting/client.rs
  ✅ Generated types: src/generated/greeting/types.rs

✨ Code generation complete!

📝 Add the following to your code to use the generated service:
    #[path = "generated/greeting/mod.rs"]
    mod greeting;
    use greeting::*;
</code></pre>
<p>Inspect the directory to see the modules that were created—this matches the
layout under <code>examples/basic_greeting/generated/</code>:</p>
<pre><code>src/generated/
└── greeting/
    ├── client.rs   # async client wrapper for calling the service
    ├── mod.rs      # re-exports so `use greeting::*` pulls everything in
    ├── server.rs   # server harness plus `GreetingHandler` trait
    └── types.rs    # request/response/error structs cloned from the .rpc file
</code></pre>
<p><code>client.rs</code> exposes <code>GreetingClient</code>, <code>server.rs</code> wires your implementation into
the transport via <code>GreetingServer</code>, and <code>types.rs</code> contains the shared data
structures.</p>
<h2 id="step-6-wire-the-generated-code-into-your-project"><a class="header" href="#step-6-wire-the-generated-code-into-your-project">Step 6: Wire the generated code into your project</a></h2>
<p>Reference the generated module and bring the types into scope. For example,
in <code>src/main.rs</code>:</p>
<pre><pre class="playground"><code class="language-rust"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[path = "generated/greeting/mod.rs"]
mod greeting;

use greeting::client::GreetingClient;
use greeting::server::{GreetingHandler, GreetingServer};
use greeting::{GreetRequest, GreetResponse, GreetingError};
use rpcnet::RpcConfig;
<span class="boring">}</span></code></pre></pre>
<p>From here there are two pieces to wire up:</p>
<ol>
<li>
<p><strong>Server</strong> – implement the generated <code>GreetingHandler</code> trait and launch the
harness. This mirrors <code>examples/basic_greeting/server.rs</code>:</p>
<pre><pre class="playground"><code class="language-rust">struct MyGreetingService;

#[async_trait::async_trait]
impl GreetingHandler for MyGreetingService {
    async fn greet(&amp;self, request: GreetRequest) -&gt; Result&lt;GreetResponse, GreetingError&gt; {
        Ok(GreetResponse { message: format!("Hello, {}!", request.name) })
    }
}

#[tokio::main]
async fn main() -&gt; anyhow::Result&lt;()&gt; {
    let config = RpcConfig::new("certs/test_cert.pem", "127.0.0.1:8080")
        .with_key_path("certs/test_key.pem")
        .with_server_name("localhost");

    GreetingServer::new(MyGreetingService, config).serve().await?;
    Ok(())
}</code></pre></pre>
<p><code>GreetingServer::serve</code> handles QUIC I/O, wiring your implementation to the
generated protocol handlers.</p>
<p><strong>Tuning worker threads (optional).</strong> By default Tokio uses the number of
available CPU cores. To override this for RpcNet services, set
<code>RPCNET_SERVER_THREADS</code> and build your runtime manually:</p>
<pre><pre class="playground"><code class="language-rust">fn main() -&gt; anyhow::Result&lt;()&gt; {
    let worker_threads = rpcnet::runtime::server_worker_threads();

    let runtime = tokio::runtime::Builder::new_multi_thread()
        .worker_threads(worker_threads)
        .enable_all()
        .build()?;

    runtime.block_on(async {
        // existing async server logic goes here
        Ok::&lt;_, anyhow::Error&gt;(())
    })?;

    Ok(())
}</code></pre></pre>
<p>Run the binary with a custom thread count:</p>
<pre><code class="language-bash">RPCNET_SERVER_THREADS=8 cargo run
</code></pre>
<p>Adjust the command if your server lives in a different binary target (for
example <code>cargo run --bin my-server</code>).</p>
<p>If you keep using the <code>#[tokio::main]</code> macro, Tokio will also honour the
upstream <code>TOKIO_WORKER_THREADS</code> environment variable.</p>
</li>
<li>
<p><strong>Client</strong> – construct <code>GreetingClient</code> to invoke the RPC. Compare with
<code>examples/basic_greeting/client.rs</code>:</p>
<pre><pre class="playground"><code class="language-rust">#[tokio::main]
async fn main() -&gt; anyhow::Result&lt;()&gt; {
    let config = RpcConfig::new("certs/test_cert.pem", "127.0.0.1:0")
        .with_server_name("localhost");

    let server_addr = "127.0.0.1:8080".parse()?;
    let client = GreetingClient::connect(server_addr, config).await?;

    let response = client.greet(GreetRequest { name: "World".into() }).await?;
    println!("Server replied: {}", response.message);
    Ok(())
}</code></pre></pre>
</li>
</ol>
<p>The generated client takes care of serialization, TLS, and backpressure while
presenting an async function per RPC method.</p>
<h2 id="step-7-build-and-run"><a class="header" href="#step-7-build-and-run">Step 7: Build and run</a></h2>
<p>Compile and execute as usual:</p>
<pre><code class="language-bash">cargo build
cargo run
</code></pre>
<p>While you experiment, keep the reference example nearby:</p>
<pre><code class="language-bash">ls examples/basic_greeting
# client.rs  generated/  greeting.rpc.rs  server.rs
</code></pre>
<p>Comparing your project with the example is a quick way to confirm the wiring
matches what the CLI expects.</p>
<h2 id="where-to-go-next"><a class="header" href="#where-to-go-next">Where to go next</a></h2>
<ul>
<li>Read the <a href="rpcnet-gen.html">rpcnet-gen CLI guide</a> for advanced flags such as
<code>--server-only</code>, <code>--client-only</code>, and custom output paths.</li>
<li>Explore the <a href="concepts.html">Concepts</a> chapter for runtime fundamentals,
server/client wiring, and streaming patterns.</li>
</ul>

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