# Royal
A Rust library for parsing Persona 5 Royal dialogue message format.
## Features
- Parse structured dialogue messages
- Support for character names, message IDs, and box types
- Handle lipsync flags and wait-for-input markers
- Clean content extraction
## Usage
Add this to your `Cargo.toml`:
```toml
[dependencies]
royal = "0.1.5"
```
Example usage:
```rust
use royal::Message;
fn main() {
let input = "[msg MSG_BTTL_2 [Morgana]][s][f 4 10 65535 0 0]Hello world![f 1 3 65535][w][e]";
if let Some(message) = Message::parse(input) {
println!("Character: {}", message.header.character.unwrap_or_default());
println!("Content: {}", message.content);
}
}
```
Parse a file:
```rust
use royal::Message;
fn main() {
let messages = Message::parse_msg("test/test_data.msg");
for message in messages {
println!("Message ID: {}", message.header.message_id);
println!("Content: {}", message.content);
}
}
```
## Message Format
The parser handles messages in the following format:
- Header: `[msg MESSAGE_TYPE_MESSAGE_ID [CHARACTER]]`
- Content markers:
- `[s]`: Start of message
- `[f 4 10 65535 0 0]`: Lipsync marker
- `[f 5 13 confidant_id points model_id]`: Confidant points parser
- `[f 1 3 65535]`: Message end marker
- `[w]`: Wait for input
- `[e]`: End of message
## License
This project is licensed under the GNU General Public License v3.0 or later - see the [LICENSE](LICENSE) file for details.